Commit Graph

647 Commits

Author SHA1 Message Date
ce202f7540 Clicking on the arrows of a python float button did not change the value :/ - (Click step was zero) Fixed in Draw.c
Added a comment to interface.c on how a1 and a2 are used with float buttons.
Added an example to Draw.py epydocs of a script using a float button.
2006-06-05 01:23:56 +00:00
Ken Hughes
cc28a00d15 ===Python API===
Patch to add 'NoSpecular' to Lamp.Modes constant dict, submitted by Jonathan
Merritt.  Thanks!
2006-06-04 13:16:31 +00:00
6f44fc5c1a Added an option to OBJ import "As Instance" - so people can import all the objs objects into a new scene and have a group instanced in the current scene.
some extra details in Epydocs about how groups work.
2006-06-03 07:46:56 +00:00
a4817c518c added basic docs for rbFriction and rbRestitution 2006-06-02 23:26:41 +00:00
Ken Hughes
1d6e626073 ===Python API===
addProperty() and removeProperty() were each defined twice, because each
could be called with different inputs.  Hence only the second definition
was showing up in the documentation.  Both descriptions are merged now.
2006-06-01 18:27:57 +00:00
4a0d703964 saveRenderedImage docs were a bit vague on the output path, took a look at teh source and docs updated. 2006-05-30 08:04:46 +00:00
Ken Hughes
a74472014d ===Python API===
Second pass at sceneRender.c / Scene.Render API clean-up.  Most of the remaining clean-up needs to wait for the API refactor, since the "good" attribute names are already used by methods.
2006-05-29 17:14:05 +00:00
Ken Hughes
d7a21ed220 ===Python API===
First pass at sceneRender.c / Scene.Render API clean-up.  Mainly implementing
attribute via tp_getset, but a few new features too.
2006-05-29 05:01:07 +00:00
Ken Hughes
7b1d6021a4 ===Python API===
Fix typo in Mesh.py epydoc.
2006-05-29 03:52:38 +00:00
Ken Hughes
8a8400ff28 ===Python API===
Added to Mesh API me.sel and me.hide, which set/clear the selection and
hidden values for all verts/edges/faces in a mesh.
2006-05-28 00:39:13 +00:00
Ken Hughes
6ebdfbfc85 ===Python API===
Fixed epydoc summaries for mesh.vert.index and mesh.vert.uvco so they say
something useful other than "(MVert Only)".
2006-05-27 23:31:13 +00:00
Ken Hughes
0fab573205 ===Python API===
Bugfix: epydocs for World API incorrectly described settings for getMode(),
setMode() methods.
2006-05-27 16:40:00 +00:00
1b577b7f0d *python documention & bug fix
- added documentation to Render - saveRenderedImage has an option to save the zbuffer along with the image
(off by default)
- fixed a really annoying runtime error of uninitialized data being passed to a method in pipeline.c during a render
2006-05-25 21:10:28 +00:00
Ken Hughes
8fb3373a78 ===Python API===
Ok, now let's try making the Mesh Primitives documentation accessible.
2006-05-25 17:00:17 +00:00
Ken Hughes
48033e00c4 ===Python API===
Fulfilling a very old feature request: a new Mesh Primitives module is
introduced, which gives script writers access to the Blender mesh datablocks
created from the "Add->Mesh" menu.  You can now do this:

  from Blender import *

  me = Mesh.Primitives.UVsphere(10,20,3) # 10 segments, 20 rings, diameter 3
  ob = Object.New('Mesh','mySphere')
  ob.link(me)
  sc = Scene.GetCurrent()
  sc.link(ob)
2006-05-25 16:45:24 +00:00
Stephen Swaney
8aeaf82a67 set locale to POSIX so regex works on platforms that set funny
locales.  needed to make "ls [A-Z]*.py" work properly.
Setting LC_ALL=C may be a better choice than LC_ALL=POSIX.
We shall see.
2006-05-23 02:27:22 +00:00
Ken Hughes
677cf7f133 ===Python API===
Adding support for Action Strips to the API.  A new attribute "actionStrips"
has been added to the Object API to access them.
2006-05-22 14:19:52 +00:00
58648f0ed2 python documentation update 2006-05-21 21:04:21 +00:00
Ken Hughes
f3ae4d0f4d ===Python API===
Something to try making import/export script writers happy; Mesh.New() will
not create a new Blender mesh datablock unless the mesh is linked to an
object.
2006-05-20 16:52:11 +00:00
befd007511 === Python API ===
Blender.Draw.ColorPicker

	Enables scripters to use a color picker in there scripts.

See this file for a trivial demo: http://blenderartists.org/~theeth/colorpicker.blend
2006-05-20 15:44:14 +00:00
Chris Want
a0fdbf1c18 Added Blender.Get('rt') so that the pythoner can access the value
of the rt button for setting debugging levels.
2006-05-17 16:42:04 +00:00
Ken Hughes
18b622ca6b ===Python API===
Change code for rigid body access to use attributes instead of methods; also
add documentation to epydoc.
2006-05-17 16:08:54 +00:00
bb69543fa9 *added new Object method Object.evaluatePose(frame)
- the new methods will advance an object's pose correctly to any frame

Example:
myobj = Blender.Object.Get('obert')
for x in range(10):
  myobj.evaluatePose(x)
  pose = myobj.getPose()
  print 'Data at Frame %d' % x
  for bone in pose.bones.values():
    print bone.head, bone.tail
    print bone.head, bone.tail
2006-05-16 20:32:21 +00:00
16f4d0c0b6 *documentation update 2006-05-14 18:29:32 +00:00
Ken Hughes
d9045c860b ===Python API===
Make me.faces.sel and me.edges.sel behave like EM_select_face() and
EM_select_edge() in source/blender/src/editmesh_lib.c.

Script users should note that if they change ANY of the selection states
(vertex, edge, face) and then call a mesh "tool" method (like me.remDoubles)
that the selection states of the mesh MAY change, since these tools use the
edit mode (which updates select states).
2006-05-14 14:12:45 +00:00
Ken Hughes
b69cde1eb7 ===Python API===
Fixing some nmesh typos in Mesh docfile (thanks, Hos).
2006-05-12 20:47:39 +00:00
Ken Hughes
24c08a722e ===Python API===
* use CONSTRAINT_LOCAL instead of SELECT in "Copy Rotate" constraint
* remove "LOCAL" key for now from "Copy Size" constraint; not supported
  right now in Blender UI
2006-05-12 13:10:55 +00:00
Ken Hughes
d6bad3e236 ===Python API===
Added NULL constraint (and fixed bug that didn't allow appending FLOOR
constraint), and added support for Constraint.Settings.LOCAL key support in
COPYLOC, COPYROT and COPYSIZE constraints when target object is an armature.
2006-05-12 04:34:02 +00:00
831a1fa91d Added MVert.hide property because hidden verts were hanging BPyMesh_Redux 2006-05-11 20:35:43 +00:00
a3783d32e0 Added some shortcuts to Mesh
MFace.area
 MFace.cent
 MEdge.length

Updated some scripts that used these.
2006-05-11 10:06:15 +00:00
Ken Hughes
4b310f2b8f ===Python API===
Correct error in Constraint example code.
2006-05-09 01:34:59 +00:00
Ken Hughes
cd3af13a1b ===Python API===
New Constraint API.  Constraints are accessible through a "constraints"
attribute in poses and objects.  Would be REALLY NICE for armature users to
pound on this code.
2006-05-07 14:57:58 +00:00
53e777aae1 added optional 'worldspace' arg to getLocation/getSize/getEuler
getSize is never flipped, but added a note in the docs.
correction to getEuler, its not wrapped.

also removed all // comments to shut GCC up.
2006-05-07 08:12:18 +00:00
e9718958ee Applied pack unpack from Pablo Martin (caedes),
http://projects.blender.org/tracker/?func=detail&atid=127&aid=3246&group_id=9
adds

Blender.c:
Blender.UnpackModes (dict with the unpack modes)
Blender.UnpackAll(mode)
Blender.PackAll()
Blender.CountPackedFiles()

Image.c:
image.packed (this was working)
image.pack()
image.unpack()

Sound.c:
sound.packed
sound.pack()
sound.unpack()
2006-05-06 06:17:46 +00:00
9681a329c1 added a python menu slot for weight pain.
Also needed to seperate
  view3d_paintmenu
into
  view3d_vpaintmenu
  view3d_tpaintmenu
  view3d_wpaintmenu

The view3d_paintmenu and do_view3d_paintmenu were getting messy and had a lot of if's in it.
2006-05-05 06:57:33 +00:00
Ken Hughes
9874d5c76f ===Python API===
Added activeGroup attribute to Mesh API, to get/set active vertex group for
meshes.
2006-05-02 17:44:44 +00:00
Ken Hughes
30f4f3e2c4 ===Python API===
Remove references in epydoc to deleted NMesh modes SUBSURF and OPTIMAL.
2006-05-01 21:15:49 +00:00
Ken Hughes
3b84767824 ===Python API===
Remove "EXPP_MOD_" from descriptions in Settings dictionary.
2006-04-29 14:24:30 +00:00
Ken Hughes
139c190605 ===Python API===
Added render.getRenderWinSize() method, to complement render.setRenderWinSize()
2006-04-27 20:24:27 +00:00
176a4c8507 Added scalePart to mathutils matrix type object.
and made it so toEuler converts a 4x4 matrix to a 3x3 rather then raising an error.

Its not straight fwd to get an objects worldspace loc/size/rot from its 4x4 matrix.
Example from updated docs.
      import Blender
      scn = Blender.Scene.GetCurrent()
      ob = scn.getActiveObject()
      if ob:
        mat= ob.mat # Same as martixWorld
        print 'Location", mat.translationPart() # 3D Vector
        print 'Size", mat.scalePart() # 3D Vector
        print 'Rotation", mat.toEuler() # Euler object
2006-04-27 12:32:44 +00:00
Ken Hughes
74acf8224d ===Python API===
Fix some small typos in Pose epydocs.
2006-04-25 22:00:18 +00:00
ab5c87cbf4 Re arranged how modifiers are used.
All settings through Blender.Modifier.Settings
see the epydocs
Also added some error checking to fix some possible segfaults.
Added more epydocs

Modifiers API should be stable enough to use now, though give it a bit of time for testing.
2006-04-25 13:01:19 +00:00
26c8d8f983 For some reason the render docs didn't mention the fact that you the RenderData stuct has the 'currentFrame' method for proper frame access. 2006-04-24 16:17:03 +00:00
Ken Hughes
6f94c5ef5e ===Python API===
More Modifier API changes:
 * add Blender.Modifier.Settings dict with constants for modifier types
 * add mod.type attribute, which returns type of the Modifier
 * add some internal consistency checks in ModSeq_remove
2006-04-23 17:01:04 +00:00
b3bd7c869a added remove to the modifier seq (when pymodifier->md is NULL then its been removed)
added name to the docs
2006-04-23 08:01:02 +00:00
Ken Hughes
8001a8b409 ===Python API===
Initial commit for new Modifier API.  Probably does about 70-75% of what it
should, but it's a start.
2006-04-23 02:34:50 +00:00
Ken Hughes
1e1e908816 Miscellaneous fixes to documentation. 2006-04-21 20:31:27 +00:00
Ken Hughes
4aa28f13f4 ===Python API===
New Ipo and IpoCurve API.  Ipo and IpoCurve objects support the [] operator,
for accessing the curves of a particular Ipo and for accessing the value
of an IpoCurve at a specific time.  Both modules were also "tp_getset"-ified.
Also, code for an alternative method (Antont wanted this) of accessing curves
via Ipo attributes is included for now, for people to try and see if it's
actually preferable to the Ipo [] operator.

These are all new additions; nothing was intentionally removed from the API.
If you find the something in the existing API has changed, let me know.
2006-04-21 20:27:52 +00:00
1632a2f888 Added Group to Blender.Types, tested and working.
Added Group Epydocs, with 2 examples.
also added http://en.wikibooks.org/wiki/Blender_3D:_Blending_Into_Python
  to the blender links main page.
2006-04-20 14:26:24 +00:00
2b46b624f8 Error in accessing the listbase needed to use BLI_countlist(&lb) rather then BLI_countlist(lb)
fixed, thanks jms for the hint.
2006-04-18 15:37:32 +00:00