Commit Graph

1084 Commits

Author SHA1 Message Date
61ff578eab UI: add URL presets
This adds a url-preset operator to simplify opening re-usable links.

- Standard websites have their own tool-tip.
- De-duplicate logic to get URL's that include version information.
- Reporting bugs no longer needs to have all information
  included in the URL.

D5498 by @luisbg with edits.
2019-08-20 23:44:18 +10:00
a942d97b79 Fix release notes showing twice in the splash-screen 2019-08-20 22:47:25 +10:00
2790740813 Cleanup: spelling 2019-08-17 00:57:05 +10:00
078d02f557 User Preferences: Added "Enabled add-ons only" preference
This checkbox replaces the "Disabled" and "Enabled" entries in the
filter drop-down. As a result, it now takes a single click to limit the
shown entries to enabled add-ons only. This is also an actual flag in
the preferences, and thus its state is saved between runs on Blender (in
contrast to the filter, which is always reset to "All").

Reviewed by: brecht, billreynish
2019-08-16 15:02:09 +02:00
bc4fe45aef Cleanup: pep8, prefix unused arg 2019-08-14 23:32:24 +10:00
55c38f476e Custom Properties: allow changing the property UI to color picker.
To fully support storing colors as a custom property, it is necessary
to allow switching the property UI to the standard color picker button.
That means in effect supporting custom property subtype values.

Change RNA_property_subtype to look for a 'subtype' string field
in _RNA_UI and parse it as an enum value. To minimize performance
impact, only do it if the property is an array; also, don't use
the custom subtype during RNA path parsing.

On the python side, allow setting some most useful seeming values
from the custom property settings editor.

Also, since some color picker code seems to run into a risk of
buffer overruns if the array size is wrong, check the size in
the UI layout code to be safe.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5475
2019-08-14 13:38:23 +03:00
aef08fda3a Custom Properties: officially support int and float arrays in the UI.
In some rare cases it is convenient to store a short array value
as a custom property, e.g. a vector or color. For example, it may
be helpful when importing/exporting certain formats that support
custom or nonstandard attributes on objects.

The custom property storage already can handle arrays in order to
support properties defined via python. The only thing missing is
UI support (and some bugs), and this patch fixes that:

- Allow editing short array properties via Custom Properties panel.
- Fix a UI layout sizing bug triggered by the previous item.
- Fix a dependency graph bug with drivers using such properties.
- Make RNA_*_get_default_array code robust in case of size mismatch.
- Support custom default values for array properties, allowing
  both an array and a scalar value.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5457
2019-08-13 17:13:19 +03:00
961d43c623 Fix T68539: transferring uv (Ctrl+L) does not update immediately in
object mode
2019-08-12 14:49:27 +02:00
7fcf1f2d9c Fix T68340: Add reference image to hidden collection fails 2019-08-07 16:40:27 +10:00
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
03d8bfb144 API Doc link: make releases/RC's point to their own version of the doc.
Sounds kind of stupid to have 2.79 pointing to "current" which is now
2.80 API doc... Let's try to avoid that in future.
2019-07-11 12:13:11 +02:00
7c48b6c84c Fix for RC release step to also point at 'current' API doc link.
RC's are supposed to be like "real" releases...
2019-07-11 12:13:11 +02:00
dc2b562ace Splash: use red heart icon for development fund
Now that the development fund image will disappear from the splash, this
draws a little more attention to this link.
2019-07-10 14:51:30 +02:00
7695fd9cff Fix release notes not showing in splash without recent files 2019-07-10 14:51:14 +02:00
414875ce96 Cleanup: unused vars, redundant parenthisis 2019-07-07 22:33:35 +10:00
fdcfc263e9 Use latest/version number for manual links
We want users to go to the current version for their current version 
when possible if not point to latest.

/dev should really only be for development related work. End users 
should not be browsing /dev unless they are reading about upcoming 
features ahead of time.
2019-07-04 18:24:36 -04:00
9fbfa218e0 Updated tooltips for operators 'Transfer Mix' and 'Join Shapes'. Fixes typo 2019-07-01 23:06:32 +02:00
c6d073f6a4 Revert "Rename operator 'Join Shapes' to 'Transfer Mix'."
This reverts commit 741967079c.
We are in UI and API freeze, and this changes both.
2019-07-01 16:53:41 +02:00
65d770ffa3 Fix T66287: use keyword argument in freestyle text style loading 2019-07-01 09:44:08 +02:00
c74626c54f Fix keymap editing not tagging dirty
Partial fix for T65629
2019-07-01 16:11:37 +10:00
741967079c Rename operator 'Join Shapes' to 'Transfer Mix'.
The new name is consistent with the 'Transfer Shape' operator.

- Updated the UI descriptions for both transfer operators.
2019-06-30 20:07:17 +02:00
1b064697f1 Cleanup: tweaks to fix for T66065
This fix changed repr() to str().
2019-06-26 01:46:01 +10:00
787e2ddbd7 Fix T66065: Missing text in the UI translations files due to 'fstring' usages.
Am not even sure that it is possible to use fstrings at all when UI
translation is required (that is, is a sensible, reasonable way that
does not make things even more complicated than they already are), but
one thing is certain, this won't be trivial to get it working, so
definitively not a job for now.

Instead just do not use fstrings for UI translatable strings.
2019-06-25 17:26:56 +02:00
7d3a28d2d9 Cleanup: clarify branch which shouldn't be possible 2019-06-25 01:16:51 +10:00
b2a20c2d9e Fix T66074: Number shortcut for brushes doesn't work
Add number brush switching for 2.7x map.
2019-06-25 01:08:13 +10:00
4fcc3b8ba2 WM: add operator to set the tool by it's index
Needed for 2.7x brush switching keys.
2019-06-25 01:08:13 +10:00
9c5d54bfaf UI: Rename Dupli-Face to Instance Face
Part of T56648
2019-06-24 00:45:12 +02:00
Dalai Felinto
dbd3d76447 Rename: Save custom Studio light > Save Custom Studio Light 2019-06-21 13:02:30 -03:00
d2e474d043 Cleanup: use trailing commas for multi-line arguments 2019-06-21 08:36:03 +10:00
79bd5174e4 Fix T65922: Custom property error 2019-06-20 14:34:20 +10:00
23254ce4ee Cleanup: Rename: Static Override -> Library Override.
Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.

This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.
2019-06-14 23:21:12 +02:00
2404220e80 Hide from UI overridable option for custom properties. 2019-06-12 20:00:11 +02:00
2459a1a214 WM: optionally override the context with a module for wm.context_toggle
This may be used with other wm.context_* operators in the future.
2019-06-12 12:18:47 +10:00
4fbc71a320 Fix T65439: quick explode error
Material setup for quick explode was assuming a shader with a "BSDF"
output socket connected to the material output node whereas other socket
names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...)
2019-06-03 09:49:58 +02:00
3f4dd54ff7 GPencil: Fix presets error after changing parameter name
The old use_follow_draw was renamed to alignment_mode
2019-05-20 16:41:16 +02:00
77f92b8cb7 Update for Depsgraph API changes
Reviewers: sergey

Differential Revision: https://developer.blender.org/D4881
2019-05-17 12:38:05 +02:00
9f6670ca37 Cycles/Eeeve: unify film transparent setting
For existing files, it will use the setting from Cycles or Eevee depending on
the render engine in the scene.

Differential Revision: https://developer.blender.org/D4874
2019-05-16 17:40:13 +02:00
aac95aa1e9 Images: move save modified images operator from Python to C
We will use this for saving images along with the .blend file.

Ref D4861
2019-05-16 16:57:38 +02:00
06fe2a5e0c Objects: new 3D cursor alignment option when adding objects
The choices are now World, View and 3D Cursor.

This breaks Python API compatibility, add-ons that add objects with this
parameter will need to be updated.

Differential Revision: https://developer.blender.org/D4706
2019-05-15 18:10:58 +02:00
687385b963 UI: Confirm dialog when closing an unsaved file
The complexity in this patch comes from the fact
that the current operator system does not support
multi-step user interactions well.

More specifically, for this to work, we need to show
a confirm dialog and a file browser afterwards.
We decided that it is easier to keep everything in
a single operator, instead of creating separate
operators that invoke each other.

So, now the `WM_OT_open_mainfile` operator invokes
itself in different states. It implements a simple
finite state machine to manage the states.

The dialog itself is expected to be improved in
a future commit. See D4829 for more details.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4829
2019-05-14 14:21:17 +02:00
1f891bbc2c Keymap: add option for tilde key preference
Since the view menu is redundant for people with a numpad,
add a preference for it to switch between gizmos instead.
2019-05-14 15:19:50 +10:00
6ec096facf I18n Disambiguation: "Add" in menu labels.
This one is usually a verb/action one in menus' labels,
hence we give it the Operator default context.

Part of T43295.
2019-05-13 17:58:25 +02:00
George Vogiatzis
1813b26bbc Fix T64434: error with save system info after recent changes
Differential Revision: https://developer.blender.org/D4839
2019-05-10 17:16:29 +02:00
fc37238b17 Cleanup: unused args/vars/imports in bl_operators 2019-05-09 12:42:05 +10:00
8af8b1862f Cleanup: use __doc__ instead of bl_description
In keeping with other Python operators,
also assign object a variable.
2019-05-09 12:42:05 +10:00
08012ebeec Disable Constraint and Keep Transform
A 'Disable and Keep Transform' button for constraints was added. This
allows animators to disable a constraint without moving the constrained
object/bone, making it easier to toggle constriants on and off without
any visual consequence. Typical usage would be a character picking up an
object (enable 'Copy Transform' constraint) and placing it somewhere
else (disable the constraint).

Note that there could still be movement when there are muliple
constraints active. For example, when using this constraint stack

- #1: Copy Transform from Empty.001
- #2: Copy Rotation from Empty.002

and disabling constraint #2, constraint #1 is still active and will
still modify the visual transform of the object. According to our
in-house animators, this is expected behaviour.

Reviewers: campbellbarton, dfelinto, sergey

Reviewed By: campbellbarton

Subscribers: brecht

Tags: #animation

Differential Revision: https://developer.blender.org/D4677
2019-05-08 10:57:17 +02:00
619b9e9d81 Cleanup: typo, tweak proportional edit check 2019-05-07 10:06:00 +10:00
90f8f5cb06 UI: Tooltips
- Add missing tooltips to Quick Effects and Subdivide Edge Ring
  - Add proper tooltip to the Bevel operator
  - Clearer tooltips for the extrude operators

Plus a few other tweaks

Suggested by users on Devtalk.
2019-05-05 21:36:12 +02:00
7440f98f98 Fix T63897: GPencil Material Presets showing error
This error was introduced in a previous commit with the rename of the parameter.

Also added some missing values.
2019-04-26 10:14:50 +02:00
64bcdd65bf Images: support packing edited images as OpenEXR or PNG.
This way float and multilayer images can now be packed without data loss. This
removes the as_png option and always uses the appropriate file format depending
on the image contents.
2019-04-18 20:07:55 +02:00