This is a critical fix that should also be backported to 2.83.1
Fairly stupid bug in fact, code detecting changes across undo steps was
assuming that each BHEAD (a block of data in blendfiles) would not be larger
than one memory chunk... Which is the case in alsmost every situation,
besides some super-heavy geometries, and other similar things (images
would also be affected e.g.).
Design Task: T76372
This part of a larger refactoring towards a more extensible architecture
in Blender: T75724
The API is defined in `BLO_read_write.h`. It adds the small data structures
`BlendWriter`, `BlendDataReader`, `BlendLibReader` and `BlendExpander`.
Those contain context about the current read/write operation. Furthermore,
it adds many functions with the prefixes `BLO_write_*`, `BLO_read_*` and
`BLO_expand_*`.
Lib linking and expanding will probably be handled by the more generic libquery
system eventually. The corresponding parts of the API can be removed then.
Mix up with imapaint.paintcursor & imapaint.paint.paint_cursor
Remove imapaint.paintcursor since it wasn't used.
Also rename paint_cursor_start_explicit() to paint_cursor_start(),
removing the existing paint_cursor_start() since it took the paint
struct from the context, a value that's known by all callers.
* Simplify workspace API a bit
* Comment on behavior of workspace-layout relations where exposed in API
* Remove annoying getters/setters
* Avoid lookups if we can early exit
* A NULL check is removed in `direct_link_workspace()` that I don't see
a need for. Am not 100% sure though, fingers crossed.
In general these changes should improve readability and make things
easier to reason about.
Among other things, they were missing library pointer, session uuid
initialization, etc.
Fix T74546: Corrupted nodegroups crash blender when copy pasting or
appending them.
Fix (unreported) asserts when undoing some production scenes (from
coffee run e.g.).
Initialy caused by rB0aac74f18f2d.
This removes grease pencil brush creation/dat-block delete on load,
since this causes duplicate data-blocks.
Add assert to prevent this happening in the future
since the error is isn't obvious.
The old value (1.0) was often too large in practice. When many collection
instances are created, the large empties create a mess in the viewport.
This adds a new preference setting in `Editing -> Objects -> New Objects`
called `Instance Empty Size`.
The value will be used as display size for new empties containing a
collection instance.
Reviewers: Severin
Differential Revision: https://developer.blender.org/D7650