Commit Graph

93274 Commits

Author SHA1 Message Date
Dalai Felinto
08a4cb0727 Cleanup: make format
Remember to run `make format` after cleanups/renames/...
2020-02-07 15:29:46 +01:00
6477fcf40f BuildSystem/Cleanup: Fix warning behaviour regarding library dependencies
Adding USD to a lite build fails to build due to boost errors, when you turn
boost on and rebuild still boost errors, boost was silently turned off since
it was not deemed needed. Once boost was forced on, it still fails due to TBB
being off.

This patch fixes:

- The Silent disabling of boost
- Add a check that USD is is not on before doing that
- move the TBB checks to a central location rather than the individual platform files
- Add USD to the TBB checks.

Differential Revision: https://developer.blender.org/D6479

Reviewers: brecht, sybren
2020-02-07 07:27:40 -07:00
1a93bc2db8 Merge branch 'blender-v2.82-release' 2020-02-07 15:21:26 +01:00
ffcccf654c OpenVDB: Added missing macros in fluid wrapper file
These were needed to compile when WITH_FLUID=1 and WITH_OPENVDB=0.
2020-02-07 15:19:17 +01:00
6f3e498e7d Cleanup: use of 'unsigned'
- Replace 'unsigned' used on it's own with 'uint'.
- Replace 'unsigned const char' with 'const uchar'.
2020-02-08 01:02:18 +11:00
80415ee203 Cleanup: remove legacy OpenGL viewport clipping code 2020-02-08 00:38:40 +11:00
91c64b5ca3 CodeCleanup: Remove unused studiolight algorithm
Code was originally added to test a different approach to calculate the
irradiance buffer. The approach was just to slow so we never used it.

This change will remove it from the code base
2020-02-07 14:19:08 +01:00
636fe3df0e CodeCleanup: Workbench
Code was already hidden by a compile directive.
2020-02-07 14:16:11 +01:00
b40ac82052 Cleanup: transform_convert comment and spacing 2020-02-07 10:08:37 -03:00
ccda7ef996 Cleanup: Animation, match parameter names in declaration with implementation
The implementation had more descriptive parameter names, so I copied those
to the declarations.

No functional changes.
2020-02-07 13:56:04 +01:00
6dc9f89c6a Constraint: Fix forced request of evaluated camera
Constraint stack similarly to modifier stack is fully operate on what
have been given to it, without requesting original or evaluated IDs.
Validness of datablocks passed to constraint stack are to be handled
on dependency graph/evaluation stream levels.
2020-02-07 13:52:01 +01:00
f81fe8a3a0 Cleanup: Tracking, use LISTBASE_FOREACH
Makes loops declaration shorter and cleaner.
2020-02-07 13:15:54 +01:00
3e738a60d0 Cleanup: Tracking, reduce scope of variables 2020-02-07 13:15:54 +01:00
dfa7e1cd9f Cleanup: reduced indentations by returning/continuing early
No functional changes.
2020-02-07 12:58:01 +01:00
d809853513 Cleanup: simplify Cycles primitive attribute map storage 2020-02-07 12:18:15 +01:00
d9c5f0d25f Cleanup: split Cycles Hair and Mesh classes, with Geometry base class 2020-02-07 12:18:15 +01:00
46c9872afa Cleanup: remove unnecessary operations in Cycles curves export
Clearing and computing bounds is already done elsewhere.
2020-02-07 12:18:15 +01:00
47402dcb91 Cleanup: split Cycles export into smaller files 2020-02-07 12:18:15 +01:00
7b66f73558 Cleanup: export particle hair as a separate Cycles object 2020-02-07 12:18:15 +01:00
ad489b7164 Cleanup: add type inheritance for Cycles nodes 2020-02-07 12:18:15 +01:00
b1f1a1ca60 Cleanup: Tracking, reduce scope of more variables 2020-02-07 12:16:23 +01:00
28cd16ec44 Cleanup: Tracking, reduce scope of variables
Mainly affects for() loops.

The reason why loop parameter was declared outside of the loop roots
back to the times when not all compilers supported C99.
2020-02-07 12:01:50 +01:00
Dalai Felinto
0f7a90d4ad Cleanup: make format
Dear developers remember to set your coding environment to use clang-format.
2020-02-07 11:58:54 +01:00
Dalai Felinto
f2695c9c1d Cleanup: Remove view3d_draw_legacy.c
This file was originally a placeholder for all the old functions that
have not yet been ported to the new draw system. Over time all the
functions that needed refactor were gone, and the functions here are
still needed.

While moving the functions around I removed dead code and made sure the
existent comments start with a capital letter and end with a full stop.
2020-02-07 11:50:48 +01:00
638adb2f1a Merge branch 'blender-v2.82-release' 2020-02-07 11:05:03 +01:00
f12b4e53aa Fluid: Fixed try/catch exception issue and unsed variable issue
Sergey just pointed this out, fixing in it the release branch to avoid any compilation issues during the actual release. Thx!
2020-02-07 11:02:55 +01:00
753323af15 Fix crash when linking.
Stupid mistake in yesterday's own refactoring of readfile code...
2020-02-07 10:58:18 +01:00
192314b9d3 Merge branch 'blender-v2.82-release' 2020-02-07 13:57:27 +11:00
c01dea5711 Merge branch 'blender-v2.82-release' 2020-02-07 13:57:23 +11:00
1778efc897 Keymap: preference to swap 3D orbit/pan actions
Requested by @pepeland for grease pencil/2D usage.
2020-02-07 13:47:29 +11:00
d8830048f7 Keymap: preference for relative/absolute Alt-MMB navigation
Original request from Hjalti was to set absolute view axis,
so make this an option.
2020-02-07 13:46:04 +11:00
8ff556cf75 Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-02-06 13:44:55 -07:00
763f117c48 Fix: Build error on windows in bf_intern_mantaflow
bf_intern_mantaflow lacked the `-DOPENVDB_STATICLIB` define
causing it to dynamically import openvdb, linked against
our static libs a happy time was not had by the linker.
2020-02-06 13:44:30 -07:00
a24b5a74b5 Fluid: Optimization for fluid domain obstacle boundary handling
This fix should especially improve liquid obstacles boundaries, i.e. help with the problem of particles sticking to the surface.
2020-02-06 19:27:47 +01:00
ffb94e88b0 Fluid: Hide Advanced cache options
The Manta script export should not be visible in the UI. At least not to normal users. The export feature is only useful for developers.
2020-02-06 19:06:22 +01:00
7954e672c5 Readfile: refactor/factorize more handling of common ID data.
- Move handling of private ID data (nodetree and master_collection)
under generic ID code. This shortens code a bit, but mostly avoids having
to modify all type-specific callback functions if/when we have to add
generic processing to IDs there.

- Seriously factorize `expand_xxx` area, in the same way we were already
doing in `direct_link_xxx` and `lib_link_xxx` areas.

Note that this actually also fixes some bugs (at least, potential ones),
like e.g. missing call to expand_id() for our beloved 'private ID'
(nodetrees & co), in current master code...

Differential Revision: https://developer.blender.org/D6764
2020-02-06 18:55:50 +01:00
921d74dd36 NodeTree: Add access to the address of an ID's nodetree pointer. 2020-02-06 18:55:20 +01:00
Nathan Letwory
49b66ad914 Merge branch 'blender-v2.82-release' into master 2020-02-06 18:57:36 +02:00
Nathan Letwory
f875655418 Reference correct sha1s of submodules 2020-02-06 18:27:54 +02:00
1bb702df1e OpenVDB: Fix IOError in try catch statement
Broader exception handling for OpenVDB IO errors.
2020-02-06 17:24:09 +01:00
e7d71ce9cf Fluid: Fixed slow cache loading for smoke data
Cache files are currently loaded via the Manta Python API. With very big caches this can slow down the viewport playback. Especially smoke simulations, which just load grids and no meshes, can suffer from this. This fix solves this problem by directly loading the cache files from disk (no Python). This fix has been in the works for some time. The developer of this patch is ready to handle any potential fall-out of this patch quickly.
2020-02-06 16:53:00 +01:00
ae112a38ab Fluid: Removed UI locks for cache file types
Caches that haven't been baked yet should not be locked.
2020-02-06 15:59:10 +01:00
b088d1e996 Particle: Added sanity in particle system removal function
Added a NULL check since psys_get_modifier() might also return a NULL pointer.
2020-02-06 15:56:34 +01:00
807aefd623 Fix (unreported) timeline missing refresh on VSE selection change
Keyframes and channels were not updating immediately (you had to enter
channel and main regions with the mouse to force a redraw).

Differential Revision: https://developer.blender.org/D6762
2020-02-06 15:46:53 +01:00
62ca9bcd0a Cleanup: refactor default materials and shader nodes 2020-02-06 13:36:39 +01:00
Cody Winchester
dd00e8ecd6 Smooth Modifier add invert vgroup option
Adds the invert vertex group option to the smooth modifier.

Setup same way as previous modifiers.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6745
2020-02-06 11:54:55 +01:00
Cody Winchester
8768cd6a6a Curve Modifier add invert vgroup option
Adds the invert vertex group option to the Curve modifier.

Adds a short flag and char pad to the Curve modifier DNA. Passes the flag into the curve_deform_verts function as the weight values are found there and not in the modifiers .c file.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6746
2020-02-06 11:51:06 +01:00
2abe733771 Merge branch 'blender-v2.82-release' 2020-02-06 11:38:03 +01:00
515b4d9a84 Cleanup: Fix comment 2020-02-06 11:37:23 +01:00
617f6bc320 Merge branch 'blender-v2.82-release' 2020-02-06 11:31:33 +01:00