Commit Graph

11263 Commits

Author SHA1 Message Date
f45d79f180 UI: Replace uses of "loc/rot" with full words
Use "Rotation" in place of "Rot" for the rotation header text.
Cleanup various RNA titles and tooltips.

Differential Revision: https://developer.blender.org/D9457
2020-11-04 12:36:59 -07:00
7a8c8ec5e9 Merge branch 'blender-v2.91-release' 2020-11-04 18:13:57 +01:00
fd110291a5 Fix T81794: ColorRampElement step regression
Set step in RNA property definition.

There was a hardcoded setting of a1 for this specific button, which
used to be the variable to store the step size of number buttons until
rBe6f0b60c2e91. hardcoded value is removed in rBe29206f86a5f.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D9277
2020-11-04 18:09:21 +01:00
6fdcca8de6 Materials: add custom object properties as uniform attributes.
This patch allows the user to type a property name into the
Attribute node, which will then output the value of the property
for each individual object, allowing to e.g. customize shaders
by object without duplicating the shader.

In order to make supporting this easier for Eevee, it is necessary
to explicitly choose whether the attribute is varying or uniform
via a dropdown option of the Attribute node. The dropdown also
allows choosing whether instancing should be taken into account.

The Cycles design treats all attributes as one common namespace,
so the Blender interface converts the enum to a name prefix that
can't be entered using keyboard.

In Eevee, the attributes are provided to the shader via a UBO indexed
with resource_id, similar to the existing Object Info data. Unlike it,
however, it is necessary to maintain a separate buffer for every
requested combination of attributes.

This is done using a hash table with the attribute set as the key,
as it is expected that technically different but similar materials
may use the same set of attributes. In addition, in order to minimize
wasted memory, a sparse UBO pool is implemented, so that chunks that
don't contain any data don't have to be allocated.

The back-end Cycles code is already refactored and committed by Brecht.

Differential Revision: https://developer.blender.org/D2057
2020-11-03 16:35:44 +03:00
Jaggz H
fbf2908674 Outliner: Add "Selectable" object filter
This addition to the filters allows the user to enable the
outliner tree to restrict the listing to only Selectable objects.

Differential Revision: https://developer.blender.org/D7310
2020-11-02 22:09:47 -07:00
c067b7460a Fix C operators can't set default display or sort type for File Browser
`WM_operator_properties_filesel()` allows C operators to set a display or sort
type for the File Browser to use. But the File Browser would always override
that because of an invalid `_is_set()` check. (The operators don't actually set
the value, they only set the property's default value.)

The only operator affected by this is "Recover Auto Save". It is supposed to
show a vertical list ordered chronologically. It used settings from the
previous File Browser usage before this patch.

Operators using the File Browser should generally use
`FILE_DEFAULTDISPLAY`/`FILE_SORT_DEFAULT` now, except if they have a reason not
to. See comments at their definition.

----

This makes it so operators that set a different display or sort type
don't change the sort or display type for the next File Browser operation.
So using "Recover Auto Save" entirely isolates display and sort type from other
operations.

Differential Revision: https://developer.blender.org/D8598

Reviewed by: Bastien Montagne
2020-11-03 00:00:41 +01:00
e1665c3d31 VSE: Media transform redesign
This patch changes behavior of strip transform and crop feature.

Purpose of this change is to allow display arbitrary portion of input
image, simplify user interface and workflow.
Offset and Crop values in old files are converted in versioning.
Offset animation is also converted. Crop animation and animation of
crop or offset enable properties is not taken into account

Changes in behavior and interface:
- If image is added to timeline it is scaled to fit inside preview area
while maintaining aspect ratio. Image is centered. This is considered
as a baseline for further transformation.
- Scale and rotation was added, so it is possible to transform image at
it's original resolution.
- Crop will not affect image transformation (does not move image).
- Values of Crop and Transform Position are in pixels, these values are
corrected if preview is fraction of project resolution.
- Transform and Mirror panel has been removed and new Transform panel
and Crop panel is moved to Adjust panel. Mirror is now part of new
Transform panel.

Technical changes:
- Preprocessing stage must work on duplicated image, because original is
cached. Previously Crop and Offset could run at once and required only
one duplication of image. This is not the case with new algorithms, so
duplication on demand is implemented. Transformation can read original
image and will output new image that is safe to modify. It should be
possible to add crop step to transform algorithm, so that Crop won't
require previous duplication though.
- Use Crop and Use Translation checkboxes were removed. Individual
values are compared to default values to check if image needs to be
processed. In case of transform this will be done also if resolution of
source.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8393
2020-11-02 22:15:52 +01:00
6b3eca661d Revert "VSE: Media transform redesign"
This reverts commit 0277579b28.

This commit caused build errors on Linux.
2020-11-02 20:59:21 +01:00
0277579b28 VSE: Media transform redesign
This patch changes behavior of strip transform and crop feature.

Purpose of this change is to allow display arbitrary portion of input
image, simplify user interface and workflow.
Offset and Crop values in old files are converted in versioning.
Offset animation is also converted. Crop animation and animation of
crop or offset enable properties is not taken into account

Changes in behavior and interface:
- If image is added to timeline it is scaled to fit inside preview area
while maintaining aspect ratio. Image is centered. This is considered
as a baseline for further transformation.
- Scale and rotation was added, so it is possible to transform image at
it's original resolution.
- Crop will not affect image transformation (does not move image).
- Values of Crop and Transform Position are in pixels, these values are
corrected if preview is fraction of project resolution.
- Transform and Mirror panel has been removed and new Transform panel
and Crop panel is moved to Adjust panel. Mirror is now part of new
Transform panel.

Technical changes:
- Preprocessing stage must work on duplicated image, because original is
cached. Previously Crop and Offset could run at once and required only
one duplication of image. This is not the case with new algorithms, so
duplication on demand is implemented. Transformation can read original
image and will output new image that is safe to modify. It should be
possible to add crop step to transform algorithm, so that Crop won't
require previous duplication though.
- Use Crop and Use Translation checkboxes were removed. Individual
values are compared to default values to check if image needs to be
processed. In case of transform this will be done also if resolution of
source.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8393
2020-11-02 20:19:16 +01:00
1408052781 LibOverride: make some pose options overridable.
Request from the studio.
2020-11-02 17:29:04 +01:00
db18ba07b5 Fix py-defined pointer properties wrong tag re ID ownership.
This fixes critical bug with liboverride when soe add-ons add some
RNA ID Pointer properties.

ID pointers should **never** have ownership of their ID when defined
from python.

(As a reminder, RNA properties owning their ID pointers are extremely
rare even from C code, only embedded IDs (root node trees, master
collections) and the shape keys snowflakes are concerned.)
2020-11-02 17:08:10 +01:00
dca65390f0 Another attempt at fixing T81963: Random rare crashes in override code.
Adding another pass of ensuring valid up-to-date pose data in RNA
function itself...
2020-11-02 11:58:01 +01:00
2b98a9269b LibOverride: Do not assert on missing operands in apply function.
This can happen after some changes in lib file and resync in user file
e.g..
2020-11-02 11:58:01 +01:00
Richard Antalik
ea1c5a6c15 Rename BKE_sequencer.h
Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9349
2020-11-01 21:10:36 +01:00
632b345d35 Update tooltip, Tablet API can now be changed at runtime. 2020-10-30 16:29:04 -07:00
e6f61a4a37 GPencil: New material parameter to rotate texture
Add a parameter to rotate the texture for Dots and Squares

Differential Revision: https://developer.blender.org/D9369
2020-10-30 15:45:00 +01:00
9333f660d0 Docs: note the purpose of UserDef_Runtime.is_dirty 2020-10-30 21:00:43 +11:00
8bdf191461 Fluid: Added APIC simulation method
Basic support for velocity updates with the APIC method.

This commit adds APIC to the already existing dropdown menu for the simulation method. The APIC plugin within Mantaflow has been updated to the latest version.
2020-10-30 09:52:05 +01:00
e3e5d595f6 Outliner: Remove "ID" from tooltip
The concept of IDs shouldn't be exposed to the user.
2020-10-29 21:50:47 -06:00
6250a8725e Cleanup: Use an enum to set instanced panel expansion
This commit uses an enum to access expansion for specific panels for
each modifier, constraint, etc. Even though these values are quite simple,
 this can help make the code more explicit when the ui_expand_flag is
accessed directly. Also update comments about this bitfield to make
them consistent.
2020-10-29 19:34:29 -05:00
f4e8c0c104 Anim UI: Playback Sync menu improvement
Relabel the Playback Synchronisation menu so that it's clear:
- what does happen (instead of describing what does //not// happen), and
- that the synchronisation options don't just affect audio.

The changes are:
- Change label from "Audio" to "Sync"
- Change the labels of the sync enum:
    - No Sync → Play Every Frame
    - Frame Dropping stays the same
    - AV-sync → Sync to Audio

The "Audio" label has moved one option down, as that option does
actually relate to audio.

Reviewed By: looch, Severin, HooglyBoogly, campbellbarton

Differential Revision: https://developer.blender.org/D9269
2020-10-29 12:31:53 +01:00
e652ea5ab3 Merge branch 'blender-v2.91-release' 2020-10-29 10:05:29 +01:00
ee4cdef4e3 RNA properties subtypes enum: sync definitions everywhere
Some subtypes never made it to all neccessary places when they were
introduced. This was throwing warnings when accessing such a properties
subtype from python.

The sub_type enums were also defined in 4 different places:
- RNA_types.h 'PropertySubType'
- rna_rna.c 'rna_enum_property_subtype_items'
- rna_rna.c 'subtype_items'
- bpy_props.c as multiple enums

This patch syncs the definitions across all places so that they are the
same everywhere. It also looks redundant to define these twice in
rna_rna.c, now just use 'rna_enum_property_subtype_items' there (and get
rid off 'subtype_items').

Also moved 'POWER' & 'TEMPERATURE' to number enum in bpy_props (these
were defined in the array enum).

Fixes T82167.

Maniphest Tasks: T82167

Differential Revision: https://developer.blender.org/D9371
2020-10-29 10:03:56 +01:00
Yevgeny Makarov
f7e4b209e2 UI: Misc Label and Description Changes
Various changes to some labels and descriptions to be more accurate, clear, or less confusing.

Differential Revision: https://developer.blender.org/D8394

Reviewed by Hans Goudey
2020-10-28 10:10:41 -07:00
fb88d4eda8 Add a Un-Bake FCurves operator
We already had the ability to bake fcurves but no way to convert the
baked result back without using python. This patch adds and operator
that is available now next to the bake operator in the drop down menu,

Reviewed By: Sybren

Differential Revision: http://developer.blender.org/D6379
2020-10-28 11:45:24 +01:00
0269f0c574 Tracking: Simplify configuration of intrinsics to refine
Previously, only predefined and limited set of intrinsics combinations
could have been refined. This was caused by a bundle adjustment library
used in the early days of the solver.

Now it is possible to fully customize which intrinsics are to be refined
during camera solving. Internally solver supports per-parameter settings
but in the interface they are grouped as following:

* Focal length
* Optical center
* Radial distortion coefficients (which includes k1, k2, k3, k4)
* Tangential distortion coefficients (which includes p1, p2)

Differential Revision: https://developer.blender.org/D9294
2020-10-28 10:21:07 +01:00
283c7fecf9 Tracking: Decouple refine settings
Historically the refine options had a hardcoded list of possibilities.
This was caused by an old bundle adjustment code which did not support
all possible combinations.

Now the bundle adjuster is based on Ceres solver, allowing to refine
anything in any combination.
2020-10-28 10:13:08 +01:00
c80594f57f GPencil: New parameter in Texture modifier to rotate Dot textures
This new parameter allows to rotate the texture of any Dot or Square stroke.

Differential Revision:  https://developer.blender.org/D9343
2020-10-27 17:59:48 +01:00
4b188bb08c Cleanup: use over-line for doxy comments
Follow our code style for doxygen sections.
2020-10-27 21:45:55 +11:00
17381c7b90 Multires: Remove simple subdivision type
The simple subdivision as a type only causes issues like no-continuous
normals across edges, inability to reliably switch the type and things
like this.

The new subdivision operators supports wider variety of how to add
details to the model, which are more powerful than a single one-time
decision on the subdivision type.

The versioning code is adjusting topology converter to specify all
edges as infinitely sharp. The reason for this (instead of using
settings.is_simple) is because in a longer term the simple subdivision
will be removed from Subsurf modifier as well, and will be replaced
with more efficient bmesh-based modifier.

This is finished up version of D8436.

Differential Revision: https://developer.blender.org/D9350
2020-10-27 10:31:48 +01:00
Ivan Perevala
eebe274312 RNA: remove duplicate of Brush.tex_paint_map_mode
Use Brush.map_mode instead.

Ref D9290
2020-10-27 17:38:29 +11:00
9d24d1b20c Merge branch 'blender-v2.91-release' 2020-10-26 14:34:03 +01:00
5365409ec0 Fix T82079: Missing viewport redraw changing volume slicing axis
Send appropriate notifiers (via rna_Volume_update_display).

Maniphest Tasks: T82079

Differential Revision: https://developer.blender.org/D9351
2020-10-26 14:31:30 +01:00
76fd84f209 Cleanup: Use LISTBASE_FOREACH in curve code
This is a followup to rBa308607a533, using the macro in a few places
that were missed.
2020-10-24 23:32:11 -05:00
Yevgeny Makarov
622b30225a UI: Capitalization Corrections
Approximately 141 changes of capitalization to conform to MLA title style.

Differential Revision: https://developer.blender.org/D8392

Reviewed by Julian Eisel
2020-10-24 11:42:17 -07:00
Pablo Dobarro
383c20a6ab Sculpt: Grab silhouette option
This adds a property to the grab that masks vertices based on its
original normal and grab delta. When used on thin meshes, it allows to
grab the silhouette from one side of the object without affecting the
shape of the other side.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9205
2020-10-22 19:17:07 +02:00
cd7354f9f5 Merge branch 'blender-v2.91-release' 2020-10-22 17:02:59 +02:00
73ba3e2a9e Sculpt: Remove tools with missing icons experimental option
All tools planned for 2.91 now have icons, so this option can be
removed.

Reviewed By: dfelinto, Severin

Differential Revision: https://developer.blender.org/D9299
2020-10-22 17:01:16 +02:00
6c178bf439 Merge branch 'blender-v2.91-release' 2020-10-22 18:48:00 +11:00
cf8642d9fa Fix T81949: Child Of Constraint can't assign inverse matrix
Caused by ad70d4b095, assigning the matrix now
clears the flag that would reset it.
2020-10-22 18:46:31 +11:00
f5080c82dd Keymap: disable 'repeat' by default for keymap items
In practice, there are only a limited number of operations we need to
use repeat such as navigation, stepping operations that cycle states
and text input.

Now we don't need to disable repeat explicitly when a modal operator
uses checks for a key being held as was needed for 17cb2a6da0.

Repeat is now included in exported keymaps.

Use versioning so existing exported keymaps are loaded properly.
2020-10-22 12:29:45 +11:00
88660d67a4 WM: ensure is_repeat isn't set for mouse-move events
Follow up to d782bad62d

Also clear this for simulated events.
2020-10-22 11:59:37 +11:00
5a65305f89 Fix T81784 BGL: Gizmo glitch when using glEnable/glDisable
This was caused by unprotected drawing callbacks.
From 2.91, we now require that all python callbacks used for
drawing needs to be safeguarded by `GPU_bgl_end()` to end the
state tracking override.
2020-10-22 01:10:46 +02:00
ba718c1513 Cleanup: Improve function and variable name
"pt" is unecessarily cryptic, and the funciton name wasn't very clear.
2020-10-21 08:38:26 -05:00
35e50c170c Fix panel type use after free when reloading scripts
In order to prevent the panel code from using the type after it is freed,
the field needs to be set to NULL. This needs to be done recursively
for subpanels as well as top-level panels.
2020-10-21 08:25:46 -05:00
8738a668d8 Preferences: separate feature flags for geometry nodes and point cloud type
Those two features are not directly related and one might be activated
in master earlier than the other.

WITH_PARTICLE_NODES was removed, because we continue the project
under the name "Geometry Nodes".
2020-10-21 13:47:50 +02:00
7167a57197 Fluid: Added obstacle fluid distance parameter
Being able to adjust the distance between fluid and obstacles comes in handy when trying to achieve a fluid motion over inclined obstacles.

Depending on the slope of such obstacles, already small adjustments of this value can help when particles stick to obstacle surfaces (i.e. make particles not stick to obstacles).
2020-10-20 23:07:53 +02:00
98540511b1 Cleanup: Clang-tidy -readability-inconsistent-declaration-parameter-name
Changes in source/blender/makesrna only.

No functional change.
2020-10-21 01:09:31 +05:30
10e2b77121 Cleanup: makesrna, Clang-tidy else-after-return-fixes.
It got left out of {rBc04088fed1b8faea6b2928bb5e09ab3}.

No functional change.
2020-10-21 01:08:26 +05:30
Jeroen Bakker
e05ce1ea20 UV/Image: Remove Legacy Drawing
With D8234 a new drawing method for UV/Image editor was introduced. For debugging
reasons we left the old drawing method in the code base. This patch will remove
the old drawing method.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D9011
2020-10-20 17:06:13 +02:00