Commit Graph

13 Commits

Author SHA1 Message Date
7f3fe8a2df pep8 cleanup 2011-01-01 07:20:34 +00:00
ce36f9a189 fix for exporting OBJ, materials when no world was set. also use slicing to get tuples. 2010-12-24 04:21:05 +00:00
d43b55a200 fix for triangulate OBJ export option.
reworked fix from Radu Danciu
2010-11-22 16:20:59 +00:00
8221ed36d0 patch [#24496] Fix for exporting animations to OBJ format.
from Keith Astoria (kastoria)
2010-11-02 04:12:00 +00:00
201fd16df9 [#24250] wavefront import/export defaults
match operator and internal default arg defaults.
2010-10-15 02:40:11 +00:00
01733ecd6e [#24243] wavefront animation export
fix from dan grauer (kromar)
2010-10-14 09:09:41 +00:00
3dea67a3fd bugfix [#24065] obj export (mtl image path) 2010-10-01 05:19:40 +00:00
d135e63705 bugfix [#23945] obj export problems 2010-09-22 13:24:21 +00:00
868fdd80a2 use is rather then == when comparing against None. 2010-09-18 10:43:32 +00:00
1a58c6af7e revert 31916, while having the image name and the material name mixed, this is intentional else texface export breaks.
ideally this would only happen in cases where there are more then 1 image so we could avoid ugly names in common cases.
  svn merge -r31916:31915  release/scripts/op/io_scene_obj/export_obj.py
2010-09-14 01:10:20 +00:00
Nathan Letwory
a02e69064d Fix [#23761] OBJ exported materialname wrong
Reported by Reiner Prokein.

Just use the material name instead of concatenating with any image names to it.
2010-09-14 00:45:37 +00:00
a89c526a92 finished moving importers and exporters into python packages (as proposed on the mailing list).
- made operator dir's into python packages
- lazy loading of module which do the actual import and export (faster blender load times)
- general maintanance and small fixes.
- bugfix for exporting x3d materials
- leak fix for exporting 3ds
2010-09-01 12:11:34 +00:00
66a4de07e0 excuse the noise, adding type's in format package names. 2010-09-01 03:06:28 +00:00