Commit Graph

16 Commits

Author SHA1 Message Date
Campbell Barton 32478997ec style cleanup 2012-06-27 18:29:47 +00:00
Gaia Clary adf3a5e332 Collada: (Export) Added export of surface textures, and control over exported uv layers 2012-06-22 16:16:58 +00:00
Gaia Clary 2cc9ecad55 fix for exporting armature, when it is explicitly selected 2012-06-14 18:29:29 +00:00
Campbell Barton 2e8a2f7668 style cleanup 2012-06-12 22:05:33 +00:00
Gaia Clary 36ed4818e5 patch #31794 Collada: make exporter more robust, now uses BKE_object_relational_superset() 2012-06-12 21:25:29 +00:00
Gaia Clary 49a5141cde [#31739] Collada: New Export selections 'Include Armatures' 2012-06-07 17:55:26 +00:00
Gaia Clary b65c9711fe Collada exporter: Added name attribute to nodes in visual_scene elements (name = id) 2012-05-27 19:44:07 +00:00
Gaia Clary 822362189b [#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' Option 2012-05-26 22:46:28 +00:00
Gaia Clary da67c969b3 Patch #31570: Implementation of 'Include bone children' Option 2012-05-24 14:56:09 +00:00
Campbell Barton b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
Campbell Barton b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
kanttori f75bf20c81 Fix rest of #27022, collada export: add bone parenting of objects
- SceneExporter collects a list of child-objects for armature-object and passes it onto ArmatureExporter
- SceneExporter's writeNodes is then called from ArmatureExporter for matching child-objects for bone.
- ArmatureExporter removes written child-objects from list, objects not exported as being bone parented are exported as direct children of the armature-node.
- Should play nice with current Second Life-compatibility.

A nicer implementation would require some design changes, will have to wait.
2012-02-18 16:55:41 +00:00
Campbell Barton 4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton 357febc168 fix for building with collada and some other warnings 2011-09-10 09:38:38 +00:00
Nathan Letwory 3dc0ee19c4 Introduce struct for export settings in COLLADA export code. This will make it easier to
add new options without having to change function signatures all over the place.
2011-09-07 18:23:30 +00:00
Nathan Letwory 9baff83d72 Split off scene export code. 2011-09-06 22:18:12 +00:00