73aef31b52
I got this patch from sgefant Mostly its just casting floats as floats.
...
(also adding a couple of include pathes)
changes in Ode*.cpp to get it compile with gcc 2.95.4
to make it compile with ./configure --with-gameengine
--enable-gameplayer
Kent
--
mein@cs.umn.edu
2002-12-02 16:30:13 +00:00
209a2ede2c
Last of the config.h mods...
...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Norman Lin
ae459bfc12
added notes on collisions between dynas and "static moving" geometry (kinematically controlled)
2002-10-19 13:49:00 +00:00
Norman Lin
1ca9bded73
added todo item about compatibility with 2.25
2002-10-18 18:53:45 +00:00
Norman Lin
b7dadcfefd
first checkin of ode blender engine files
2002-10-18 15:46:57 +00:00