Commit Graph

696 Commits

Author SHA1 Message Date
7b27b10fa6 Merge branch 'master' into blender2.8 2018-01-31 22:36:16 -02:00
0a4e170c28 Revert "tmp"
This reverts commit ea31f0ac3b.
2018-01-31 22:35:46 -02:00
ea31f0ac3b tmp 2018-01-31 22:11:01 -02:00
88174bd22c Merge branch 'master' into blender2.8 2018-01-28 15:18:33 +11:00
65d40b3eeb Docs: invoke_search_popup uses bl_property
Also add code example in docs.
2018-01-26 11:52:01 +11:00
b66728d63d Merge branch 'master' into blender2.8 2017-10-21 12:43:17 +11:00
ebb29200d3 Cleanup: use relative imports in bl_ui 2017-10-21 12:41:42 +11:00
63c472b4f9 Merge branch 'master' into blender2.8 2017-10-04 22:18:05 +05:00
d1dfed206b Fix T52923: Circle diameter is in fact radius 2017-10-04 18:01:53 +11:00
d3f0fa1277 Docs: remove outdated PyAPI guide 2017-10-04 15:57:43 +11:00
98ba302f70 Merge branch 'master' into blender2.8 2017-09-25 18:57:43 +05:00
efd5e3c254 Remove quicktime support
It has been deprecated since at least macOS 10.9 and fully removed in 10.12.

I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens.

Reviewers: mont29, dfelinto, juicyfruit, brecht

Reviewed By: mont29, brecht

Subscribers: Blendify, brecht

Maniphest Tasks: T52807

Differential Revision: https://developer.blender.org/D2333
2017-09-22 16:40:05 -04:00
4fae536f60 Merge branch 'master' into blender2.8 2017-09-15 22:44:07 +10:00
378b74f025 Docs: only show versions in changelog side-bar 2017-09-15 22:20:14 +10:00
ec784b06ee Docs: update API changelog to 2.79 2017-09-15 22:06:23 +10:00
572b1a644f Merge branch 'master' into blender2.8 2017-09-05 22:56:03 +10:00
30d7fbd7a0 PyDoc: update context_type_map 2017-09-04 16:19:27 +10:00
ca67cdb73c Merge branch 'master' into blender2.8 2017-08-03 07:14:02 +10:00
ebd51a022a 2.79 release: update version numbers & readfile versionning code. 2017-08-01 19:22:31 +02:00
2475dbdc94 Merge branch 'master' into blender2.8 2017-07-18 13:09:36 +10:00
d4246476d0 Py API doc generation: remove reference to "Blender/Python Add-on Tutorial"
That one has been moved to wiki!
2017-07-17 11:36:27 +02:00
193d7d6333 Merge branch 'master' into blender2.8 2017-07-17 13:21:05 +10:00
bc8a9c47c6 PyDoc: minor change to recent workaround
- Isolate workaround in single string and link to issue.
- Quiet unused file warning (since it's an include).
2017-07-17 13:18:58 +10:00
4e22e24689 BPY API: Fix broken ref link 2017-07-16 18:11:58 -04:00
2d0c9542fe BPY API: Fix usless links leading to compile errors
See https://github.com/sphinx-doc/sphinx/issues/3866 for more information
2017-07-16 17:11:05 -04:00
28b2f1c305 Manipulator: Python API
Initial support for Python/Manipulator integration
from 'custom-manipulators' branch.

Supports:

- Registering custom manipulators & manipulator-groups.
- Modifying RNA properties, custom values via get/set callbacks,
  or invoking an operator.
- Drawing shape presets for Python defined manipulators (arrow, circle, face-maps)

Limitations:

- Only float properties supported.
- Drawing only supported via shape presets.
  (we'll likely want a way to define custom geometry or draw directly).
- When to refresh, recalculate manipulators will likely need
  integration with notifier system.

Development will be continued in the 2.8 branch
2017-06-26 16:38:04 +10:00
3c7355b3a2 Revert "Fix py-api doc building"
This reverts commit 838a4622cf.

Also add missing 'lightprobe'
2017-06-24 17:01:25 +10:00
838a4622cf Fix py-api doc building 2017-06-24 16:11:24 +10:00
9649c6bef5 Merge branch 'master' into blender2.8 2017-06-19 15:06:48 +10:00
b94a433ca3 Docs: Fix file:line links in generated API docs 2017-06-18 02:38:20 +10:00
83c28ff96a Merge branch 'master' into blender2.8 2017-06-18 01:44:08 +10:00
fc4154f857 Fix T51810: Add minimal example of usage of translation API for non-official addons. 2017-06-16 16:43:46 +02:00
24ec761bb4 Merge branch 'master' into blender2.8 2017-06-16 10:26:37 +02:00
18e1c8d9fa PyAPI: Fix changed ref link 2017-06-15 22:03:22 -04:00
a348023196 PyAPI: Add HTML logo and favicon
Differential Revision: https://developer.blender.org/D2621
2017-06-15 22:01:04 -04:00
127a754615 PyAPI: Remove addon tutorial
This page now lives at https://docs.blender.org/manual/en/dev/advanced/scripting/addon_tutorial.html
2017-06-15 22:01:03 -04:00
35ec72bcb8 Merge branch 'master' into blender2.8 2017-06-15 10:17:51 +02:00
a96030b3da PyAPI: Add toctree link on parent page of submodule 2017-06-15 01:41:28 -04:00
44fd84bcc3 PyAPI: Proper Solution to bpy.app 2017-06-15 00:54:41 -04:00
df7c609fda PYAPI: Fix mathutils doc structure 2017-06-14 16:47:43 -04:00
7439919ac0 Merge branch 'master' into blender2.8 2017-06-14 22:39:33 +02:00
5e485e34e8 PYAPI: fix documention structure of bpy.app 2017-06-14 16:19:05 -04:00
9a0673a5d4 Fix missing toctree for bmesh submodules 2017-06-14 15:22:26 -04:00
e83001b782 Merge branch 'master' into blender2.8 2017-06-05 18:11:59 +10:00
nBurn
420d4a70b8 PyAPI: Cleanup "Python API Overview" doc
Reword to clean up some odd grammar (mostly dangling modifiers) and
improve readability.

Differential Revision: https://developer.blender.org/D2699
2017-06-02 17:22:44 -04:00
eae486f5e6 Merge branch 'master' into blender2.8 2017-06-02 15:39:29 +10:00
nBurn
e1910ac6ed PyAPI: update to bpy.types.Operator.5.py
This is a minor update add more information on how Blender handles modal
operators. The existing docs provide a good overview, but might not be
as helpful to those unfamiliar with modal programming. This patch also
corrects a few small grammar issues.
2017-06-01 21:59:51 -04:00
Julian Eisel
7f564d74f9 Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)

Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)

== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.

Opening files without UI and commandline rendering should work fine.

Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.

== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.

== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)

== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)

Reviewed By: campbellbarton, mont29

Tags: #user_interface, #bf_blender_2.8

Maniphest Tasks: T50521

Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:59:37 +02:00
33a5248b6c Merge branch 'master' into blender2.8 2017-04-29 16:32:30 +10:00
b5298bf819 Cleanup: menu example
remove some redundant checks, imports
2017-04-29 16:20:06 +10:00