Commit Graph

27 Commits

Author SHA1 Message Date
864b886af1 Merging revisions 51077-51234 from trunk 2012-10-09 19:53:51 +00:00
63810ffcef Style edit (mostly), use """ for docstrings (not ''').
Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
f6337a2843 utility mesh function to return UV islands 2012-06-25 07:24:01 +00:00
98e6912480 style cleanup 2012-06-19 22:17:19 +00:00
4fc6ef1cf5 style cleanup: pep8 some C/style 2012-04-08 08:09:37 +00:00
03df918c2f more face -> tessface edits 2012-03-23 01:10:41 +00:00
8e2efc1dbf rna/python api change: rename Mesh.faces --> tessfaces, since existing scripts are using this to modify the mesh and its confusing that the edits are not kept.
This also makes it clearer that the faces are for tessellated results only.

Added a section on the Gotcha's about upgrading scripts, the pros and cons of MeshTessFace/MeshPoly/BMFace.
and spesifically how to upgrade importers and exporters for 2.63+.
2012-03-23 00:28:29 +00:00
6053e4f06c rename ngon tessellate function. 2012-03-21 08:35:50 +00:00
71146bf93b copy over a change from bmesh branch that was needed for lightmap unpack to work, also tag some rna vars as unused. 2012-02-20 22:58:00 +00:00
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
fda2045150 correct spelling errors in comments 2011-10-17 06:58:07 +00:00
a9dea3afe9 correct missing bpy doc references. 2011-08-26 18:48:48 +00:00
1324173e99 pep8 edits and change '!= None' to 'is not None' 2011-08-22 09:01:49 +00:00
22d2764d50 use static sets rather then tuples, python optimizes this case.
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
f4293067c1 py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
2658949752 pep8 cleanup, also print message when attempting to run in animation player mode. 2011-07-29 01:24:03 +00:00
b0ffa7fc58 patch [#27950] Patch to add the ability to generate random points on mesh faces
from Andrew Hale (trumanblending)
2011-07-13 07:50:21 +00:00
301e5b4ea0 fix for various python bugs and remove unused var. 2011-07-10 17:26:15 +00:00
22bb09d018 fix for error when moving module, broke fracture tools and select internal face operator. 2011-07-03 04:28:41 +00:00
093af18bfd fix for own error in script edits, broke bpy_extras.mesh_utils.ngon_tesselate 2011-06-30 16:06:30 +00:00
eaae38551f pep8 compliance 2011-06-21 17:17:51 +00:00
2d01cb5b27 fix for error caused with module relocation - broke loading ngons in OBJ files 2011-06-18 11:40:44 +00:00
a9dd90be78 move load_image into image_utils and add some docstrings to bpy_extras module. 2011-05-28 09:34:45 +00:00
ecf2d1ff4e - generate sphinx docs for bpy_extras module
- add in support to doc generator for automatically generating docs for submodules.
2011-05-28 07:47:58 +00:00
26252bb315 correct spelling error and some pep8 changes. 2011-05-26 09:33:51 +00:00
6466673a62 move less common mesh operations out of bpy_types into bpy_extras.mesh_utils 2011-05-26 07:16:56 +00:00
68dbfe6ac9 move generic bpy helper modules into bpy_extras. 2011-05-16 07:51:02 +00:00