00f1bc1685
Eevee: Render: Add support for multiview.
2018-02-01 20:48:30 +01:00
ab5f86a04e
Eevee: Render: Add Transparent Background option.
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... under a new "Film" tab in the render properties panel.
2018-02-01 20:48:30 +01:00
e52c5bcdb5
Eevee: Add mist pass support.
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Eevee: Render: Fix crash when not enabling mist pass.
2018-02-01 20:47:56 +01:00
12bd214b9a
World: Use enum for mist falloff parameter.
2018-02-01 18:09:17 +01:00
d57741d91f
Eevee: Simplify/Fix view_vecs calculation.
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Now view_vecs[0][2] ALWAYS contains Near clip plane and view_vecs[1][2] = far - near.
2018-02-01 18:09:17 +01:00
c95f3a3616
Eevee: Render: Fix Normals of refraction shader.
2018-02-01 18:09:17 +01:00
253b412ace
Eevee: Render: Add Subsurface Pass support.
2018-02-01 18:09:17 +01:00
7884ae6eb2
Fix T53686: VSE Render crash when zooming timeline
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This is rather a workaround to avoid main thread freeing all glyph caches
at the same time as sequencer uses fonts to draw text sequences.
Ideally we need to either make cache more local, or user-counted or to make
somewhat more global locks. All this ends up in a bigger refactor which is
better for 2.8. For the meantime let's make Blender more stable with a tiny
workaround.
Downside is that keeping zooming things up and down in interface during render
will increase memory usage by unused glyph caches. It's not too bad though,
all unused caches will be freed first time at area zoom after render.
Thanks Bastien for review!
2018-02-01 16:34:30 +01:00
1a840c3e27
Fix T53951: Copy ms runtime dlls using InstallRequiredSystemLibraries.cmake
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Differential Revision: https://developer.blender.org/D3032
2018-02-01 08:26:14 -07:00
Dalai Felinto
a57063a432
Merge remote-tracking branch 'origin/master' into blender2.8
2018-02-01 13:13:44 -02:00
7e928c3bbc
Fix: msvc build error with bli_fileops.h
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bli_fileops.h was using uint64_t without including the proper header.
issue triggered by rBb0af44fa4d7a2e134b315c49a4fbdf573f781004
2018-02-01 07:59:52 -07:00
0bf54dd66b
Fix T53686: VSE Render crash when zooming timeline.
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Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;)
To be backported to 2.79a!
2018-02-01 15:55:38 +01:00
ff54dbd8fa
Cycles: Attempt to fix 32 bit linux compilation
2018-02-01 15:13:54 +01:00
7bd86d74ba
Cycles: Fix for non-vectorized version of bitscan()
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It was doing bit search in an opposite direction comparing to a
vectorized version.
2018-02-01 15:11:17 +01:00
b8bb15f744
Finalize/enable new static override for linked groups.
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Behavior is expected to be simillar to 'make proxy' on linked groups, it
basically allows you to select which object in the group will be to
'root' override (usually, the armature), checks which other objects
needs to be overridden as well, overrides the group itself too, and
instantiates the group and the root overridden object.
It seems to be working, though handling of armature deformation is kind
of totally broken in blender2.8 currently (modifiers...). ;)
2018-02-01 14:08:18 +01:00
73b4cb5c89
Fix some issues in new RNA diff code.
2018-02-01 14:07:51 +01:00
Dalai Felinto
781dd5edb5
Fix audaspace mess in 2.8
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All these files were removed since accidental commit, revert and merge in 2.8.
ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00
cd317fab65
Fix wrong attempt to get depsgraph from RNA Groups ViewLayer.
2018-02-01 12:10:10 +01:00
1ce8a7f3d0
Fix incorrect message bus tag count
2018-02-01 15:56:36 +11:00
70841e58c4
Merge branch 'master' into blender2.8
2018-02-01 15:18:58 +11:00
653746f5f8
Cleanup: pass userdef to write_userdef, const args
2018-02-01 15:16:36 +11:00
4174524cb0
Error in last commit
2018-02-01 15:15:57 +11:00
6ffc6b30aa
Merge branch 'master' into blender2.8
2018-02-01 14:59:14 +11:00
4d96202c9e
Cleanup: Python code-style
2018-02-01 14:58:05 +11:00
e4c9cf7088
Merge branch 'master' into blender2.8
2018-02-01 14:02:33 +11:00
10fec1f153
Cleanup: Python code-style (addons, wm)
2018-02-01 13:58:44 +11:00
078e012cd9
Cleanup: rename BLI_*_empty() -> clear()
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Consistent with other BLI API's
2018-02-01 13:40:53 +11:00
7b27b10fa6
Merge branch 'master' into blender2.8
2018-01-31 22:36:16 -02:00
0a4e170c28
Revert "tmp"
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This reverts commit ea31f0ac3b .
2018-01-31 22:35:46 -02:00
11f9a23a28
Merge branch 'master' into blender2.8
2018-01-31 22:34:29 -02:00
42ca1fe89c
gpu_shader_material: Correct incorrect glsl texture of Voronoi, Noise, and Musgrave on some Intel GPUs
2018-01-31 22:31:08 -02:00
ea31f0ac3b
tmp
2018-01-31 22:11:01 -02:00
4bd72586aa
Merge branch 'master' into blender2.8
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Apply Fix T50198 also in blender2.8
2018-02-01 00:43:01 +01:00
22faf66c8b
fix T50198: The OpenCollada error handler must return true after detecting uncritical errors.
2018-02-01 00:41:39 +01:00
4b5ac3b768
Merge branch 'master' into blender2.8
2018-01-31 17:17:43 +01:00
9d39980cfd
I18n disambiguation: IRIS is both a file format and a VSE wipe effect...
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At some point, we could probably think about removing IRIS file format
support, don't think there are much of those around anymore. But for
now, let's add a translation context to wipe effect. :)
Reported in T43295 by @blend-it , thanks.
2018-01-31 16:43:04 +01:00
6a6f7547e3
DRW: Finish 85d3de94c6
2018-01-31 15:00:39 +01:00
616182ea44
Eevee: SSS: Fix SSS perturbating SSR normals.
2018-01-31 14:41:26 +01:00
458dd4100f
Merge branch 'master' into blender2.8
2018-01-31 14:24:38 +01:00
483b981d63
Outliner: Fix crash when invoking operators of a collection or group
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The crash occurred when trying to see a tooltip or activate any of the operator's tools with the cursor outside the outliner area.
2018-01-31 11:07:25 -02:00
f309becf2d
Fix possible concurency issue in mesh normals computation.
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Failure in own code from last December, thanks @sergey for finding it.
To be backported to 2.79a.
2018-01-31 12:30:39 +01:00
6d55b522fe
Merge branch 'master' into blender2.8
2018-01-31 19:03:45 +11:00
87608e66e1
WM: correct comment, variable name for addons
2018-01-31 19:02:43 +11:00
afaca68ea8
Eevee: Render: Fix crash when using a sun lamps with shadow.
2018-01-31 02:53:03 +01:00
55a238edd6
Eevee: Render: Add Normal pass output.
2018-01-31 02:53:02 +01:00
76135d6b72
Eevee: Fix indentation and fix output normal of emission shader.
2018-01-31 02:53:02 +01:00
251fd91064
Eevee: Fix Crash when rendering using Render Border.
2018-01-31 02:53:02 +01:00
85d3de94c6
Eevee: Fix crash when Rendering (F12) using camera mapping.
2018-01-31 02:53:02 +01:00
4801e3fd92
Eevee: Display compositing tab.
2018-01-31 02:53:02 +01:00
807713e4f2
UI: re-enable alt-key for editing selection
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Fixes T53950 where changing node layers applies to all selected nodes.
2018-01-31 11:54:04 +11:00