23344bca6c
BMesh: triangulate & poke - multires data support
2015-11-05 17:40:33 +11:00
ac7abb55d7
Cleanup: use 'const' for BMesh checking funcs
2015-11-03 17:06:56 +11:00
90e1746d89
BMesh: correct flag use
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Allowed fill to make duplicate faces
2014-08-21 13:08:13 +10:00
108a4c41c4
code cleanup: warnings and redundant checks.
2013-09-08 20:25:31 +00:00
8937a8b839
use BM_CREATE_NOP arg rather then zero, with pointer and bool args in either side in some cases it gets a bit confusing.
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also correct edge-rotate where bool->flag conversion worked by accident.
2013-08-21 05:39:46 +00:00
5fafc222f0
style cleanup
2013-08-17 08:21:40 +00:00
fad1da062d
correct typos in comments.
2013-06-25 22:58:23 +00:00
129f401228
ctrl+a select all in button field
2013-04-06 08:22:39 +00:00
6002927521
add relative offset option for poke tool.
2013-04-06 03:03:37 +00:00
1d5f988778
patch [ #34890 ] BMesh Poke Face.
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by Francisco De La Cruz (xercesblue), with some of my own changes/improvements.
Converts faces to triangle-fans (useful to run on ngons).
To access select a group of faces and press "Alt+P" or alternatively select the operator from the Faces menu (Ctrl+F)
2013-04-06 02:45:43 +00:00