Commit Graph

46007 Commits

Author SHA1 Message Date
694f15dee3 Cleanup: remove unused redraw flag 2014-11-15 14:40:10 +01:00
5bcda29658 Replace tooltips of copy vgroups to ... operators.
Those ops actually replace vgroups in destination, tooltips were really misleading.

Issue raised by zanqdo (Daniel Salazar), thanks.
2014-11-14 19:52:34 +01:00
04c3f6e53e View3d: border would jitter on panning 2014-11-14 17:58:53 +01:00
89d20990e5 Sequencer: handles drew outside of small strips 2014-11-14 16:52:08 +01:00
6e17fb8fe3 Fix T42593: Rigify crash when I press "Generate" - corrupted IDGroup's listbase of children
Nothing related to rigify actually, recent hack in py handling of IDProp (rB3346ab03)
was breaking integrity of IDGroup's listbase of children IDProps...

Took me hours to nail this down, should have bisected for once. :/
2014-11-14 16:42:49 +01:00
5a893d09d2 Add missing notifiers for slip operator 2014-11-14 15:05:07 +01:00
22754cf687 skip scene_armature_depsgraph_workaround when theres no armatures 2014-11-14 14:55:45 +01:00
8d5d6de761 Reuse local view for UVs for previous commit, thanks to Campbell for the
suggestion.

Also minor compile fix after viewport patch
2014-11-14 14:06:39 +01:00
bed0995976 Depsgraph: Workaround for missing pose update when changing visible layers
That's like really a bummer, because currently animation data for armatures
might want to use pose, and pose might be missing on the object.
This happens when changing visible layers, which leads to situations when
pose is missing or marked for recalc, animation will change it and then
object update will restore the pose.

This could be solved by the new dependency graph, but for until then we'll
do an extra pass on the objects to ensure it's all fine.

It's done in the scene_update_for_newframe() to solve possible issues with
the render engines as well.

This finally solves issues we had with Caminandes team, where Koro would be
at the scene origin instead of being properly posed.
2014-11-14 14:05:31 +01:00
fcadf47a91 Fix T42561 (semi feature request/comeback) UVs in image editor can get
too crowded.

UVs in the same layer can be used for many images. It used to be
possible to filter UV faces based on the image, but this is impossible
now due to the way the system works, so I added an option to allow
filtering UVs based on active material index.

Rationale on using option and not being smart here (options are bad tm)
is that for some workflows, such as preserving image space by using the
same image for many materials, people might want to turn this off.
2014-11-14 13:50:21 +01:00
2c3a503731 UI: Rename Addons -> Add-ons
D812 by @thefallenweeble

internally variable names & paths remain the same, this is for labels & tips only.
2014-11-14 12:19:14 +01:00
f9adf3616c Fix vertex colors being displayed wrong in GLSL in edit mode. Looks like
swapping the colors is no longer needed.
2014-11-14 12:15:36 +01:00
4b7fc26bae Don't assign wrong datalayers to gpuattribs in edit mode.
layer index was being obtained for loop data types but we referenced
Tessface data types

NULLing those out since only the data offsets are used in edit mode and
address sanitizer complains about freed memory access.

Also minor comment in texpainting
2014-11-14 12:08:57 +01:00
60ffc08547 Cleanup: use BLI_hash_ prefix for md5 api 2014-11-14 11:53:27 +01:00
14795baf21 Cleanup: headers 2014-11-14 11:49:45 +01:00
64c0c13e6e Add Murmur2A hashing feature to BLI
Murmur2a is a very fast hashing function generation int32 hashes.
It also features a very good distribution of generated hashes.

However, it is not endianness-agnostic, meaning it will usually generate
different hashes for a same key on big- and little-endian architectures.
Consequently, **it shall not be used to generate persistent hashes**
(never store them in .blend file e.g.).

This implementation supports incremental hashing, and is a direct
adaptation of reference implementation (in c++):
https://smhasher.googlecode.com/svn-history/r130/trunk/MurmurHash2.cpp

That cpp code was also used to generate reference values in gtests file.

Reviewers: sergey, campbellbarton

Reviewed By: campbellbarton

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D892
2014-11-14 11:00:26 +01:00
c8a9764987 Cmake add installation of redistributables for msvc 2013 2014-11-14 10:49:01 +01:00
78e0791a54 Fix T42590 baking bakes to duplicated objects too.
Only allow non instanced renderobjects to be baked.
2014-11-13 18:54:32 +01:00
1ddfe6676d BMesh: shrink/fatten faces-normals in face mode
nice for solid-modeling, gives better results for partial selections.
2014-11-13 16:41:56 +01:00
96ca64629d Windows (MSVC2013) move to SDL2 2014-11-13 16:23:27 +01:00
dc519f3eb7 Fix T42571,T42572 snapping ignores linked objects
Make sure to use edit object if objects share the same data.
2014-11-13 15:41:57 +01:00
284726baec Fix T42587 rotation curves not setting jump to cursor position
correctly.
2014-11-13 15:03:59 +01:00
1eecb1feaf CMake: manpage creation is now optional 2014-11-13 14:07:34 +01:00
72aa0ebe6a Fix cmake install of blenderplayer for linux. 2014-11-13 13:37:27 +01:00
4b742caddc Fix T42538 Brush cleanup:
Some brushes really do the same thing and we have agreed not to offer
extra presets for one brush type. Removed those brushes from default
.blend. They are Polish (Flatten Contrast does the same), Brush (Does
the same as draw) and Draw from texpaint (where texdraw/draw does the
same)
2014-11-13 11:35:33 +01:00
4828c6a1ce cmake: fix generation / install on OS X,
N.B. needs cmake cache rebuild
2014-11-12 20:54:48 +01:00
7553a8c195 Fix bad 'COLOR' replacement in recent UI refactor. 2014-11-12 12:40:53 +01:00
c932edb578 Fix: T42553 Linux cmake install now also without absolute path's
OS X cmake probably needs more checking.
2014-11-11 21:44:26 +01:00
2beb940365 Fix T42009: Cyclic set-scenes with linked libs
Check linked libs on file load, Thanks to Sergey for the initial patch.
2014-11-11 19:39:20 +01:00
893aac18c6 Cleanup: remove inline list-count 2014-11-11 19:32:46 +01:00
4a37269d0a UI: Cleanup, replace enum with function 2014-11-11 19:02:18 +01:00
9cc51d8ea2 UI: cleanup odd string-width check 2014-11-11 18:40:08 +01:00
2ad2236078 UI: Cleanup (line length) 2014-11-11 18:26:16 +01:00
6621c02026 UI: order & comment eButType 2014-11-11 18:26:16 +01:00
4eeeae0eda UI: remove unused emboss-table define 2014-11-11 18:26:16 +01:00
52d571e189 Avoid calling powf with integer exponent in more places
Move powX functions from particle code into math library and use them.
2014-11-11 18:16:20 +01:00
490b73ff22 cloth: Avoid calling powf with integer exponent
This is pretty slow and even shows up in profiling.
2014-11-11 18:08:15 +01:00
9c15439c5c cloth: Fix overallocation for collisions
This was introduced when eltopo was added, but not reverted when it was
removed.
2014-11-11 18:05:00 +01:00
e43c5fa005 cmake. refactor installing python things to not have absolute path's
buildbot. add rudementatry cpack based packing for cmake path
2014-11-11 15:48:22 +01:00
b49df09d89 Fix T42557: Crash on delete or separate vertices with subsurf modifier + vertex parenting
Only fixes the crash actually, real issue is, vparent does not handle deletion of vertices
at all currently... We'd need either some kind of static uuid for vertices, or some
mapping helpers used each time we remove or reorder verts... ugh.

Org patch by Severin (Julian Eisel).
2014-11-11 09:45:27 +01:00
5c6e333780 UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming.

mainly:
- API function calls
- enum values

some internal static functions have been left for now
2014-11-10 23:06:54 +01:00
2b107beffd Fix T39144: text-select scrolling too fast
Use a timer to get predictable speed.
2014-11-10 20:59:59 +01:00
julianeisel
bd401d9517 Fix T42498: Disable Renaming for Read-Only Files in File Browser 2014-11-10 20:32:17 +01:00
99ded01b64 Sequencer: undefine SEQ_BEGIN/SEQ_END (see comment) 2014-11-10 19:39:59 +01:00
julianeisel
4eb628e204 Fix T42499: Make sure directories are not interpreted as libraries 2014-11-10 18:51:56 +01:00
3ead24d235 Fix T4256: Connect tool hangs 2014-11-10 18:38:46 +01:00
3346ab0348 Fix/workaround T37073: Crash updating custom props visible in the UI 2014-11-10 17:10:58 +01:00
c8ef04e726 Fix T42199: PET displays when transforming around centers
Old code only worked for faces.
2014-11-10 14:37:53 +01:00
da31052b45 Fix T42221: 'Shadow Width' influences tooltip size
Positioning of popups was using shadow width for placement,
could give some quite odd results.
2014-11-10 13:58:03 +01:00
a4dbb3bb88 Correct last commit 2014-11-10 13:48:27 +01:00