Commit Graph

49488 Commits

Author SHA1 Message Date
51d969c6a9 Fix T45891: Crash generating previews 2015-08-25 18:34:44 +10:00
c6d7562896 Fix T45729: Cycles Bake break when building a special mesh
The issue was caused by CD_SHAPEKEY_INDEX layer being added to edge data,
now we make sure all the layers are nicely re-allocated.
2015-08-25 10:30:46 +02:00
540f9a3b11 Quiet warning with arg types 2015-08-25 17:27:18 +10:00
a7dd20983a Fix T45814: Writing MP4, h.264 not supported 2015-08-25 08:51:04 +10:00
1080a7d5e1 Cleanup: style 2015-08-25 08:50:53 +10:00
7d516f11f7 Fix for previous commit
uint is only used in Cycles, Blender is not really ready for this.

Pointed out by Thomas Szepe, thanks!
2015-08-24 23:11:45 +02:00
c5018c65b9 BLI_fileops: Some fixes and cleanup.
* Fix BLI_file_touch, used to add one dummy byte ((unsigned char)EOF) to empty files!
* Get rid of static global temp string in WIN32 area (very bad, and useless!).
* Get rid of paranoid NULL checks in WIN32's BLI_gzopen().
* Add non-relative filename asserts to WIN32 file operations too.
* ifdef-out BLI_move and BLI_create_symlink, unused (and the later is not even implemented for windows).

Partly based on patch and points raised by Jason Wilkins (jwilkins) in T32870, thanks!
2015-08-24 22:14:38 +02:00
e8a0478c63 Fix T45833: Light group instances are not rendered in the 3D viewport
The issue was introduced in c9ac51e by trying to use original's objects layers
for light visibility check instead of using duplicator's layers.
2015-08-24 22:02:41 +02:00
3633499f4e Fix T45737: Vertex colors show washed-out
Blender-Internal and GLSL-nodes missed converting sRGB to linear color.
2015-08-25 01:02:28 +10:00
46d275b626 Fix DM_get_loop_array, was checking edge-data
Fixes T45728
2015-08-25 00:47:27 +10:00
68a9328a58 Fix T45084 correcting bending_damping for cloth stiffness, by Martin Norris. 2015-08-24 14:09:01 +02:00
70b7dc993e Fix T45823: PSD files save as JPG without warning
Don't allow image save (which overwrites without asking),
unless the input format can be written to.
2015-08-24 21:34:49 +10:00
8cc8ce3d46 Fix some issues from lates coverity scan.
Unlikely, but still valid.
2015-08-24 09:59:50 +02:00
30067b499a Fix editmesh GLSL tangent drawing
The generic tangent calculation relied on CDDM arrays which aren't available in edit-mode.

Add a tangent calculation callback, which has its own implementation for editmesh data.
2015-08-24 15:20:23 +10:00
4f61de6588 Fix T45884: Crash copying keyframes
BLI_str_quoted_substrN could crash if the prefix wasn't found
2015-08-24 09:29:00 +10:00
231ee60ab5 mathutils.BVHTree: support overlap self-intersect
Use same logic as BKE_bmbvh_overlap
2015-08-24 08:23:24 +10:00
8a623b066e BVHTree.FromBMesh() missed epsilon arg 2015-08-24 08:23:24 +10:00
2ee0187ed2 Fix T45882: Sudden shutdown if the filebrowser is part of the area layout.
There is no guarantee in sfile's listener that FileList has already been created...
2015-08-23 20:27:59 +02:00
25bb5cb30c Fix T45860, missing extension in GLSL after recent own fix. 2015-08-23 18:20:08 +03:00
8444f7ba2b BGE: Fix T42679: Python physics environment not setted for python control script. 2015-08-23 14:34:04 +02:00
2672ee77a0 Cleanup: spelling/style 2015-08-23 21:12:48 +10:00
83e16a4a87 This commit makes it possible to select the sort mode whenever we invoke an operator.
It's needed especially for the menu entry "recover auto save" where you'd like to have the files sorted by date most of the time but it could be useful in other places too.
There should be no functional change in other areas, I just added the missing parameter (FILE_SORT_ALPHA).

Was a request from @sebastian_k at #BCon13, so at least one guy needs it ;)

Reviewers: mont29

Reviewed By: mont29

Subscribers: sebastian_k

Differential Revision: https://developer.blender.org/D1476
2015-08-23 12:40:21 +02:00
b88d8916e4 Fix T45633 - Animated modifiers don't update in new depsgraph
* Resolved some todo's where FModifier paths were getting identified using the
  wrong pattern.
* Added the missing animation -> modifier link. The "hacky" part here is just
  to do with how we check if that link is needed; the link though should exist
  in the graph.
2015-08-23 22:23:25 +12:00
e7775833a7 Math Lib: Use same logic for 2d/3d functions
dist_squared_to_line_v2, dist_to_line_v2
2015-08-23 19:10:37 +10:00
0cb23fafe7 Math Lib: minor optimization interp_weights_poly 2015-08-23 17:07:35 +10:00
58c9a0b11a Cleanup: spelling 2015-08-22 21:17:32 +10:00
c1c07b68b8 Use epsilon for line-intersect collinear test
Also remove 2x vector normalize since other parts of the code already check this.

Fixes T45849
2015-08-22 21:12:46 +10:00
6c8db9fd5f FileBrowser: Tweak display of size/time of entries.
We have no size for blenlib entries, nor do we have time for those and 'parent' entry.

Thanks to Sergey for notifying this on IRC.
2015-08-22 11:02:12 +02:00
86690915f1 outliner: tweak GPLayer color button overlap 2015-08-22 16:49:58 +10:00
a22f3cccec Fix outliner grease pencil color button 2015-08-22 16:49:57 +10:00
4d146bdf13 Fix T45689: Pose Libraries cannot be used when using lib-linked actions as poselibs
This commit makes some tweaks that make it at least possible to use lib-linked
actions as Pose Libraries. Specifically:
* The apply poses button is no longer greyed out

* It is possible to select different poses from the list of poses

* All pose library operators which edit the poses stored in the poselib
  now have improved poll callbacks which perform extra checks for lib-linked
  actions (which cannot be edited, as all those changes will be lost)


Caveats:
* Due to the way the UI list template works, it doesn't seem to be possible to
  make it not grey out the items in the list. (While the double-click to rename
  thing shouldn't be allowed, items should at least look like they can be clicked on)

* The difference between clickable vs not-clickable isn't too great, making it hard
  to tell that that while the Add/Remove/Sanitise toggles are not usable,
  the Apply Poses is actually functional. But, this is a more of a  UI-toolbox
  level issue
2015-08-22 18:16:55 +12:00
79e3a27c7a Typo fix 2015-08-22 16:53:58 +12:00
24e56d4c39 BGE: Fix constraint free crash in RemoveConstraint.
Fix silly error getRigidBodyA() instead of getRigidBodyB()
2015-08-21 22:17:35 +02:00
7d0b29be69 Fix T45658: linked library object loses particle settings.
Simply make ParticleSettings datablock linkable, see absolutely no reason why those
were the only 'real data' ID type not linkable so far...
2015-08-21 18:31:23 +02:00
94c8f5a447 Anim Editors: All keyframe selection operators now perform undo pushes
This brings them into line with other editing tools (e.g. object/mesh selection),
and should help fix bugs like T45374 and T45846
2015-08-22 02:48:02 +12:00
b617dec065 Fix T45864: Wrong NLA Control Curves keyed when using the Graph Editor sliders
This commit simplifies the logic for finding the control curves for NLA strips,
thus eliminating a whole bunch of weird errors that were happening here. It should
also fix a number of other related issues here.
2015-08-22 02:48:01 +12:00
09b7ec1864 Fix T45865: Auto Blend is not recalculated when adjusting start/end/scale etc. of strip through RNA. 2015-08-21 16:18:20 +02:00
59e166c568 BVH-raycast: Use watertight intersections
By default watertight intersections are used,
For callbacks where its not needed,
BLI_bvhtree_ray_cast_ex can be called without the BVH_RAYCAST_WATERTIGHT flag.

Fixes T45286
2015-08-21 17:48:33 +10:00
71919efd78 Math Lib: watertight intersection function
From Cycles with some very minor differences.
2015-08-21 17:45:04 +10:00
7e3781179e Math Lib: Add float/int conversion functions 2015-08-21 17:42:40 +10:00
c727fc59ab BVH-raycast: ensure input direction is unit-length
This was already the case for most users of ray-cast.
Doing this avoids 2x normalize calls per ray-cast in many places.
2015-08-21 17:09:18 +10:00
a98b02ff94 Fix uninitialized var use 2015-08-21 14:46:30 +10:00
aa746677cf Docs: correct some comments 2015-08-21 09:07:52 +10:00
3fd89df6e7 Fix T45491 not all GPUs support those extensions, use check for
opensubdiv to enable.
2015-08-20 16:05:24 +03:00
f9791155e4 Minor cleanup (BLI_cleanup_dir already adds trailing slash, and correct a false-positive assert). 2015-08-20 12:45:20 +02:00
cd24871706 BGE: Fix T44557 GameLogic module memory leak.
This reverts commit 7a28ca4398.
2015-08-20 12:06:54 +02:00
f4d8ce9781 Fix T43654: Radial distance for force fields was computed using the vec_to_point
vector, which already has the radial component removed.
2015-08-20 11:58:11 +02:00
3ec9ff16f8 Resolve MSVC/OpenMP compat issue 2015-08-20 19:37:14 +10:00
179a2e1b98 Use BVH-overlap for mesh self-intersection display
Add BKE_bmbvh_overlap, remove BKE_bmbvh_find_face_segment
2015-08-20 19:13:14 +10:00
66365589ff Hopefully fix mingw building after filebrowser rewrite.
The mystery here is, how MSVC could not break on such error? :(
2015-08-20 10:15:08 +02:00