Commit Graph

64 Commits

Author SHA1 Message Date
c428bb4389 Move PBVH bitmap to separate header in blenlib.
The implementation was also changed in a couple ways: use unsigned
integers as its base type rather than unsigned chars, and uses macros
rather than functions. (These could be changed to inline functions.)

Currently it is still only used during PBVH building, but now it's
accessible elsewhere.
2012-02-22 23:57:31 +00:00
a368e6771a - remove some unused editmesh functions.
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-19 22:17:30 +00:00
c7e8af13d4 remove cellalloc, from my tests jemalloc beats cellalloc, so we better just use a better malloc replacement.
See Details:

http://wiki.blender.org/index.php/User:Ideasman42/BMeshBranchReview#Update_43694
2012-01-25 20:18:12 +00:00
ea36d4eb22 svn merge ^/trunk/blender -r42953:42957 2011-12-29 01:58:47 +00:00
269c087dda file missing from cmake listing 2011-12-28 22:57:25 +00:00
5b88e16306 WIP loading bmesh in trunk, some conversion functions for this purpose. 2011-12-28 13:50:33 +00:00
4ced91da47 svn merge ^/trunk/blender -r42778:42839 2011-12-23 08:41:53 +00:00
1dd72692cd Code refactoring: move MD5 out of imbuf into blenlib. 2011-12-21 13:48:51 +00:00
5fbf3b813c svn merge -r41458:41480 ^/trunk/blender 2011-11-02 23:16:10 +00:00
4293f4738c patch [#28947] Patches for #28943 (Support for XDG Base Directory Specification)
from Cosme
2011-11-02 22:00:22 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
ad1d3dd30f svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix after 2011-10-24 07:56:42 +00:00
0503a4f7a6 svn merge ^/trunk/blender -r41100:41150 2011-10-24 04:18:28 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
e417e011d5 Code cleanup: file operations merged into single header, some function names
made less cryptic and changed to indicate if they work on files or directories.
2011-10-22 15:35:49 +00:00
8d6a554d75 - add BLI_string_utf8.h for unicode functions.
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-20 09:47:05 +00:00
1ff373ef5b svn merge -r40166:40279 ^/trunk/blender 2011-09-17 04:59:14 +00:00
5ba213a424 move utf8 string.c functions into their own file, also add python tip for printing operators. 2011-09-15 08:07:42 +00:00
fa59b80189 move smallhash into its own C file, was inlineing fairly large functions. 2011-09-09 02:52:20 +00:00
fc95382a97 svn merge -r38400:38500 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-26 03:55:23 +00:00
2dc6b8f835 svn merge -r37700:37800 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-25 14:34:36 +00:00
a7815053ef svn merge -r37600:37700 https://svn.blender.org/svnroot/bf-blender/trunk/blender
manually merged source/blender/editors/uvedit/uvedit_unwrap_ops.c
2011-07-25 12:59:54 +00:00
5792bd7cc7 cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
410c5e3cd2 cmake source definitions:
remove missing includes and use more strict formatting.
2011-07-16 23:01:14 +00:00
12e02fd474 own patch [#27752] Python Callback (Scriptlink functionality)
Python:
 * adds bpy.app.handlers which contains lists, each for an event type:
   render_pre, render_post, load_pre, load_post, save_pre, save_post
 * each list item needs to be a callable object which takes 1 argument (the ID).
 * callbacks are cleared on file load.

Example:
 def MyFunc(scene): print("Callback:", data)
 bpy.app.handlers.render_post.append(MyFunc)

C:
 * This patch adds a generic C callback api which is currently only used by python.
 * Unlike python callbacks these are not cleared on file load.
2011-06-24 16:54:30 +00:00
74520bd1ef move callbacks file out of intern (only contains 1 function but re-using it for new callback api) 2011-06-24 15:10:34 +00:00
968b2a8afb rename cmake include/libraries to conform with suggested cmake names 2011-06-18 14:12:54 +00:00
8949387186 svn merge -r37028:37030 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-05-31 05:28:00 +00:00
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
5a2a3d7d82 more syncing with trunk, also cleared many warnings with gcc4.6 2011-05-09 04:06:48 +00:00
6ef77cf95a =bmesh= merge from trunk at r36529 2011-05-08 23:43:18 +00:00
4eb1b5256e Code cleanup: PIL_dynlib, renamed to BLI_dynlib, and other tweaks. 2011-05-06 15:17:42 +00:00
f01261d040 merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
9ef0eed4b6 build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
Nathan Letwory
322ff7dfe4 I swear, it was just an innocence change in guardedalloc!
The butterfly wing flap, causing a nice storm in the rest of blender.

Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21 12:35:04 +00:00
1bd0db59f4 use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken.
in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported.
2011-01-25 14:43:13 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
5e382eb8e5 rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
cd2ab75b73 - include pthreads for win32 globally (as with opengl).
- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-21 09:10:50 +00:00
2777ba74b0 remove include paths which dont exist, fix for doc upload script which was getting the blender version twice and not working sometimes. 2010-10-27 13:52:12 +00:00
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
e6ce108f5c ignore BLI_bfile with cmake since its not used anywhere 2010-09-15 16:23:04 +00:00
2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
04b0dcd9e5 - use list append in more places (preferred method since its faster)
- remove some unused include paths
- remove unused linux path define
2010-09-06 10:15:41 +00:00
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
940d1dcd0a remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
a37bcf93ef wip commit; DO NOT USE. almost done with phase 1 of this restructuring, basically just some things that needed to be done before trunk (and some things that needed to be started, but can be finished much later). 2010-07-14 22:06:10 +00:00
4135f1310c Patch [#22339] File/installation paths changes
Update after discussions on IRC:
* operating system specific path retrieval is moved back to GHOST, nothing blender specific here though
* cleaned up path functions a bit to remove #ifdefs
* removed Cocoa from blenlib again

TODO:
* Matt, Damien, please check and correct the functions for Cocoa and Carbon, could only put back existing code but needs adjustment
* finish GHOST_getBinaryDir - this should replace the BLI_where_am_i eventually as well as BLI_getInstallationPath on Windows and get_install_dir for the blenderplayer runtime
* It would probably be nice to define GHOST_getTempDir as well and move those out
* more cleanups...

NOTE:
Things are likely broken for macs
2010-07-04 21:14:59 +00:00