Commit Graph

18040 Commits

Author SHA1 Message Date
901b0dea62 cleanup: C99
- for loop scope
- tighter scope on local vars
- more bool
- more const
2015-12-16 01:26:41 -05:00
Julian Eisel
669fdca681 Temp workaround: Object mode pie glitches since 'Edit Strokes' mode was introduced
To ensure all items of a pie are always at the same position, invisible dummy buttons were added for unavailable items. This caused mainly two issues: Command line printed warning because of the > 8 elements, and some modes weren't visible in some cases ('Object Mode' entry was missing in stroke edit mode).
To solve this nicely, we had to support > 8 items per pie. Will look into that this week, but for now, drawing dummy buttons is disabled.

From a user POV this has two ugly consequences: 1. While this temporary workaround is used, *some* pie items are positioned differently than before, 2. The 'Edit Strokes' mode entry might change its position depending on the amount of available modes.
2015-12-15 15:47:58 +01:00
879889c47c Correct own error in knife edge-net cutting
Need to ensure no duplicate edges in the array.
2015-12-15 18:44:21 +11:00
fa3fe2ee10 Cleanup: math lib naming
Distinguish between line / line_segment
2015-12-15 18:16:41 +11:00
008c1dbb94 BMesh: split-py-edge now splices verts into edges
Edge chains spanning faces or ending without a connecting edge
are now supported by splicing verts into the face boundaries.
2015-12-15 16:23:25 +11:00
2180b38513 Fix split-py-edge assuming valid face indices
Also reduce variable scope
2015-12-15 16:13:49 +11:00
50d92aaf15 OpenGL: remove utility functions that take doubles
Kill these before someone is tempted to use them! Discourage use of fp64
generally.
2015-12-14 22:40:41 -05:00
Julian Eisel
7fa72b8970 Fix 'change path' opening file browser with wrong filter for sound strips
Changing path of a sound strip (select strip->C->'Path/Files') opened a file browser without filter for sound files, so sound files weren't visible.
Also, for movie/image files, now only movie **or** image files are visible in the file browser by default (instead of both).

Reported by @venomgfx, thanks!
2015-12-15 01:05:40 +01:00
6f6c26bdb4 Usual i18n fixes, and cleanup: fix 'randomise' -> 'randomize' spelling in code. 2015-12-14 19:24:05 +01:00
1fbd74296d Graph Editor: "Add at Cursor" options for Insert Key operator in Graph Editor
* Added the ability to add a keyframe at the current cursor location in the
  Graph Editor. This is useful for precisely defining the shape of driver F-Curves.

* Fixed a bug where the wrong cursor-x time was being used in Drivers mode
  (i.e. it was still using time, and not just any time-value, but the NLA-mapped time!)
2015-12-15 04:03:59 +13:00
236d094865 Fix: NLA Mapping should not apply to keyframes of Driver FCUrves 2015-12-15 04:03:58 +13:00
de0119d087 BLI_storage: util function BLI_file_read_as_mem
Use for text loading and pasting from file.
2015-12-14 17:16:23 +11:00
9f6c06595a Cleanup: unused args 2015-12-14 03:24:42 +11:00
a791153ca5 3D Cursor: Add option to lock it in place to prevent accidental modification
This option helps users protect themselves from accidentally changing the cursor
location (and not being aware of this until it has already caused problems)
when drawing using Grease Pencil (or with other tools where this is equally likely).
It seems to occur most frequently when using a tablet.

Currently, this only affects the use of the mouse to set the cursor, as this is
where most accidental invocations occur.

(I'm aware that this change may turn out to be quite contentious. Fortunately, it
should be simple to just revert this commit in that case :)
2015-12-14 03:06:51 +13:00
ab0b0efe82 Dopesheet: Mirroring GPencil keyframes now works again 2015-12-14 03:06:50 +13:00
a27477b9e8 Dopesheet: IKEY (Insert Keyframe) operator now works in GPencil Mode
It will create blank keyframes, or copies of the prevailing keyframe,
depending on whether "Additive Drawing" is enabled or not.
2015-12-14 03:06:49 +13:00
a158a74700 BMesh: split-face by edges support isolated edges
Previously edges needed to be connected to the faces.
2015-12-14 00:16:09 +11:00
b7090b3d1c BMesh: replace BLI_array w/ BLI_buffer
Also reuse temporary buffer between calls.
2015-12-14 00:16:09 +11:00
cecdd13a2b GP Sculpt: WheelUp/Down can be used to control brush size/strength while a sculpt stroke is in progress 2015-12-14 01:12:42 +13:00
94265057b5 Fixed incomplete comment 2015-12-14 01:09:28 +13:00
d6ee328c92 Cleanup: style/warnings 2015-12-13 19:55:17 +11:00
a1f87064c4 Grease Pencil: Merge GPencil_Editing_Stage3 branch into master
This commit merges all the work done in the GPencil_Editing_Stage3 branch
as of ef2aecf2db into master. For more details
about the changes that this brings, see the WIP release notes:

http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil
2015-12-13 21:03:13 +13:00
9df6a539a2 Knife: use BM_face_split_edgenet for detecting holes
Knife had its own code for detecting holes which worked quite well,
but would prefer to use generic bmesh API call here.
2015-12-13 03:46:36 +11:00
c1cfdc59a3 Fix T46958: NLA Editor's 'Add Modifier' button is the wrong size on Retina Display 2015-12-12 23:10:07 +13:00
dc98a3b0a7 Cleanup: style/spelling 2015-12-12 15:10:03 +11:00
e089b1f08b Fix T46945: Mesh Deform binding to a cage object with modifiers is unreliable.
Binding code was re-building its own DM for the cage, now it uses given one instead.
I cannot see really any good reason not to use 'visual' modified cage for binding process,
using base mesh instead was breaking any 'advanced' binding as described in the report.
2015-12-11 17:26:21 +01:00
1c742b4e9a Mistake in last commit 2015-12-11 18:12:46 +11:00
d70e0b6654 BMesh: Boolean as an edit-mode tool
Works much the same as intersect operator,
expose as a new operator since for users its quite different.

Access from face menu.

Internally, this adds boolean args to BM_mesh_intersect function.
2015-12-11 17:54:42 +11:00
c593855b29 BMesh: hole support for intersect tool
Support cutting many outlines into a single face (creating edges between isolated regions).
2015-12-11 12:01:22 +11:00
f9047c3f8c Eigen: fold remaining OpenNL code into intern/eigen.
Differential Revision: https://developer.blender.org/D1662
2015-12-10 01:58:10 +01:00
0dfc8d6939 OpenGL: split off framebuffer, shader and texture code into separate files. 2015-12-08 19:00:56 +01:00
b25e4b310f OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not need it. 2015-12-08 18:58:52 +01:00
af5784312a Correct recent OpenGL cleanup 2015-12-08 22:52:51 +11:00
6006173f4a OpenGL: use sized texture internal formats
Maybe this is pedantic but I read it’s best to explicitly set the
desired component size.

Also append “_ARB” to float texture formats since those need an
extension in GL 2.1.
2015-12-08 01:19:55 -05:00
c013d64a0a disable old Mac OpenGL workaround
Comment says this is from the MacOS 10.5 era. Surely it’s been fixed by
now. If nobody complains in the next few months let’s delete this.
2015-12-08 01:19:55 -05:00
c099b86238 OpenGL: simple cleanup
It’s still immediate mode, but at least it’s shorter & clearer.
2015-12-08 01:19:55 -05:00
187b7257ea Usual UI messages fixes. 2015-12-07 21:06:14 +01:00
4aab21f9be OpenGL: rename simple shader to basic shader. 2015-12-06 19:35:15 +01:00
cf921934b1 OpenGL: use simple shader for texture drawing in a few places.
Differential Revision: https://developer.blender.org/D1645
2015-12-06 19:35:15 +01:00
147f7a1e86 OpenGL: isolate fixed function lighting in simple shader code.
Differential Revision: https://developer.blender.org/D1645
2015-12-06 19:35:15 +01:00
42bff8bb1e OpenGL: use simple shader for armatures.
Differential Revision: https://developer.blender.org/D1645
2015-12-06 19:35:15 +01:00
82191b102f OpenGL: pass flag to indicate of drawMappedFaces needs to use normals.
Differential Revision: https://developer.blender.org/D1645
2015-12-06 19:35:15 +01:00
8f12dad309 Fix generate UV's adding extra layers
Adding a new meshes when there were no faces would always add a new uv-layer.
2015-12-06 11:22:17 +11:00
3c6709a63c Fix T37879: Default UV generation for mesh primitives.
Adds default-generated UVs to mesh primitives (cone, cylinder, icosphere, uvsphere, cube, circle, grid)
when they are added to the scene, since some of them can be pretty awkward to unwrap manually.

Original patch: Liam Mitchell (CommanderCorianderSalamander).
Main review work: Campbell Barton (campbellbarton).
Finalization, fixes and cleanup: Bastien Montagne (mont29).

Reviewers: mont29, #mesh_modeling, campbellbarton

Reviewed By: mont29, campbellbarton

Subscribers: lkruel, campbellbarton, michaelknubben, kevindietrich

Maniphest Tasks: T37879

Differential Revision: https://developer.blender.org/D481
2015-12-04 23:49:55 +01:00
7ec5a43051 Disable node updates while applying links from the dragging operator.
This prevents issues with reentrant update callbacks and modification
of the node tree while the operator still holds pointers to it.
2015-12-04 09:20:08 +01:00
7f759ec547 Node callback for handling link insertion and swapping of occupied inputs.
Nodes have a feature for moving existing links to unoccupied sockets when connecting
to an already used input. This is based on the standard legacy socket types (value/float,
vector, color/rgba) and works reasonably well for shader, compositor and texture nodes.

For new pynode systems, however, the hardcoded nature of that feature has major drawbacks:
* It does not take different type systems into account, leading to meaningless connections
  when sockets are swapped and making the feature useless or outright debilitating.
* Advanced socket behaviors would be possible with a registerable callback, e.g. creating
  extensible input lists that move existing connections down to make room for a new link.

Now any handling of new links is done via the 'insert_links' callback, which can also be
registered through the RNA API. For the legacy shader/compo/tex nodes the behavior is the
same, using a C callback.

Note on the 'use_swap' flag: this has been removed because it was meaningless anyway:
It was disabled only for the insert-node-on-link feature, which works only for
completely unconnected nodes anyway, so there would be nothing to swap in the first place.
2015-12-03 13:04:04 +01:00
80fa528529 Fix FileBrowser 'context-editing' properties shortcuts not being displayed in tooltip.
Also related to T46918.
2015-12-03 12:51:12 +01:00
59e4a56d87 Cleanup: change WM_key_event_operator_id to WM_key_event_operator and make it return kmi pointer directly.
All three usages of this func were only using kmi_id to find again kmi itself, pretty dumb!
2015-12-03 12:39:40 +01:00
a7dbc0704f Fix T46918: - Cleanup - FileBrowser - get rid of useless operators and update a bit keymap.
Looks like FILE_OT_hidedot was actually the only one to remove here.

Also, added more common parentdir/previousdir/nextdir shortcuts, and R for reload.
2015-12-03 12:21:57 +01:00
981f544f5f Expose flush edits as an operator (for Py access) 2015-12-03 20:19:44 +11:00