7cc4353dff
Update knife tool header to reflect that spacebar can be used for confirm too.
2012-04-23 21:04:26 +00:00
b8c4c54ff0
corrected more issues from [ #31069 ] Analyzing the Blender project with PVS-Studio
2012-04-23 16:29:13 +00:00
bfcdd45245
corrections from an article about using PVS-Studio static checker with blender - http://www.viva64.com/en/b/0145/
2012-04-23 15:54:43 +00:00
9d40c3046b
Fix #31072 : Making texture single user was modifying textures of original material
2012-04-23 15:51:25 +00:00
f7a59fd1cf
rip tool again (this in infact an old bug), when selecting an edge to extend the splitting to, dont step over manifold edges. - would result in duplicate edges.
2012-04-23 15:35:07 +00:00
cccd4b72e5
fix memory leak in rip tool (again own fault).
2012-04-23 15:26:06 +00:00
eff325a98c
minor changes to rip internals
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- check if vertex ripping has no effect.
- no need to flush selection for vertex rip.
2012-04-23 15:18:12 +00:00
cb91c5d7b2
rip was incorrectly giving an error when ripping a vertex from a face fan (own mistake).
2012-04-23 14:57:47 +00:00
4c873fec53
bmesh py api: functions to add/renmove customdata layers, eg.
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bm.loops.layers.color.new("Testing")
2012-04-23 14:52:28 +00:00
aa09c5750e
add spacebar to confirm knife cut, space confirms - enter isnt so handy, This is consistent with fly mode and grab.
2012-04-23 11:19:39 +00:00
7eaf3eb58e
fix [ #30937 ] Pose UI hack needed to be undone, alternate fix is needed.
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rather then assigning the enum, default to the active pose when the property isnt set.
2012-04-23 09:17:37 +00:00
ceffa6e1fa
code cleanup: comment unused functions (removed one which isnt useful anymore).
2012-04-23 07:32:13 +00:00
bb17a6b8f8
fix [ #31064 ] Save confirmation stops showing
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also comment unused functions.
2012-04-23 06:37:16 +00:00
8baa5fbde2
- fix for python freeing its own bmesh clearing the global mirror cache.
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- fix for own mistake (Ctrl+T didnt set beauty peroperty).
- remove bad level includes in bmesh.
2012-04-23 04:24:11 +00:00
b51590d55d
code cleanup: bmesh subdivide code - BM_mesh_esubdivideflag() & "esubd" bmesh operator was passing a flag about in a fairly confusing way.
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since we will eventually have python bmesh operator access better expose this as multiple booleans.
remove remaining editbutflag's
2012-04-23 03:43:02 +00:00
4c4389f6a4
code cleanup: remove editbutflag flag from toolsettings & related defines.
2012-04-23 02:48:05 +00:00
16ff7e40e6
code cleanup: change C naming convention (so py and C api match), eg:
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C: BM_face_calc_area(f), Py: BMFace.calc_area()
2012-04-23 01:19:50 +00:00
5c89138684
style cleanup: comments
2012-04-22 11:54:53 +00:00
3508bf1b83
Ctrl+RMB to select an object in editmode didnt work in edge mode (which is not great usability imho and confusing),
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now pass through if no edges can be tagged and select the object.
2012-04-22 05:30:34 +00:00
e57d258169
- fix memory leak in mesh_strip_loose_polysloops(), occurred during 3ds import.
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- updating normals in py/api's mesh.transform() wasn't working and gave annoying print, disable this, script authors can call calc_normals explicitly if they need.
2012-04-22 00:27:38 +00:00
b56aabf815
style cleanup: multi-line if statements.
2012-04-21 15:11:03 +00:00
8765dfccf7
style cleanup: correct typos
2012-04-21 14:14:58 +00:00
1c54eaecd8
fix [ #31049 ] New Faces (F) always solid shaded
2012-04-21 13:58:29 +00:00
1615b46963
style cleanup
2012-04-21 13:37:26 +00:00
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
96b024333e
fix [ #31047 ] ctrl+mouse select in edit-mode does not select external object
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fix [#30535 ] Shortest Path Select not working well in vertex mode.
regression from after bmesh merge, Ctrl+Right mouse for selecting shortest path is meant for edge mode only.
2012-04-21 12:14:07 +00:00
f910abadda
fix error in recent rip refactor, also add comment.
2012-04-21 06:42:21 +00:00
15eb3452ec
style cleanup: pep8, also quiet compiler warning.
2012-04-20 18:50:18 +00:00
b26865ba99
code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
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Add asserts so the correct types are ensured.
2012-04-20 16:55:47 +00:00
91dc245f93
attempt to fix [ #31033 ], cant redo the bug but button layout wasnt great
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- no more blank space under XYZ
- scales with DPI
2012-04-20 16:17:52 +00:00
f627745053
aparently yards are not used a lot, suppress their use in button display (input still knows about them) - was reported as a bug.
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also fix minor rip bug where active selection was lost.
2012-04-20 14:59:24 +00:00
cb3dc8ff0e
Knife tool: Increase the header string length to avoid clipping the message.
2012-04-20 14:46:46 +00:00
380e6c2a58
refactor rip tool out into vert/edge functions, was getting too unweildy having them mixed in.
2012-04-20 14:36:06 +00:00
ed81982049
knife tool alpha values where being set to zero (intersection points weren't visible), error made when converting to theme colors.
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also minor bmesh style cleanup.
2012-04-20 13:45:38 +00:00
5874106ea7
style cleanup
2012-04-20 12:26:16 +00:00
4d1faf1fd9
knife tool: use the knife mouse cursor, dont store the context in the knife tool data, also rename struct camel case (follow own style guide)
2012-04-20 12:19:09 +00:00
aa02acfe95
knife tool: store color once on initializations, de-select only when cutting selected.
2012-04-20 12:05:08 +00:00
617af9d99d
knife tool now selects newly cut edges.
2012-04-20 11:14:16 +00:00
3d851bfd5b
knife tool modifications
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from user freedback it seems there are 2 use cases, both valid.
* Select geometry and cut the selection in half (as 2.4x worked)
* Point-to-point define the faces to cut, dont cut through everything (only cut what you see).
With the second, since you are already selecting the edges to cut and snapping to them. only cutting the selecting is limiting/annoying.
Modifying these options while the knife tool runs doesn't work well, so expose under 2 keys, K, Shift-K.
2012-04-20 10:52:13 +00:00
384f87cd1c
rip tool wasnt working on a single edge selection in some cases (own error in recent fix).
2012-04-19 23:16:57 +00:00
741a177a74
bmesh: improve rip tool
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- When the rip extends into a fan, pick the opposite edge in the fan (rather then 2 along)
- When stepping over the fan to find the rip edge, walk in the direction closest to the mouse (generally works nicer)
2012-04-19 21:47:32 +00:00
e387ccdb42
bmesh inset: add depth option (make use of relative and even offset options)
2012-04-19 19:03:15 +00:00
c7f8af329b
BMESH_TODO: randomize vertices working again.
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That whole "element re-arrange" area could use some love, though (e.g. make a single vert operator with more options, as faces; and make faces work in edit mode, probably no more reasons to switch to object mode?). Post-release TODO, anyway.
Also spotted a glitch in BLI_rand code, imho, which makes first element of an array not guarantied to be shuffled by BLI_array_randomize()... No correction though, as this might/would affect other parts of the code!
2012-04-19 18:53:32 +00:00
e730c1af6d
committed check by mistake, its not needed.
2012-04-19 17:26:22 +00:00
a82eaf36ca
bmesh rip: when there are selected faces call region_to_loop before ripping. gives better results then previous fix when there are selected faces as apart of an edge selection.
2012-04-19 16:57:50 +00:00
bea1a12751
fix [ #31015 ] Rip has weird results in vertex selection mode vs face
2012-04-19 16:20:07 +00:00
b40476455e
code cleanup: remove unused BMesh args.
2012-04-19 14:38:09 +00:00
ac6b702c93
Change knife header to reflect current key binding (RMB cancels now).
2012-04-19 13:59:03 +00:00
475ecbb0ce
remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
2012-04-19 13:47:58 +00:00
9276d7aeb2
For bug #30931 , change knife hardcoded colors to ones derived from theme.
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For now, just reusing some theme colors that are there for other reasons
but matched approximately the colors used now.
Except that cut lines are now purple-violet, so that they contrast
with grid and edges better, especially in wireframe.
2012-04-19 13:44:28 +00:00