Commit Graph

131 Commits

Author SHA1 Message Date
61776befc3 Cleanup: move public doc-strings into headers for 'editors'
Ref T92709
2021-12-09 01:14:10 +11:00
8abf6efcf6 Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives
us a visibility_flag rather than restrictflag that can be extended with more
flags.
2021-08-04 19:18:34 +02:00
8e8a6b80cf Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")
This shows the text as part of the assertion message.
2021-07-15 18:29:01 +10:00
4b9ff3cd42 Cleanup: comment blocks, trailing space in comments 2021-06-24 15:59:34 +10:00
bb6765f28f Cleanup: spelling 2021-03-18 09:36:44 +11:00
a64a8d2b79 Cleanup: spelling
Also remove replace 'playblast' with terminology used in Blender's UI.
2021-01-28 22:02:11 +11:00
fc669a4c3e Cleanup: spelling 2021-01-27 15:28:24 +11:00
66f8835f9c Fix T84850: "Lock to Selection" causes unwanted jumps
Adding new tracks, mask points, mask primitives, changing selection was
causing an unwanted jumps in the view.

This change makes it so those operations are preserving view offset.

Differential Revision: https://developer.blender.org/D10146
2021-01-26 16:23:09 +01:00
3a7fd309fc Spelling: It's Versus Its
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required.

Differential Revision: https://developer.blender.org/D9250

Reviewed by Campbell Barton
2020-10-19 08:12:33 -07:00
63916f5941 Cleanup: reduce variable scope 2020-09-09 18:41:07 +02:00
Yevgeny Makarov
78e40ad21f UI: use "Recalculate" instead of "Recalc" 2020-07-20 07:23:16 +10:00
33a74941c5 Cleanup: Editors, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors` module.

No functional changes.
2020-07-03 17:42:46 +02:00
d138cbfb47 Code Quality: Replace for loops with LISTBASE_FOREACH
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.

Differential Revision: https://developer.blender.org/D7320
2020-04-03 19:27:46 +02:00
905c0269f3 Cleanup: Rename ScrArea variables from sa to area
Follow up of b2ee1770d4 and 10c2254d41, part of T74432.
Now the area and region naming conventions should be less confusing.

Mostly a careful batch rename but had to do few smaller fixes.

Also ran clang-format on affected files.
2020-04-03 13:34:50 +02:00
e1ee4dff8d Cleanup: redundant mask includes 2020-03-27 11:47:04 +11:00
4c57f07a0f Cleanup: move mask queries into own file
Similar functions to lookup nearest mask points were in mask_add.c
& mask_edit.c
2020-03-25 19:06:17 +11:00
2bc791437e Cleanup: use 'r_' prefix for output arguments
Also pass some args as 'const'.
2020-03-25 17:58:58 +11:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
b88ca3e6d1 Cleanup: Resolve HKEY conflict
Both the MS headers and blender headers define the HKEY
which gives all kind of inclusion order issues.

This diff renames all *KEY constants to EVT_*KEY to resolve
this conflict.

Reviewed By: brecht , dfelinto

Differential Revision: http://developer.blender.org/D7164
2020-03-18 10:38:37 -06:00
598ab525da Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.

There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).

For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.

Differential Revision: https://developer.blender.org/D7051
2020-03-09 14:47:59 +01:00
b2ee1770d4 Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.

This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.

Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.

Also ran clan clang format on affected files.
2020-03-06 17:19:23 +01:00
e236f5b574 Masking: Cleanup, limit variable scope 2019-11-04 10:54:59 +01:00
a81108ae74 Masking: Cleanup, naming of mask layer 2019-11-04 10:54:59 +01:00
3566b81c8b Refactor access to dependency graph
This change ensures that operators which needs access to evaluated data
first makes sure there is a dependency graph.

Other accesses to the dependency graph made it more explicit about
whether they just need a valid dependency graph pointer or whether they
expect the graph to be already evaluated.

This replaces OPTYPE_USE_EVAL_DATA which is now removed.

Some general rules about usage of accessors:

- Drawing is expected to happen from a fully evaluated dependency graph.
  There is now a function to access it, which will in the future control
  that dependency graph is actually evaluated.

  This check is not yet done because there are some things to be taken
  care about first: for example, post-update hooks might leave scene in
  a state where something is still tagged for update.

- All operators which needs to access evaluated state must use
  CTX_data_ensure_evaluated_depsgraph().

  This function replaces OPTYPE_USE_EVAL_DATA.

  The call is generally to be done in the very beginning of the
  operator, prior other logic (unless this is some comprehensive
  operator which might or might not need access to an evaluated state).

  This call is never to be used from a loop.

  If some utility function requires evaluated state of dependency graph
  the graph is to be passed as an explicit argument. This way it is
  clear that no evaluation happens in a loop or something like this.

- All cases which needs to know dependency graph pointer, but which
  doesn't want to actually evaluate it can use old-style function
  CTX_data_depsgraph_pointer(), assuming that underlying code will
  ensure dependency graph is evaluated prior to accessing it.

- The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is
  explicit and local about where dependency graph is being ensured.

This commit also contains some fixes of wrong usage of evaluation
functions on original objects. Ideally should be split out, but in
reality with all the APIs being renamed is quite tricky.

Fixes T67454: Blender crash on rapid undo and select

Speculation here is that sometimes undo and selection operators are
sometimes handled in the same event loop iteration, which leaves
non-evaluated dependency graph.

Fixes T67973: Crash on Fix Deforms operator
Fixes T67902: Crash when undo a loop cut

Reviewers: brecht

Reviewed By: brecht

Subscribers: lichtwerk

Maniphest Tasks: T67454

Differential Revision: https://developer.blender.org/D5343
2019-07-31 16:55:15 +02:00
f17e2f8dac Fix T67127: Crash Missing DEG tag update mask layer
When ng mask layer operations (add, remove, move) the
original mask was not tagged to be updated resulting
in missing data on the copy. The Masking function
assumes that the copy and the original is always
structured the same.

Reviewed By: brecht, sergey

Differential Revision: https://developer.blender.org/D5283
2019-07-17 16:24:00 +02:00
524943fca3 Fix T65750: Masking crash with Add Feather Vertex and Slide 2019-06-12 12:47:01 +02:00
fec9615ea0 Masks: Properly port to Copy-on-Write concept
Masks were not really covered by Copy-on-Write due to mistake
in the dependency graph. After correcting that mistake a lot
of tools became broken, so majority of the patch is related
on making it so access to evaluated/tessellated masks is done.

When accessing evaluated mask state make sure access to an
evaluated dependency graph is done. This solves possible
access to NULL data on redo.

Fixes T64899: Re-doing new point addition causes crash

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T64899

Differential Revision: https://developer.blender.org/D4918
2019-05-23 09:47:13 +02:00
Dalai Felinto
777a546c0c Outliner Restriction: Naming sanitization and icon
No major API change here, only in the outliner restriction column
variables (e.g., show_restrict_column_selectable > show_restrict_column_select).

* Get rid of _INSTANCE (introduced on b1af682001).
* Differentiate (everywhere but the API) between HIDE (temporary) and VIEWPORT (global).
* Use the expected icon for restrict viewport (same as objects and modifiers).
* selectable > select
2019-05-14 18:10:25 -03:00
Dalai Felinto
b1af682001 Outliner Visibility Update
See T61578 for discussions and mockups.

Visibility Options
==================
We are adding more granular control over restriction columns in the outliner,
exposing "indirect only" and "holdout" as options, and change the way
users enable/disable collections in a viewlayer.

We also rename the object viewport restriction to hide instance.

So the options we have are:

Collection
----------
* Render Visibility
* Instance Visibility
* Selectable

(View) Layer Collection
-----------------------
* Enable
* Holdout
* Indirect Only
* Viewport

Shortcuts
=========
Isolate Collection
------------------
* Ctr + click isolates the collection.
It turns all its parents and children "visible", and all the other
collections "invisible".

If ALL the collections were already properly set, we re-set the
collections to their default value.

Set Collection Inside Collections and Objects
---------------------------------------------
* Shift + click: Set/unset inside collections and objects.

We only set objects values as well when we are in View Layer mode and
(obviously) when the objects have a matching property.

Icons
=====
Little reminder that we will need better icons for holdout, indirect only, and
probably instanced (nothing wrong with the current, but it differs from
the proposal when it is turned off).

Also, we need to decide where do we want the modifier/bones/... icons to
be (in which column) and ideally make sure their icons match the ones we
use for collections/objects.

At the moment those are using the screen icon, which is not being used
by collections.

Reviewers: brecht, billrey
Subscribers: pablovazquez
Differential Revision: https://developer.blender.org/D4823
2019-05-10 19:48:33 -03:00
909665a0d4 ClangFormat: run with ReflowComments on source/
Prepare for enabling ReflowComments.
2019-05-01 11:13:14 +10:00
620b960d3d Cleanup: style, use braces for editors 2019-04-22 19:48:16 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
744f633986 Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
2019-02-03 14:59:11 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
88a80fcec8 Cleanup: commas at the end of enums
Without this clang-format may wrap them onto a single line.
2019-01-16 00:03:03 +11:00
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
2891043b58 Outliner: better support for clips/masks ('Blender File' view)
- clips/masks were not showing an icon [both dont have a dedicated icon,
took the ones used elsewhere]
- masks hit an assert in outliner_add_element()
- missing outliner update when adding a mask

spotted while looking into T59939

Reviewers: mont29, brecht

Differential Revision: https://developer.blender.org/D4142
2019-01-04 15:51:46 +01:00
e88e80a6a0 3D View boarder/lasso select tool options
Add tool options to control how select operates (add/sub/set/and/xor).

Note: edit mode armature select still needs to support all options,
this is complicated by how it handles partial end-point selection.
2018-08-15 01:48:55 +10:00
b076b3853c Merge branch 'master' into blender2.8 2018-07-02 12:03:56 +02:00
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
a8777f9058 Merge branch 'master' into blender2.8 2017-11-20 20:45:03 +11:00
0a69e3b307 Option not to select with un-hide
D1518 from @mba105 w/ edits
2017-11-20 02:28:07 +11:00
ec2bbc90e7 Merge branch 'master' into blender2.8 2017-10-18 17:09:41 +11:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
e2f42ff907 Merge branch 'master' into blender2.8 2017-09-06 17:23:47 +02:00
16fbb47c88 Use normalized project functions 2017-09-07 01:20:59 +10:00
d675415eef Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgraph.h
This removes BKE_depsgraph.h and depsgraph.c
2017-06-08 10:17:04 +02:00
81e584ed17 CMake: Use GCC7's -Wimplicit-fallthrough=5
Use to avoid accidental missing break statements,
use ATTR_FALLTHROUGH to suppress.
2017-05-20 14:01:03 +10:00