Commit Graph

24874 Commits

Author SHA1 Message Date
8f302f7ffd bugfix [#28744] Object mapped textures (decals) in linked files are not rendered properly 2011-09-26 07:39:29 +00:00
Dalai Felinto
11a0e00819 BGE Material settings renaming Back Culling to Backface Culling and make it on by default
under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
a932f93098 Commented and tagged some unused vars (gcc warnings...). 2011-09-25 15:37:06 +00:00
7c46f1c4b7 Fix some MSVC 2010 warnings (including one apparent bug in intern/elbeem/intern/solver_relax.h) 2011-09-25 12:33:51 +00:00
274b9c8fb8 whitespace cleanup 2011-09-25 12:31:21 +00:00
Alex Fraser
558b646216 Committing patch #27442: Adaptive time step for fluid particles. The number of
subframes can now be altered automatically while an SPH (fluid particle)
simulation is running.
2011-09-25 11:51:28 +00:00
9931c9442e Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-25 09:55:13 +00:00
3379099a6e patch [#28616] Multiple particle systems support
from Andrea Rugliancich (andrearu01)
2011-09-25 07:42:43 +00:00
0f21ecdb16 added bone envelope to the editbone UI, also use more BLI_math functions for armature drawing. 2011-09-25 05:48:16 +00:00
2d5dd02db8 correction to armature drawing code, was implicitly casting the bone flag to a short when it contains flags in the int range.
also was converting pose bone constflag to an int which is harmless but may as well not to it.
2011-09-25 04:55:04 +00:00
e3c9986b7c fix [#28459] Fly mode problem: "Precision enable" not working in 2.59
also added back freelook (from 2.4x) - so you can loop about without changing direction.
2011-09-25 04:47:46 +00:00
81f7e361d2 make new rna variables more consistant with existing names. 2011-09-25 02:49:46 +00:00
Dalai Felinto
51555877b0 manual update on changelog (python API)
Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
3b40eea3cd removing texface rna - changelog.rst update soon 2011-09-24 22:15:37 +00:00
1ddb64817d Minor: Added PROP_DISTANCE sub-type to min/max dstances of WeightVG Proximity, and Radius of Warp modifiers. 2011-09-24 16:17:23 +00:00
cb6255fdf8 edits to internal renderer - no functional changes.
- move some larger vars into a nested scope.
- replace memset with zero initializer.
- rempace VECCOPY macros with copy_v3v3
- change function args to give the float array length.
2011-09-24 14:34:24 +00:00
e63c124e2b fix [#28736] FaceMask crash on Weight Paint 2011-09-24 11:24:34 +00:00
8247bf6fa6 svn merge ^/branches/bmesh/blender -r40512:40513 2011-09-24 11:10:53 +00:00
37cd3368da Minor: Other UI strings typos and tweaks. Also updated french po & mo 2011-09-24 09:57:47 +00:00
a043133bab Fix for recent Campbell's commit. 2011-09-23 19:33:04 +00:00
a189b71a28 some speedup for drawing mesh in texture mode.
- only pass if the mesh has vertex colors to drawParams() rather then the mcol its self, this saves a lookup on the color.
- drawing textures in editmode with no vertex colors would still lookup vertex colors on each face, instead cache this info for all faces.
2011-09-23 18:29:45 +00:00
120895fd24 Fix [#28729] World units not used for new object creation.
Setting PROP_DISTANCE subtype for "size" properties of add mesh operators.
2011-09-23 17:44:57 +00:00
ccdf99de53 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-23 08:33:32 +00:00
48918130a1 remove redundant code & use GL_LINE_STRIP for object spiral drawing. 2011-09-22 18:42:16 +00:00
bf7f88566c Remove checks for voxel data when texture type is known. 2011-09-22 17:52:27 +00:00
2eb1339e3f Corrected fix for #28722: Segfault when reading volumetric clouds example
Looks like with current implementation voxeldata should always be created
for voxel textures. Remove recently added NULL check and allocate
voxel data when linking a texture.
2011-09-22 17:52:21 +00:00
799afc1aa4 Fix #28226: Selection highlighting is wrong when Solidify Modifier is used
Set origindices for edges/faces created for rim to ORIGINDEX_NONE.
Also discovered error in recent editmode VBO fix -- it used to crash
when comparing faces with ORIGINDEX_NONE original index.
2011-09-22 16:57:16 +00:00
9ea32d34c4 Fix #28722: Segfault when reading volumetric clouds example
Added checking for voxel data isn't NULL.
2011-09-22 16:28:38 +00:00
d3a76bc507 Fix #28549: file browser recent directories could include directory that
doesn't exist after cancelling make directory. Patch by Sergey.
2011-09-22 15:46:43 +00:00
1ca02a8d29 Fix rest of #28693: Proportional edit hangs on mesh object with high scale
Patchy by Juha Maki-Kanto
2011-09-22 15:46:34 +00:00
49b518eff8 Fix #28489: Wacom Intuos 4 tablet doesn't work with outliner
Stylus can produce slight movements when it touches tablet,
so CLICK event wasn't triggering. Do not store INBETWEEN_MOUSE
as previous event to make CLICK events triggered correct.

Thanks to Brecht to pointing on short way to fix this problem.
2011-09-22 15:39:31 +00:00
dd7f52defa Fix #28365: some macro operators were missing descriptions. 2011-09-22 15:35:25 +00:00
232da3741e Fix #28593: F6 operator redo could crash when editing buttons that use unit
settings, these could get freed with the scene on undo/redo, make a copy now.
2011-09-22 14:55:39 +00:00
a20bcb4613 clear up some warnings. 2011-09-22 14:42:29 +00:00
1445ed9f11 Fix #28651: dopesheet crash when configuring keymap to use translate tool.
This doesn't work, needs to be time translate, but we can avoid the crash.
2011-09-22 14:29:15 +00:00
3833cb2e76 Fix #28585: read full sample layers not working in compositor. 2011-09-22 12:45:25 +00:00
780be0d918 Fix #28695: path/beziercirlce defined surface dissapears when deleting subdv of path until toggling end point option
Clamp order when deleting points from nurb curve.
Also fixed incorrect free caused by non-initialized knots array
when deleting segment from non-cyclic nurb.
2011-09-22 12:07:02 +00:00
aa809e6f78 Minor: Bah, doxygen file's doc comments were also missing from warp and navmesh modifiers... 2011-09-22 12:00:24 +00:00
b6bf57e2b0 Minor: Added doxygen file's doc comments in weightvg modifiers. 2011-09-22 11:52:42 +00:00
9166e1ae2f Minor: Other UI strings typos and tweaks. 2011-09-22 11:16:04 +00:00
68a9450dd1 addendum to prev bugfix on texture space bump 2011-09-22 05:36:52 +00:00
dc09774fb6 use bli math functions for vgroup_fix operator. 2011-09-22 05:05:26 +00:00
86d528afa7 comment some unused vars / assignments. 2011-09-22 03:14:50 +00:00
0bc5fef976 correct fix for armature selection, also remove international define from generic python C funcs. 2011-09-22 02:33:58 +00:00
b2a43f5e8c One of the two latest commits in this file broke the multi-bone selection in pose mode (shift-selection)... 2011-09-21 21:17:38 +00:00
ad1d1bd818 Added misses INTERNATIONAL definition in scons rules. 2011-09-21 18:05:01 +00:00
f1a227cf43 check that descriptions dont end with a '.', for non release builds.
this is annoying for translators so rather then correct along the way which gives merge conflicts for branches - print a complaint message.
2011-09-21 17:52:51 +00:00
49f87edf4e Minor: Other UI strings typos and tweaks. 2011-09-21 17:31:16 +00:00
280684c35d remove blf.gettext, add blf.unload(font) 2011-09-21 16:06:47 +00:00
ae0124157f Translation: reload font on enabling/disabling use international fonts. 2011-09-21 15:15:30 +00:00