Commit Graph

6 Commits

Author SHA1 Message Date
164575af29 OpenSubdiv: Properly respect Subdivide UVs option 2016-07-22 17:53:00 +02:00
aedff9dbef Add BKE_mesh_calc_islands_loop_poly_uvmap and use it in new OSD UV subdiv.
Also renamed BKE_mesh_calc_islands_loop_poly_uv to BKE_mesh_calc_islands_loop_poly_edgeseam,
to avoid confusion...
2016-07-21 16:54:36 +02:00
aa316c73e0 OpenSubdiv: Prepare majority of things to have proper subdivided UV
Mainly the changes are related on establishing API to feed UV islands
to OpenSubdiv, so it will know all the connectivity information and
will be able to do proper interpolation.

Island calculation is currently rather slow, not sure how to make it
fast and not use lots of allocations.

Shouldn't be THAT bad, since this code is only runs once when creating
OSD mesh, and it's probably still faster than our orientation code.
2016-07-21 12:34:57 +02:00
f0f60d775d OpenSubdiv: Initial work to support UV maps in textured OSD viewport
A bit work in progress, currently the following limitations:

- Texture shading only, Material shading will come later

- No UVs subdivision yet

- Always uses active UV and currently changing active UV will
  not properly update the viewport.

Well, need to start somewhere :)
2016-07-20 14:16:38 +02:00
75d1723518 OpenSubdiv: Optimize speed of topology refiner construction
Now the conversion code uses mesh element mapping to speed up lookups.
Gives really nice speed improvement here, but the cost is higher memory
usage during refiner construction.

On the dragon scene here topology refiner construction time goes down
from 5 seconds to around 0.01.

It's possible to reduce the memory footprint by allocating mapping in
stages (don't allocate all of them at once, but do it on demand only
and free them after they're not needed anymore).
2015-07-22 12:51:10 +02:00
2466c4f8ce OpenSubdiv: Add OpenSubdiv files which are related on the CCGSubSurf and GPU
Those files are still not in use (SCons will tyr to compile new CCGSubSurf files
but no code will be in use at all because those new files are fully wrapped by
ifdef WITH_OPENSUBDIV check).
2015-07-20 22:29:25 +02:00