* Tools such as set handle type, etc. were not being called correctly from the menus. There were missing operator-context calls to make sure that the invoke methods would get skipped.
* Hack for loading old files - buttons region for Graph Editor now gets added. Dunno why this didn't work automatically as for NLA despite the two having the same code.
* Cleaned up some parts of the code that were unused/could be done a bit nicer
* Added a new option for only showing the keyframes of the selected F-Curves in the Graph Editor, as another way of reducing the clutter.
DopeSheet and Graph Editor operators were missing these, since many of these operators were written before that field was added.
NLA Editor's operators already have them.
As with the DopeSheet, the names of operators in the Graph Editor have been cleaned up, and operators have been added to menus as appropriate to show their availability.
Tweaked a few DopeSheet operator names to be more in line with the Graph Editor equivalents, and vica versa.
TODO: now, the operator poll callbacks here need checking...
- Fun for testers: Added "Redo Operator" Panel in view3d 'nkey' region.
It's going to be part of tools UI I know, but this will give good
tests of what goes on with operators. I had to add small fixes in
Transform for it already. :)
One important issue to note is that it lists every operator, also from
non-3D-window ops. Needs checked or classified somehow.
- Fix: removed bad 2.4x hack from how pulldown menus were defined. Made
widget code cleaner, and will show menus like SHIFT+A correct now.
More cleanup!
- removed old UI font completely, including from uiBeginBlock
- emboss hints for uiBlock only have three types now;
Regular, Pulldown, or "Nothing" (only icon/text)
- removed old font path from Userdef
- removed all old button theme hinting
- removed old "auto block" to merge buttons in groups
(was only in use for radiosity buttons)
And went over all warnings. One hooray for make giving clean output :)
Well, we need uniform definitions for warnings, so people at least fix
them... here's the real bad bugs I found:
- in mesh code, a call to editmesh mixed *em and *me
- in armature, ED_util.h was not included, so no warnings for wrong call
to ED_undo_push()
- The extern Py api .h was not included in the bpy_interface.c, showing
a several calls using different args.
Further just added the missing includes, and removed unused vars.
* Fixed bug with curves sometimes not being displayed. Will investigate further tomorrow.
* Copy/Paste buttons in header now work. I've ported these over to use operator buttons
* Ctrl-Alt-Shift-RMB now selects all the keyframes in multiple F-Curves at once
This feature takes a 'snapshot' of the visible+selected F-Curves, and displays these in the background as 'ghosts curves' in the background. Such curves are drawn semi-transparent, slightly darker, and with dotted lines.
To use, simply click the 'curve' button beside the Auto-Snapping selector. To clear, simply click that button again (with a different icon now).
These 'ghost curves' are stored per Graph Editor instance, and are not saved to file (i.e. per session only). They are useful to be used as guides when refining the shape of existing curves.
* Added basic panels (Info, Drivers - where applicable, Modifiers) for editing active F-Curve/driver in Graph Editor. The buttons layouts here are really really rough, and have only got a few buttons to be sufficient for debugging purposes. Unfortunately, I don't have time to tweak these nicely now.
* Fixed indention errors with Action Groups used in Material actions
* Changing mode in the Graph Editor now recalculates colours
* Scene and World AnimDatas are now included in animation editors
* Keyframes for integer-value settings now get the FCURVE_INT_VALUES flag set for their F-Curves, which restricts those curves to only having integer-values. F-Curve displays have been altered accordingly, but some editing tools may still need tweaks to work with this.
* Fixed notifiers for Insert Keyframe -> Active Keying Set.
As creator of the Ipo I also reserve to right to kick it out
definitely :) To honour the wonderful contributions from Joshua
here it is; renamed space_ipo to space_graph!
Note; make, cmake and scons should work, msvc will require some
work now!