In some situations where two beveled edges were very close to in-line
but not quite straight, bevel would build a miter when it shouldn't.
The code that chose whether to use a miter at each vertex was slightly
incorrect.
For outer miters there is a check for 3 or more selected edges, but an
inner miter can still be useful with only two beveled edges at a vertex,
so we can't use that here. Instead I changed the check for in-line edges
to run before determining whether the angle is reflex or not. The logic
ends up a bit more straightforward as well. This doesn't completely
remove the rather strange looking triangle vertex meshes at each corner,
but it does make it stable when locations are slightly adjusted.
The only other place this `edges_angle_kind` function was used is for
profile=1.0 vertex meshes. I tested and made sure that still works well.
Differential Revision: https://developer.blender.org/D9420
`WM_operator_properties_filesel()` allows C operators to set a display or sort
type for the File Browser to use. But the File Browser would always override
that because of an invalid `_is_set()` check. (The operators don't actually set
the value, they only set the property's default value.)
The only operator affected by this is "Recover Auto Save". It is supposed to
show a vertical list ordered chronologically. It used settings from the
previous File Browser usage before this patch.
Operators using the File Browser should generally use
`FILE_DEFAULTDISPLAY`/`FILE_SORT_DEFAULT` now, except if they have a reason not
to. See comments at their definition.
----
This makes it so operators that set a different display or sort type
don't change the sort or display type for the next File Browser operation.
So using "Recover Auto Save" entirely isolates display and sort type from other
operations.
Differential Revision: https://developer.blender.org/D8598
Reviewed by: Bastien Montagne
I think there wasn't actually any issue currently, but only by luck. We still
passed around and NULL-checked a pointer to freed memory (the file operator,
`SpaceFile.op`) which is easy to break and should be avoided.
Noticed while testing D8598.
This patch changes behavior of strip transform and crop feature.
Purpose of this change is to allow display arbitrary portion of input
image, simplify user interface and workflow.
Offset and Crop values in old files are converted in versioning.
Offset animation is also converted. Crop animation and animation of
crop or offset enable properties is not taken into account
Changes in behavior and interface:
- If image is added to timeline it is scaled to fit inside preview area
while maintaining aspect ratio. Image is centered. This is considered
as a baseline for further transformation.
- Scale and rotation was added, so it is possible to transform image at
it's original resolution.
- Crop will not affect image transformation (does not move image).
- Values of Crop and Transform Position are in pixels, these values are
corrected if preview is fraction of project resolution.
- Transform and Mirror panel has been removed and new Transform panel
and Crop panel is moved to Adjust panel. Mirror is now part of new
Transform panel.
Technical changes:
- Preprocessing stage must work on duplicated image, because original is
cached. Previously Crop and Offset could run at once and required only
one duplication of image. This is not the case with new algorithms, so
duplication on demand is implemented. Transformation can read original
image and will output new image that is safe to modify. It should be
possible to add crop step to transform algorithm, so that Crop won't
require previous duplication though.
- Use Crop and Use Translation checkboxes were removed. Individual
values are compared to default values to check if image needs to be
processed. In case of transform this will be done also if resolution of
source.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8393
This patch changes behavior of strip transform and crop feature.
Purpose of this change is to allow display arbitrary portion of input
image, simplify user interface and workflow.
Offset and Crop values in old files are converted in versioning.
Offset animation is also converted. Crop animation and animation of
crop or offset enable properties is not taken into account
Changes in behavior and interface:
- If image is added to timeline it is scaled to fit inside preview area
while maintaining aspect ratio. Image is centered. This is considered
as a baseline for further transformation.
- Scale and rotation was added, so it is possible to transform image at
it's original resolution.
- Crop will not affect image transformation (does not move image).
- Values of Crop and Transform Position are in pixels, these values are
corrected if preview is fraction of project resolution.
- Transform and Mirror panel has been removed and new Transform panel
and Crop panel is moved to Adjust panel. Mirror is now part of new
Transform panel.
Technical changes:
- Preprocessing stage must work on duplicated image, because original is
cached. Previously Crop and Offset could run at once and required only
one duplication of image. This is not the case with new algorithms, so
duplication on demand is implemented. Transformation can read original
image and will output new image that is safe to modify. It should be
possible to add crop step to transform algorithm, so that Crop won't
require previous duplication though.
- Use Crop and Use Translation checkboxes were removed. Individual
values are compared to default values to check if image needs to be
processed. In case of transform this will be done also if resolution of
source.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8393
The behavior of the incremental snap did not take into account the
relative dimensions of the window, which resulted in a different behavior
if the area height was greater than the width.
There should not be much user visible here (other than T73668 being addressed).
I added the writing code already for the initial implementation of workspaces,
but we decided to keep it disabled until the top-bar design is more clear. It
was never planned to keep this disabled for so long.
Fixes T73668.
This fixes critical bug with liboverride when soe add-ons add some
RNA ID Pointer properties.
ID pointers should **never** have ownership of their ID when defined
from python.
(As a reminder, RNA properties owning their ID pointers are extremely
rare even from C code, only embedded IDs (root node trees, master
collections) and the shape keys snowflakes are concerned.)
Add a comment to the declaration of the `BKE_object_where_is_calc...()`
functions to explain where the result of the calculation is stored.
No functional changes.
Consistently return `false` from `ED_object_parent_set()` when parenting
is not possible. Before, when parent and child were the same object, the
function would return `true` even though the parent-child relation was
not made.
Just returning `false` in the `parent == child` case would break the
parenting operator, as `false` stops its loop over all selected objects.
This tight coupling caused T82312. The loop now has its own check for
this, so that it properly continues, and the implementation of
`ED_object_parent_set()` is decoupled from its surrounding code.
No functional changes.
This was added when Python was initially bundled so any problems
finding Python could be investigated.
Move this to use logging so we can show this information when needed.
This reverts commit 6527a14cd2.
Some 3rd party scripts made use of this so scripts can work with
2.90 to 2.92, although eventually this can still be removed.
For the fast solver, there was an optimization carried over
from the non-collection case for empty meshes which did not
work in the chained boolean code for collection operands.
Removed that optimization in the collection case.
For the fast solver, there was an optimization carried over
from the non-collection case for empty meshes which did not
work in the chained boolean code for collection operands.
Removed that optimization in the collection case.
The code that decided to use a faster double version of plane
side testing forgot to take an absolute value, so half the time
the exact code was being used when it was unnecessary.
The code that decided to use a faster double version of plane
side testing forgot to take an absolute value, so half the time
the exact code was being used when it was unnecessary.
This introduces a new operator to edit the detail size of constant
detail mode in dyntopo. The way this operator works and the
functionality it provides is similar to the "Voxel size edit" operator
for the voxel remesher.
It also includes a sample mode. When pressing Ctrl, the detail size
will be sampled from the surface under the cursor, updating the
preview in real time. This allows quick resolution changes without
using the operator multiple times.
The operator is set to Shift + D, replacing the old way to change
the constant detail size of dyntopo. Shift + R will remain available to
be enabled when the voxel remesher works with dyntopo. Deciding
if both detail sizes can be unified needs a separate discussion as the
new dyntopo can work with detail sizes in parts of the mesh that can
easily crash the remesher.
The structure of these operators is similar, but the data they control,
ranges, drawing and setup functions are completely different, making it
hard to merge them into one.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D9355
This adds an option to orientate the trimming shape using the surface
normal instead of the view when lasso trim is used.
Reviewed By: dbystedt, sergey
Differential Revision: https://developer.blender.org/D9231