883e9df1cc 
					 
					
						
						
							
							fix for bug reading past the buffer bounds for the inpaint node.  
						
						 
						
						
						
						
					 
					
						2012-08-16 12:13:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						add9aea573 
					 
					
						
						
							
							compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option.  
						
						 
						
						... 
						
						
						
						Added this option back and use for displace and UV composite nodes. 
						
						
					 
					
						2012-08-16 10:13:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						417e99df22 
					 
					
						
						
							
							Collada: fixed export when 'active UV Layer only' was selected  
						
						 
						
						
						
						
					 
					
						2012-08-15 22:08:22 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						597e6f9bbc 
					 
					
						
						
							
							Fix for  
						
						 
						
						... 
						
						
						
						* [#32323 ] regression: Dispertion artifacts with smaller chunksizes
 * [#32125 ] "Projector" Dispersion not working with ChunkSize < 256 
						
						
					 
					
						2012-08-15 18:14:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						86a69c5028 
					 
					
						
						
							
							dont re-use previous values for link/append operator, would get mixed up with when accessing from a key shortcut.  
						
						 
						
						
						
						
					 
					
						2012-08-15 11:53:49 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						60915c9099 
					 
					
						
						
							
							escape key now quits composite.  
						
						 
						
						
						
						
					 
					
						2012-08-15 11:31:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e2cffbe732 
					 
					
						
						
							
							rendering now stops the composite job first, then renders.  
						
						 
						
						
						
						
					 
					
						2012-08-15 10:31:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						502dfcce5f 
					 
					
						
						
							
							use job types when checking for jobs in areas of the code that made assumptions about job types (that could be wrong)  
						
						 
						
						
						
						
					 
					
						2012-08-15 10:23:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d4a3828630 
					 
					
						
						
							
							code cleanup: use TRUE/FALSE for wm jobs  
						
						 
						
						
						
						
					 
					
						2012-08-15 10:12:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						15bd03f958 
					 
					
						
						
							
							fix for missing change to fluidsim from last commit and name jobs a more useful name - 'wm_job'.  
						
						 
						
						
						
						
					 
					
						2012-08-15 10:03:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						97859e8709 
					 
					
						
						
							
							add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type.  
						
						 
						
						
						
						
					 
					
						2012-08-15 09:42:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						27a8487070 
					 
					
						
						
							
							style cleanup: pep8 & unfinished comment from own commit.  
						
						 
						
						
						
						
					 
					
						2012-08-14 18:43:15 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8b941a80c9 
					 
					
						
						
							
							patch [ #32325 ] textured solid backface culling option  
						
						 
						
						... 
						
						
						
						from Fredrik Hansson (fredrikh) 
						
						
					 
					
						2012-08-14 18:01:58 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lukas Toenne 
							
						 
					 
					
						
						
							
						
						e83ef85576 
					 
					
						
						
							
							Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu.  
						
						 
						
						
						
						
					 
					
						2012-08-14 17:56:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3220ef9d95 
					 
					
						
						
							
							patch [ #32327 ] Uniform displace modifier  
						
						 
						
						... 
						
						
						
						from Fredrik Hansson (fredrikh)
With some edits for python UI.
The patch makes the displace modifier treat an empty texture as white. 
						
						
					 
					
						2012-08-14 17:36:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						58b5fb7bab 
					 
					
						
						
							
							fix [ #32299 ] 16bit float texture + 'Quick Edit' gives wrong result  
						
						 
						
						
						
						
					 
					
						2012-08-14 15:38:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9591142294 
					 
					
						
						
							
							add variable size option to bokeh blur node, remove f_stop option (it wasnt used), and add blur_max to the interface.  
						
						 
						
						
						
						
					 
					
						2012-08-14 14:31:39 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						59fedc6b7c 
					 
					
						
						
							
							rename blur Reference to Variable Size, improve tooltip  
						
						 
						
						
						
						
					 
					
						2012-08-14 12:39:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						34ebdcacfc 
					 
					
						
						
							
							fix for recent commit - would crash adding materials on an object without any.  
						
						 
						
						
						
						
					 
					
						2012-08-14 12:17:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						53333c78ce 
					 
					
						
						
							
							use vector for color operation internal storage.  
						
						 
						
						
						
						
					 
					
						2012-08-14 11:17:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9fd6c535ca 
					 
					
						
						
							
							fix [ #32324 ] regression: node group with missing ID crashes new tile node system.  
						
						 
						
						... 
						
						
						
						node groups with no ID now output magenta so it doesnt silently fail. 
						
						
					 
					
						2012-08-14 11:05:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f2074949e7 
					 
					
						
						
							
							code cleanup: reduce calling sqrt() when distances are only calculated for comparison use dist_squared_to_line_segment_v2().  
						
						 
						
						
						
						
					 
					
						2012-08-14 08:44:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8d496b3bf2 
					 
					
						
						
							
							fix [ #32315 ] Circle select unreliable when in vertex+edge select mode  
						
						 
						
						... 
						
						
						
						dist_squared_to_line_segment_v2() was returning the sqrt'd value in some cases.
also use int's for edge_inside_circle() rather then shorts since it was doing int/float/short conversions and we're now using int's for screen vars in more places. 
						
						
					 
					
						2012-08-14 08:24:49 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b2943dad26 
					 
					
						
						
							
							improved wording for tooltip  
						
						 
						
						
						
						
					 
					
						2012-08-13 20:20:49 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						36ad4a1364 
					 
					
						
						
							
							Fix for [ #32320 ] "Image browser in UV/image Editor makes Blender crash at exit when .dds image is loaded" reported by Christian Monfort (gulbroz), who also provided the patch to fix the problem. The problem was a double free with some dds buffer data.  
						
						 
						
						
						
						
					 
					
						2012-08-13 20:16:55 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c0539d267d 
					 
					
						
						
							
							draw ugly red bands on a sequence strip when its data cant be found (mask, clip, scene, sound)  
						
						 
						
						
						
						
					 
					
						2012-08-13 17:36:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						be513d1b15 
					 
					
						
						
							
							fix for missing NULL checks when sequence-strip pointers become NULL because of problems with library linking.  
						
						 
						
						
						
						
					 
					
						2012-08-13 17:25:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7a3b44cf69 
					 
					
						
						
							
							style cleanup  
						
						 
						
						
						
						
					 
					
						2012-08-13 16:03:48 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ca7d1ec39d 
					 
					
						
						
							
							style cleanup: use <pre> for doxygen ascii art  
						
						 
						
						
						
						
					 
					
						2012-08-13 15:17:15 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						39945fedf3 
					 
					
						
						
							
							minor edits to r49870  
						
						 
						
						
						
						
					 
					
						2012-08-13 11:01:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e28fcec042 
					 
					
						
						
							
							Fix for [ #32220 ] regression - DistortionCache is never freed.  
						
						 
						
						... 
						
						
						
						* at max 10 cache items will be available. Items will be removed by
latest usage.
 * number of cached items can be adjusted in code
 * added deinitialization of compositor when blender exists.
 * updated scons and cmake build files 
						
						
					 
					
						2012-08-13 10:56:36 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						64e0202314 
					 
					
						
						
							
							Sequencer: corrections to default values of some properties  
						
						 
						
						
						
						
					 
					
						2012-08-13 09:47:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7d3e854aeb 
					 
					
						
						
							
							add hook now has option to add to active bone (mango request).  
						
						 
						
						
						
						
					 
					
						2012-08-13 08:54:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6324c5fed1 
					 
					
						
						
							
							code cleanup: includes for imbuf, also remove double promotion.  
						
						 
						
						
						
						
					 
					
						2012-08-12 23:28:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e297e6b64b 
					 
					
						
						
							
							Bugfix Cloth: Hooks were broken by recent changes.  
						
						 
						
						... 
						
						
						
						This makes it looks like if part 1 of the Dynamic Paint regression blend file fails, but actually it's correct. 
						
						
					 
					
						2012-08-12 22:54:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						10f631094c 
					 
					
						
						
							
							fix [ #32126 ] STAMP: Setting a background color causes color flicker  
						
						 
						
						... 
						
						
						
						when rendering the sequencer can output float or char buffers which stamp wasn't accounting for. 
						
						
					 
					
						2012-08-12 22:50:21 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						866f986898 
					 
					
						
						
							
							fix for stamp text drawing into a color buffer not taking color management into account.  
						
						 
						
						
						
						
					 
					
						2012-08-12 22:18:20 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						cfb160c764 
					 
					
						
						
							
							style cleanup  
						
						 
						
						
						
						
					 
					
						2012-08-12 21:46:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3c2b4107de 
					 
					
						
						
							
							confusion minf/fmin, broke msvc  
						
						 
						
						
						
						
					 
					
						2012-08-12 19:41:47 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c140ccb9fd 
					 
					
						
						
							
							2d smoothview now scales back the time to move for smaller view zoom/panning.  
						
						 
						
						... 
						
						
						
						also the compositor bounds (used for scroll bars), were only calculated when pressing the home key in 2.63, how this is updated on draw 
						
						
					 
					
						2012-08-12 19:35:47 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						38541284c5 
					 
					
						
						
							
							Resolve issues with color balance not updating properly in sequencer  
						
						 
						
						... 
						
						
						
						when float images are used. 
						
						
					 
					
						2012-08-12 18:38:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						667e7ab348 
					 
					
						
						
							
							Correction to one of previous commits  
						
						 
						
						
						
						
					 
					
						2012-08-12 18:24:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						94ef519b79 
					 
					
						
						
							
							Fix own mistake: Space got stripped before path  
						
						 
						
						
						
						
					 
					
						2012-08-12 18:01:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f4117f5b72 
					 
					
						
						
							
							El Topo: Fix missing includes (Scons + Cmake)  
						
						 
						
						
						
						
					 
					
						2012-08-12 17:56:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						61eacb534e 
					 
					
						
						
							
							inpaint node now blend inpaint pixels with existing alpha, this makes soft alpha blends inpaint look nicer.  
						
						 
						
						... 
						
						
						
						also dont assign 1.0 alpha for parts of the image not inpaint'ed, this way you can maintain some alpha in the image. 
						
						
					 
					
						2012-08-12 17:31:42 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						10004d4a42 
					 
					
						
						
							
							fixed: [ #32240 ] Collada import when nodes share geometry but not material  
						
						 
						
						
						
						
					 
					
						2012-08-12 17:13:07 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3ebbfe2c40 
					 
					
						
						
							
							new parameter in assign_material() to specify where material shall be assigned: object, obdata, by userpref(default) (as discussed with ideasman_42)  
						
						 
						
						
						
						
					 
					
						2012-08-12 17:12:07 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b2fdb3f50e 
					 
					
						
						
							
							avoid divide by zero for the inpaint node.  
						
						 
						
						
						
						
					 
					
						2012-08-12 17:10:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						5b678016c3 
					 
					
						
						
							
							fix for own error in datatoc.c - data wasn't NULL terminated, in some cases this is expected (broke GLSL shaders).  
						
						 
						
						
						
						
					 
					
						2012-08-12 16:51:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						32254596d4 
					 
					
						
						
							
							replace ELEM8(gs, ID_ME, ID_CU, ID_MB, ID_LT, ID_LA, ID_CA, ID_TXT, ID_SPK) with macro: OB_DATA_SUPPORT_ID()  
						
						 
						
						
						
						
					 
					
						2012-08-12 14:57:19 +00:00