62c7786cd9
use a struct for fixed materials rather then float[2][4], easier to follow (no functional change)
2010-09-27 06:49:27 +00:00
b68f1a9f3d
fix for floating point exception.
2010-09-27 06:14:51 +00:00
8907a0808a
bugfix [ #23995 ] Do loop cuts from the space bar search while in the properties panel crashes blender.
2010-09-27 05:44:15 +00:00
0699faf9b3
disable animating the camera lens angle, this way we dont have the problem where both lens and angle are animated
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(2 fcurves accessing the same data), this should be handled by the units system but for now disabling this means we don't have to deal with animated angle later on.
note: durian files didnt use animated angle anywhere.
2010-09-27 05:23:23 +00:00
b4980165f1
invalid name [ #23986 ] Camera->Lens->Pespective->Angle input
2010-09-27 05:16:45 +00:00
767a05da44
bugfix [ #24015 ] Deleting Objects with a Point Density Texture and Rendering Crashes Blender
2010-09-27 05:02:54 +00:00
5158684256
bugfix [ #24014 ] Operator UI not shown in the order defined
2010-09-27 02:52:12 +00:00
Ken Hughes
98ead2ff4e
Fix typo that broke build on OSX.
2010-09-26 23:58:16 +00:00
57527cb0ac
- Save MDISPS layer when applying modifier.
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All sculpting used to disappear before. Save MDISPS if new mesh has got the same faces amount.
NOTE: maybe some other layers should be saved?
- Apply multires modififier if MDISPS was auto-created.
Multires's applyModifier used to return unchanged DM when MDISPS was auto-created.
- Set multires totlvl from MDISPS layer when new multires was added to mesh with existing MDISPS layer.
2010-09-26 18:29:54 +00:00
cf6b2ca034
Fix for [ #23912 ]: Replace by integer comparison a float comparison whose precision errors was causing an infinite loop during last frame audio conversion
2010-09-26 16:11:53 +00:00
47628dfab6
missing include from own commit r32117
2010-09-26 13:53:32 +00:00
1190f43830
* Fixing Link to Release Logs.
2010-09-26 08:27:59 +00:00
cfc4399ab3
Added missed data listener ND_CURSOR to text space.
2010-09-26 07:07:05 +00:00
8babc5056f
Fix for fix in revision 32122, viewer node wasn't working anymore in some cases.
2010-09-25 22:21:35 +00:00
0714c8af56
Fix #23991 : vertex group sorting used case sensitive string compare,
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now it uses case insensitive natural string compare.
2010-09-25 21:09:58 +00:00
4127dba12c
Fix #23583 : crash when deleting last keyframe in an f-curve with a generator
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f-modifier.
2010-09-25 20:19:56 +00:00
38df1439c8
Fix #23708 : F-key make links between nodes didn't add links when a node output
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already had a link, not sure why this wasn't done, because the option to do it
was in the code.
2010-09-25 19:35:59 +00:00
9da82e2d68
Fix #23690 : threading crash with compositing nodes and scopes view.
2010-09-25 16:35:02 +00:00
58082beda9
Fix #23847 : keyframe insert on button not working in popup menus, e.g.
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the vector popup for node inputs.
2010-09-25 14:32:26 +00:00
cd429bdb50
Fix #23985 : crash in graph editor with objects without material.
2010-09-25 14:14:04 +00:00
9f6544b426
Fix #23983 : Text editor does not update immediately when unlinking a text
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- Unlinked text block was sending as reference to note which isn't safe at all
- Minor reorgonize of text space listener to use switches instead of big condition
2010-09-25 13:27:42 +00:00
0d3f0ff08e
Fix #23901 : displace node not working with negative values.
2010-09-25 11:30:46 +00:00
d305a64b69
py/rna keyframe functions can now key longer paths if called from an ID block.
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eg, bpy.context.object.keyframe_insert("soft_body.plastic")
2010-09-25 10:11:36 +00:00
a3b0bda708
Fix related to #23606 , tweak baking error message a bit so it also covers
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the case where the image can't be loaded.
2010-09-25 08:31:58 +00:00
80f6ca9850
fix for own error with recent patch edits, globbing wasnt being cleared so importing an OBJ would keep *.obj when opening a blend.
2010-09-25 08:29:25 +00:00
468e48982b
- Ignore selected handles if control point is selected when
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snapping cursor to selection (fixes #23966 : Cursor to selected: incorrect behaviour in curves)
- Keep handles' of selected vectors if control point is selected when
snapping selection to grid/cursor
- Added definitions to hard-coded numeric flags for make_trans_verts
and removed unused proportional flag
2010-09-25 06:45:28 +00:00
b57e09544a
Fix for [ #21875 ] Copy rotation only on y axies
2010-09-24 17:49:33 +00:00
3567eebcc2
Fix for [ #23549 ] Copy rotation don't work if influence is another than 0 or 1
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* Replaced constraint result interpolation with much simpler logic, hopefully this doesn't create any unseen complications :)
2010-09-24 17:47:28 +00:00
b0f4c3c883
bugfix [ #23973 ] Make Single User -> Object & Data dont work as expected
2010-09-24 11:28:56 +00:00
46bcd48abf
Changing loopcut count caused memory errors in some cases due to missing null check.
2010-09-24 10:49:29 +00:00
0ed109c550
missing check in recent commit
2010-09-24 10:39:26 +00:00
4a8c1e3a22
Fix for [ #22289 ] Cancelling transform fails to revert change in f-curve handle type
2010-09-24 09:54:28 +00:00
df71f8828c
Fix for [ #22323 ] Graph Editor: crashe when transforming keys after pivot is set to "Individual Centers"
2010-09-24 09:18:28 +00:00
361bd506dc
Fix for [ #23970 ] Memory problem when setting hair amount to zero
2010-09-24 07:39:52 +00:00
6a4b9298c8
patch [ #23968 ] filter_filetypes property to allow operators to filter by file extensions in the file selector
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modified the patch to store the string internally rather then an array of allocated string pointers, less hassle with memory allocation.
changed to use fnmatch, so *.foo is needed (not .foo as with the patch)
2010-09-24 07:05:43 +00:00
99643037ca
new utility function BLI_testextensie_glob
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uses fnmatch to match strings like "*.foo;*.bar;*.blend?"
2010-09-24 06:20:43 +00:00
e90ad1d9ba
Annoying hack to pretend that an operator and its properties are the same, when passing an operator to an rna function argument which accepts 'AnyType', then pass the properties instead.
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This means we can do operator drawing without passing self.properties as an argument.
while this check if quite specific, if this gives problems later on we should probably change operators not to try to mix an operator and its properties, it looks nice to a scripter but internally is not easy to manage.
2010-09-24 03:48:26 +00:00
5c99f3886e
fix for python refcounting leak, RNA_path_resolve_full now unsets the index if its not last.
2010-09-24 03:24:15 +00:00
05f8e53d33
bugfix [ #23965 ] Segmentation fault when using bpy_struct.keyframe_insert() with nested custom property
2010-09-24 00:39:01 +00:00
3921f0528c
Fix for [ #22662 ] Transforming handles in the graph editor is broken.
2010-09-23 23:45:14 +00:00
Nathan Letwory
af27774158
Fix [ #23539 ] Blender Generated Static Environments Fail To Save
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reported by bowels
Saving environment map didn't look at relative_path setting, made it do so.
2010-09-23 22:44:03 +00:00
02fd98e1cf
Fix #23170 : multithreaded texture baking could give wrong results with margin,
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with some threads not writing the margin mask.
2010-09-23 21:38:01 +00:00
3b17b75451
Fix #23005 : circle select not working paint modes with face select.
2010-09-23 21:01:12 +00:00
63746ac4f7
Fix #22947 : sample color tool not working in user preferences, was assuming the
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color to be a property on an ID block. Note that sampling from another window
still does not work, only within the same window.
2010-09-23 20:26:03 +00:00
1199551239
Fix #22922 : adding new nodes didn't add them at the mouse location. This also
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caused auto connect to not work in some cases, because that now orders nodes
and only connects if the new node is to the right of the old node.
I doubted between always connecting to the new node as output or keeping this
ordering trick also when adding nodes. Decided on the latter because then you
can also add a node between two others and have it auto connect to both.
2010-09-23 20:16:45 +00:00
960cdb8f5d
Fix other part of #22853 : mirrored transform on armature tail/head only did not
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mirror roll.
2010-09-23 19:31:01 +00:00
cc4e2dfa59
UI: for operator macro's, don't show internal ID name but UI name in redo panel.
2010-09-23 18:58:26 +00:00
d8ebb7beff
Fix part of #22853 : armature editmode crash with undo.
2010-09-23 18:54:06 +00:00
6ae2003250
Small code cleanup to remove old undo calls that do nothing.
2010-09-23 18:45:56 +00:00
c8343f59d8
Possible fix for #23947 : baking while in editmode did not take into account
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changes made to the mesh since entering editmode.
2010-09-23 18:26:33 +00:00