2ba11d72a2
Object Mode Engine: Optimize outline passes.
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Group texture fetches to hide latency. 3.2ms -> 2.2ms (constant time improvement, not depending on scene complexity)
Could optimize further with textureGather (require OpenGL 4.0).
2017-08-10 15:43:48 +02:00
21d0f71963
New Outline: Fix ATI compile error.
2017-03-28 00:05:41 +02:00
6435983876
New Outline: make it countour the screen.
2017-03-27 16:36:13 +02:00
0396a15cbb
New Outlines: fix upper edge
2017-03-27 14:09:55 +02:00
4e92ed87ac
Object Mode Outline: Changed algorithm a bit.
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First pass find outline pixel.
Second pass expand it by 1px in each direction.
Subsequent passes fade the occluded outlines inward.
2017-03-22 02:17:16 +01:00
7870bde275
Object Outline: trying something new
2017-03-21 19:29:58 +01:00