Removes the following macros for scene/render frame values:
- `CFRA`
- `SUBFRA`
- `SFRA`
- `EFRA`
These macros don't add much, other than saving a few characters when typing.
It's not immediately clear what they refer to, they just hide what they
actually access. Just be explicit and clear about that.
Plus these macros gave read and write access to the variables, so eyesores like
this would be done (eyesore because it looks like assigning to a constant):
```
CFRA = some_frame_nbr;
```
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D15311
Grease Pencil animation channels are now also shown in the Dopesheet
mode of the Dopesheet editor and in the Timeline.
Grease pencil related events are now listened not only by container
`SACTCONT_GPENCIL` (Grease Pencil Dopesheet), but also
`SACTCONT_DOPESHEET` (main Dopesheet), and `SACTCONT_TIMELINE`
(timeline).
A new Animation Filter flag was added: `ANIMFILTER_FCURVESONLY`. For now
this only filters out Grease Pencil Layer channels.
**Implemented:**
- Preview range set: now only considers selected Grease Pencil keyframes
when `onlySel` parameter is true. Not only this allows the operator to
work with grease pencil keyframes in main dopesheet, but it also fixes
the operator in the Grease Pencil dopesheet.
- Translation: allocation (and freeing) of specific memory for
translation of Grease Pencil keyframes.
- Copy/Paste: call to both Fcurve and GPencil operators, to allow for
mixed selection. Errors are only reported when both the FCurve and
GPencil functions fail to paste anything.
- Keyframe Type change and Insert Keyframe: removed some code here to
unify Grease Pencil dopesheet and main dopesheet code.
- Jump, Snap, Mirror, Select all/box/lasso/circle, Select left/right,
Clickselect: account for Grease Pencil channels within the channels
loop, no need for `ANIMFILTER_FCURVESONLY` there.
**Not Implemented:**
- Graph-related operators. The filter `ANIMFILTER_FCURVESONLY` is
naively added to all graph-related operators, meaning more-or-less all
operators that used `ANIMFILTER_CURVE_VISIBLE`.
- Select linked: is for F-curves channel only
- Select more/less: not yet implemented for grease pencil layers.
- Clean Keys, Sample, Extrapolation, Interpolation, Easing, and Handle
type change: work on Fcurve-channels only, so the
`ANIMFILTER_FCURVESONLY` filter is activated
Graying out these operators (when no fcurve keyframe is selected) can be
done with custom poll functions BUT may affect performance. This is NOT
done in this patch.
**Dopesheet Summary Selection:**
The main summary of the dopesheet now also takes into account Grease
Pencil keyframes, using some nasty copy/pasting of code, as explained
[on devtalk](https://devtalk.blender.org/t/gpencil-layers-integration-in-main-dopesheet-selection-issue/24527).
It works, but may be improved, providing some deeper changes.
Reviewed By: mendio, pepeland, sybren
Maniphest Tasks: T97477
Differential Revision: https://developer.blender.org/D15003
Add a new operator to the Graph Editor that blends selected keyframes
to their default value.
The operator can be accessed from
Key>Slider Operators>Blend To Default Value
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D9376
Ref: D9367
Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
This patch adds the breakdown (or tween) functionality to the graph editor.
The factor defines the linear interpolation from left key to right key.
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D9375
Ref: D9375
This patch adds the blend to neighbor operator to the Graph editor.
The operator acts like the blend to neighbor operator for a pose context, just working on keyframes.
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D9374
Ref: D9374
Add a function that returns a list of keyframe segments
A segment being a continuous selection of keyframes
Will be used by future operators in the graph editor
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D13531
Ref: D13531
Some doc-strings were skipped because of blank-lines between
the doc-string and the symbol and needed to be moved manually.
- Added space below non doc-string comments to make it clear
these aren't comments for the symbols directly below them.
- Use doxy sections for some headers.
Ref T92709
extracts the search for keyframe segments (consecutive selection of keys)
It will be reused by future graph editor operators
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D9360
Ref: D9360
Support extracting identifiers RNA paths into fixed size buffer
since the maximum size of the identifier is known all cases.
- Add BLI_str_unescape_ex to support limiting the destination buffer.
- Add BLI_str_quoted_substr to copy values into a fixed size buffer.
Use BLI_str_quoted_substr_range instead of in-line
quote extraction to resolve:
- Bone names containing quotes caused flip to fail.
- Missing NULL check if a matching quote could not be found.
This patch fixes many minor spelling mistakes, all in comments or
console output. Mostly contractions like can't, won't, don't, its/it's,
etc.
Differential Revision: https://developer.blender.org/D11663
Reviewed by Harley Acheson
This was returning an empty allocated string, however almost
all callers checked if the return value was NULL before freeing,
making for misunderstandings on the intended use of this function.
BCAnimationSampler::initialize_curves for example detected the
f-curves animation type to 'bone' based on a non-NULL return value
which never failed.
Also fixes two leaks where the the result of BLI_str_quoted_substrN
wasn't freed.
In the graph editor there is a panel that says "Active Keyframe" for
numerically editing a keyframe's values, but in the code there is no
concept of the "active keyframe." Since this is a useful concept to
have for some other features anyway, this commit adds an active
keyframe index value to FCurves. It also displays it with a theme
color for the active vertex (which didn't exist before) if the
FCurve is active.
The active keyframe in the graph editor is treated similarly to the
active vertex in the 3D view. It is the keyframe most recently selected
with a single click, and it is always selected.
For now, the only real functional change is that the active keyframe
appears in white and it should be more predictable which keyframe is
being edited in the sidebar panel.
Differential Revision: https://developer.blender.org/D7737
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/animation` module.
No functional changes.
Previously the decimation would take the whole curve into account when
decimating and not just the selected part.
This also contains various smaller bug fixes for the fcurve decimation.
Reviewed By: Sybren
Differential Revision: http://developer.blender.org/D6286
BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
By popular demand, the CLean Keyframes operator will now
leave handles and other interpolation settings untouched.
Previously, it would recreate the keyframes from scratch,
keeping only the frame + value, under the assumption that
the handle information was "bad" (i.e. the source of bumps
and roughness, due to bad hand tweaking). However, since
most animators use this on hand-keyed animation instead of
motion-capture data, this assumption didn't hold, and was
actually overly destructive - wiping out lots of hand-adjusted
curve data.
Notes:
* Really need to address RNA setters case, end up adding way too much
G.main here these days... :/
* Added Main pointer into bAnimContext, helps a lot in anim code ;)