Commit Graph

2315 Commits

Author SHA1 Message Date
e72d8b4711 Mesh Inset: select internal faces by default 2014-10-13 17:02:21 +02:00
a62b806d70 Fix T42145: EditMesh Bevel tools had no clamping option.
Missing feature already present in Bevel modifier, useful and rather simple to add.
2014-10-08 16:42:41 +02:00
8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
c03951da14 Texture painting:
Do not generate materials/images/UVs if they are missing.

Now we spawn a panel ("Missing Data") with operators to generate the missing data and
pop a warning if user tries to paint without them.

The reason we have reverted this is that it is too easy to end up with more textures
than we wanted. It was impossible to enter texture paint without having textures added,
and code makes too many assumptions about what user may want.

Discussed during Sunday's meeting.

This might be a candidate for 2.72a but I'm not sure how other artists will take this
(and how refined and crash-free it is), better make a few iterations first.

And for interested parties...test please, don't wait until after a release to poke with such issues.

Also, add slot operator now adds a new unconnected image node in cycles. Only
used in the "Missing Data" panel. This should be a separate commit but I am squashing it into the same commit because
it relies too much on changes done here and can be reverted easily if complainstorm occurs again.
2014-10-06 20:10:12 +02:00
1f4915e290 Cleanup: avoid alloc for each knife-project vector 2014-10-06 18:23:44 +02:00
50af4d208d Cleanup: spelling, ws 2014-10-03 08:21:14 +02:00
fb7f06288d Smooth vertex: User request: tweak hard min/max smoothness.
Keep soft min/max to usual values, but allow artists to play with strange values
if they really want it.
2014-10-01 10:46:50 +02:00
5b027bd6dd Cleanup: remove smooth_ from 'smooth_factor'
redundant, just call factor as smooth modifier does.
2014-09-29 15:48:51 +10:00
da78dd78be Fix T25582: Add a 'smooth factor' to smooth_vertex BMesh op.
Based on code by wahooney (Keith Boshoff), patch itself was merely rewritten due to BMesh changes...
2014-09-28 20:00:54 +02:00
7803cb09f3 BMesh: replace BLI_array_grow_one -> BLI_array_append_ret 2014-09-28 15:08:55 +10:00
5488630047 Add Face Region to 'Select-Similar' menu 2014-09-27 18:31:50 +10:00
2f4e70702c BMesh: select similar regions
Select operator that takes multiple selected face regions and
selects any number of matching regions (when they have distinguishing features to isolate them).

UI access next.
2014-09-26 23:06:20 +10:00
6f2f80887b GHash: use bool for comparison (simplify compare) 2014-09-25 06:16:37 +10:00
7e0a3baedc Fix T41861: Loopcut wire incorrect mode-switch
also didn't preview or select correctly.
2014-09-18 13:24:48 +10:00
e6828a71d7 Fix T41850: Knife fails with mesh behind view
Was using first vertex for depth (which could be anywhere),
now use the view-pivot.

was also copying uninitialized vector into knife_find_closest_* return values (confused debugging).
2014-09-17 00:34:48 +10:00
ba314683fb Fix T41849: Knife fails with small lens
knife cursor depth could be projected behind the view with a wide angle lens.
2014-09-17 00:34:48 +10:00
3ac640b19e Fix T41842: Knife edge-snap, incorrect offset 2014-09-16 15:43:57 +10:00
6480fdcae4 Cancel edge-rip macro if no changes are made. 2014-09-10 16:20:08 +10:00
652eaf7723 Fix for mesh-inset modifying hidden faces 2014-09-10 16:02:24 +10:00
1083da4bde Fix T41730: Knife Cut fails on concave faces 2014-09-06 18:39:59 +10:00
f7945c659b Knife: remove redundant allocations 2014-09-06 18:39:59 +10:00
7971e441c1 Knife: no need to find the face-loops
Just check if verts are used in the face.
2014-09-06 11:28:06 +10:00
c6b96c241b Vert-rip left an invalid selection with (>1 verts)
Now report the error and fail early.
2014-09-04 12:15:52 +10:00
6b3ec0c515 Fix editmesh-connect with hidden geometry
- ignore hidden faces & verts
- when cutting a pair, select edges co-linear to the cut.

Also support creating a buffer from hidden elem's even if BMO_FLAG_RESPECT_HIDE is enabled.
(if the hflag used includes BM_ELEM_HIDDEN).
2014-09-02 14:35:56 +10:00
e8f3fa99de Support more object types scene-scale (on creation)
- lamp
- camera
- font
- empty & effector

Also fix inconsistency with apply transform
(modified shape-keys for meshes but not curve/lattice)
2014-09-01 21:01:11 +10:00
0e3fa0b761 Fix T41590: When scene scale is not 1.0, and units are "None," Blender assumes translations are in meters.
Turned out there were several issues in handling of scale parameter by numinput.
Fixed that by factorizing more some code in common with 'usual' numbuttons eval code
(new `bUnit_getScaleUnit()` helper will return valid scaled value, depending on
given system and type).

Now, numinput behaves as expected - using default unit amended by scale in case no unit is given
(i.e. entering '20' with a scale of 0.01 will give you 20cm, and '20cm' as well!).
2014-08-26 12:31:08 +02:00
66b84ad159 Followup to previous commit: fix same wrong numinput handling in other modal ops.
Also stumbled uppon 'move marker' code, was needing a bunch of fixes, cleanup and simplification,
and added a candy feature - now you will enter numinput values in seconds when editor is
in 'time' mode, instead of frames!
2014-08-25 20:26:45 +02:00
b638696ca6 Fix T41534: Bevel practically unusable interactively if set to percent amount type.
Turned out to be a clean/fix up of modal bevel tool, percentage mode handling was broken,
numinput handling was broken, etc.

Also added a way to switch between bevel types (modes) with M key, and tweaked a bit
numinput code to return early in case of 'char' event with ctrl modifier.
2014-08-25 20:26:29 +02:00
ca1bca442a Fix T40993: Store selection history for extrude 2014-08-25 16:57:38 +10:00
90e1746d89 BMesh: correct flag use
Allowed fill to make duplicate faces
2014-08-21 13:08:13 +10:00
c3e59379c0 UI message fix (yeah, I know... :/ ). 2014-08-20 21:52:00 +02:00
b9ebf44139 BMesh: intersect tool
Modeling tool to cut intersections into geometry (like boolean, without calculating inside/outside).
Faces are split along intersections, leaving new edges selected.

Access from Face menu.
2014-08-18 17:09:30 +10:00
4795b61c1b Cleanup: assert / warn 2014-08-18 16:05:06 +10:00
1dd17bed4a Knife tool: simplify hit-depth calculation 2014-08-17 12:50:48 +10:00
f2821e392b hint checks to re-alloc as unlikely
also edit comments for knife tool
2014-08-14 11:07:33 +10:00
818a036c1a Fix T39387: Knife makes duplicate verts with subsurf 2014-08-13 15:06:38 +10:00
3529913629 Math Lib: name signed versions of dist_to_plane_v3 explicitly
also add unsigned versions
2014-08-13 14:34:58 +10:00
3e90d7971a Knife tool: avoid copying vectors 2014-08-13 13:56:53 +10:00
d17643ce1e Knife tool: cleanup threshold use, avoid sqrt 2014-08-13 08:08:18 +10:00
1510d0d441 Fix T41164: Knife creates duplicate verts 2014-08-13 08:03:31 +10:00
da638d49e3 Style cleanup 2014-08-01 02:03:09 +10:00
b64e36d26d BLI_listbase: consistent name prefix 2014-07-30 15:01:16 +10:00
1f55044617 Editmesh: Add option to tear boundary vertices when dissolving 2014-07-24 03:29:17 +10:00
00b29156e0 Defines: replace ELEM3-16 with ELEM(...), that can take varargs 2014-07-20 01:33:40 +10:00
00cb9e5f1c Editmesh: Add options for selecting manifold
Manifold was defined as any edges not using 2 faces,
however its useful to have some options here.

You can now select between Wire/Boundary/Multi-Face/Non-Contiguous/Verts

Note the Non-Contiguous option is new,
it selects edges between faces pointing in different directions.
2014-07-19 21:25:53 +10:00
70453c578d Fix T34664: bevel face material can be set in tool and modifier.
Now the bevel tool, modifier, and internal operator have a material
slot # parameter that the user can set. If left at default of -1,
behavior is as current -- bevel face material is taken from the
closest original face (this may be ambiguous). If material slot
is >= 0, it gives the material slot index number for the material
to use.
2014-07-17 09:20:22 -04:00
dd9a33dc83 Add mesh tool to split faces by wire edges (face menu)
This can be used in a similar way to the knife tool, but the edges are manually setup first.
2014-07-11 10:32:33 +10:00
cadf77d5ef Fix T40862: numinput transform did not take into account scale_length. 2014-06-30 10:57:39 +02:00
a4d9c8f579 Code cleanup: casts, dead assignment & arg order. 2014-06-26 15:46:42 +10:00
3a75381505 Apply fix for T40745 to extrude_face_region too 2014-06-23 00:12:06 +10:00