Commit Graph

1169 Commits

Author SHA1 Message Date
9b9861578d Merge branch 'master' into blender2.8 2018-02-09 13:56:49 +11:00
8f9386596f CMake: include missing headers 2018-02-09 13:50:05 +11:00
9278614115 Merge branch 'master' into blender2.8 2018-02-08 16:27:28 +01:00
e0597baed5 Remove Carve boolean
We've got quite comprehensive BMesh based implementation, which is way easier
for maintenance than abandoned Carve library.

After all the time BMesh implementation was working on the same level of
limitations about manifold meshes and touching edges than Carve. Is better
to focus on maintaining one boolean implementation now.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3050
2018-02-08 15:37:44 +01:00
ade2aaba09 Merge branch 'master' into blender2.8 2018-02-07 17:17:24 +01:00
1dafe759ed Update CUEW to latest version
This brings separate initialization for libcuda and libnvrtc, which
fixes Cycles nvrtc compilation not working on build machines without
CUDA hardware available.

Differential Revision: https://developer.blender.org/D3045
2018-02-07 11:53:01 +01:00
eeb621566a Merge branch 'master' into blender2.8 2018-02-04 10:46:34 +11:00
a5052770b8 cycles: Add an nvrtc based cubin cli compiler.
nvcc is very picky regarding compiler versions, severely limiting the compiler we can use, this commit adds a nvrtc based compiler that'll allow us to build the cubins even if the host compiler is unsupported. for details see D2913.

Differential Revision: http://developer.blender.org/D2913
2018-02-03 10:59:09 -07:00
Dalai Felinto
781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00
7b27b10fa6 Merge branch 'master' into blender2.8 2018-01-31 22:36:16 -02:00
0a4e170c28 Revert "tmp"
This reverts commit ea31f0ac3b.
2018-01-31 22:35:46 -02:00
ea31f0ac3b tmp 2018-01-31 22:11:01 -02:00
03a5eccc94 Merge branch 'master' into blender2.8 2017-11-30 18:30:41 +11:00
28d2148b09 Haiku OS Support
D2860 by @miqlas

Even though Haiku is a niche OS, only minor changes are needed.
2017-11-30 18:05:21 +11:00
e5a74f3ad3 Audaspace: Fix -Wreorder warning
Makes building less noisy, helps catching real introduced warnings/errors.

@xeXyon, mind having a look here and possibly apply to upstream? :)
2017-11-28 14:24:56 +01:00
619600a53f CMake: cleanup 2017-10-30 18:48:27 +11:00
e8daf2e3ea CMake: cleanup 2017-10-30 12:59:36 +11:00
7530c54c3c Merge branch 'master' into blender2.8 2017-10-29 15:14:04 +01:00
560fa6db17 Curve Fitting: heap reinsertion optimization 2017-10-29 16:33:44 +11:00
4fae536f60 Merge branch 'master' into blender2.8 2017-09-15 22:44:07 +10:00
1a9217e222 Fix T52763: Boolean problem with vertex group 2017-09-15 16:33:52 +05:00
08094e8f23 Audaspace: cmake fixes, lowering to 3.0 minimum required. 2017-08-19 11:46:21 +02:00
986267300b Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.

Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
 - Most requested: Play self generated sounds using numpy arrays.
 - For games: Sound list, random sounds and dynamic music.
 - Writing sounds to files.
 - Sequencing API.
 - Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
2017-08-18 08:24:12 +02:00
e8b6bcd65c Merge branch 'master' into blender2.8
Conflicts:
	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
	source/blender/editors/object/object_add.c
	source/blender/python/intern/bpy_app_handlers.c
2017-08-08 16:43:25 +02:00
d85af2aa3f Update CUEW to latest version
Previous update pulled too much of system-wide typedefs.
2017-08-08 14:27:28 +02:00
12834fe0f0 Update CUDA wrangler to latest version
Brings new declarations from toolkit version 8.0, also fixes some
pointers used in function declarations.
2017-08-08 13:58:42 +02:00
8ddaa6a4e2 Merge branch 'master' into blender2.8 2017-08-01 10:38:36 +10:00
b425e94381 Correct accidental variable declaration 2017-08-01 07:55:01 +10:00
8ead56c4c9 Merge branch 'master' into blender2.8 2017-05-28 17:48:59 +02:00
9f044cb422 Remove MinGW support
The Issue
=======

For a long time now MinGW has been unsupported and unmaintained and at this point,
it looks like something that we should just leave behind and move on.


Why Remove
==========

One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work.  For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch

If we wanted to keep MinGW then we would need to make more custom patches to the external libs and
this is not something our platform maintainers are willing to do.

For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3

Fixes T51301

Differential Revision: https://developer.blender.org/D2648
2017-05-27 15:34:55 -04:00
fbd172a00a Merge branch 'master' into blender2.8 2017-04-30 03:06:42 +10:00
47769b5f40 Curve Fitting: minor change to re-fitting method
Avoid calculating a new split-index when re-fitting.

While checking if a knot can be removed, the index with the highest error
can be used as a candidate to replace the knot
(in the case it can't be removed).
2017-04-30 00:01:16 +10:00
ef640ecf10 OpenGL: remove use of GLEW MX
MX (Multiple conteXt) support was dropped from the GLEW 2.0 library to make core profile support cleaner.

Our WITH_GLEW_MX build option was OFF by default already; this commit removes the inactive code paths.

I'm working on a plan for multiple GPUs, contexts, resource sharing, etc. This commit gives us a cleaner starting point for that upcoming work.

Tested on Mac, will test on Linux & Windows immediately after pushing.
2017-04-22 00:35:04 -04:00
81011679dd Merge branch 'master' into blender2.8 2017-04-21 14:19:05 +02:00
c7a5c48cba CMake: Add option to link against system-wide Gflags library
It is disabled by default, so should not affect existing configurations.

Main benefits of this goes as:

- Linux distros can use that to avoid libraries duplication and link
  blender package against gflags package from the system.

- It it easier to test whether Blender works with updated version of
  Gflags prior to re-bundling the library.
2017-04-21 12:01:27 +02:00
Dalai Felinto
2d158a425d Upgrade glew to v2.0 2017-04-10 14:53:32 +02:00
a14fb77fee Update CLERW to the latest version 2017-03-24 09:43:03 +01:00
a41240439b Update CLEW to latest version
Needed to get access to some AMD extensions.
2017-03-21 12:01:03 +01:00
05dfe9c318 Fix T49603: Blender/Cycles 2.78 CUDA error on Jetson-TX1~
Patch by Bruno d'Arcangeli (@arcangeli), thanks!
2017-03-08 13:38:01 +01:00
2ae39ff6b1 Fix strict compiler warning in the gflags code 2017-01-23 11:52:41 +01:00
bd3de93557 Gtest: Fix/workaround MSVC complains about use of struct with alignment 2016-12-15 17:53:57 +01:00
ec2fd74f47 Fix strict warnings on Windows 2016-12-13 16:46:04 +01:00
df687837f8 [msvc2017] remove eigen vector workaround for msvc2017. 2016-11-28 10:12:21 -07:00
cb694d6595 GLog: Workaround compilation error on Hurd
There is syscall headers but no SYS_Write syscall.
2016-11-22 12:43:59 +01:00
bd8cbf5c07 Glog: Fix compilation error on ppc64el
This was fixed in upstream already. Time to re-bundle?
2016-11-21 21:04:48 +01:00
dd51ec592f CLEW: Workaround compilation error on ppc64el
Something was conflicting here, causing C++ to consider bool as
a __vector(4) bool.
2016-11-21 21:03:34 +01:00
2c26a7b71e Cleanup: harmless mistake in rangetree 2016-11-20 09:11:26 +11:00
bf1e9bc613 Ceres: Update to the latest actual version
Brings all the fixes and improvements done in upstream within the last 13 months.
2016-11-01 11:29:33 +01:00
Nathan Letwory
03b8531cea Compile fix for Windows.
__inline instead of inline is needed.
2016-10-28 11:54:01 +03:00
72921a1e43 RangeTree API rewrite
Rewrite the current range-tree API used by dyn-topo undo
to avoid inefficiencies from stdc++'s set use.

- every call to `take_any` (called for all verts & faces)
  removed and added to the set.
- further range adjustment also took 2x btree edits.

This patch inlines a btree which is modified in-place,
so common resizing operations don't need to perform a remove & insert.
Ranges are stored in a list so `take_any` can access the first item
without a btree lookup.

Since range-tree isn't a bottleneck in sculpting, this only gives minor speedups.
Measured approx ~15% overall faster calculation for sculpting,
although this number time doesn't include GPU updates and depends on how
much edits fragment the range-tree.
2016-10-26 23:33:41 +11:00