Commit Graph

440 Commits

Author SHA1 Message Date
04428d6750 added "description" and "readonly" properties to RNA Structs (also accessible via python)
Many descriptions are not written, grep for DOC_BROKEN if you have some spare time to write struct descriptions.
2008-12-19 04:06:24 +00:00
4a6d3b2ded RNA:
* DNA_sequence_types.h done, patch by Roelf de Kock, with various changes,
  mainly the use of inheritance for different sequence types and hiding the
  separate Strip struct.
2008-12-15 10:48:04 +00:00
9f06ed1b36 RNA: start of wrapping for Constraints
Still need to find out how to get the variable struct-type for constraint->data to work correctly. Any ideas brecht?
2008-12-12 23:30:23 +00:00
b9e04c67dc RNA: Start of RNA wrapping for Armatures
Wrapped most of Armature settings, but bones are not yet complete.
2008-12-09 11:29:40 +00:00
6241b8a57f RNA
* rna for DNA_key_types.h, also linked to key member of Lattice, others need to be checked.
2008-12-03 21:18:10 +00:00
8360dc066c RNA
* Added a function to define booleans negative, to turn negative
  properties into positive ones gettin rid of the no_ prefix, and
  also got rid of the use_ prefix for two booleans.
* Also made the function for enum bitflags separate, this is quite
  rare so don't need to bother with this in most cases.
* Removed svn:executable flags from some files.
2008-12-03 20:17:12 +00:00
8f1847e4c3 RNA: review of commits in the past days, check the diffs for the
many small changes, but the two bigger ones are:

* Sensors and controllers now use inheritance, rather than pointing
  to the data in a separate struct. Had to add some new RNA define
  functionality to support this better.
* DNA_meta_types.h was marked as done but still missing many things,
  now completed.
2008-12-02 23:45:11 +00:00
c4fe6d0f00 RNA - Wrapped a few more simple Object transforms.
Note: Rotations are still exposed directly in radians. We should probably do some wrapping around this, perhaps at UI-level?
2008-12-02 10:10:07 +00:00
23a77e7688 RNA
* DNA_packedFile_types: added rna definitions for packed files
* also experimentally filled in correct struct 'PackedFile' in image rna for testing.
* updated MSVC projectfiles (also for rna_curve.c and rna_vfont.c)

Note:
I removed PackedFile->flags, I did grep through source and a complete recompile of blender trunk svn without them too, so they obviously aren't needed anymore. A bit of cleaning up :)
2008-12-01 21:23:58 +00:00
1ebf257bf4 RNA: Curves and VFont
Implemented RNA wrappers for curves and VFont. Only issue I could
not yet solve is related to struct CharInfo curinfo; . This particular
line proved to be hard to wrap and I therefore marked it as a TODO
should someone want to fix this issue.

I also cleaned up makesrna.c a bit by unifying brush/meta parts
under one call just the way it is done in the case of other
wrappers.
2008-12-01 19:02:27 +00:00
5a8e8906bb RNA:
Implemented RNA wrapper for ModifierData.

Note that actual interface to access data of any specific modifier is
still missing. I also marked a couple of parts as TODO that should be
reviewed to decide whether or not to expose those specific parts
via RNA.
2008-12-01 13:01:48 +00:00
12a45b3174 RNA: brush wrapping
Wrapped most of brush. Brush is still missing a link to texture and to
BrushClone. Also PAINT_TOOL_DRAW etc. flags found on DNA_brush_types.h
need to be associated to a brush somehow. Currently they are linked
to a brush via ImagePaintSettings.

Also changed identifiers in metaball wrapping to conform with the
standards.
2008-12-01 06:52:18 +00:00
3f0d3e0a50 RNA
- Minor updates to Camera and start of Ipo (+ IpoDriver and IpoCurve) wrappings.
2008-11-30 23:27:10 +00:00
e66fff7906 * added rna_world with porperties of two first panel in the current UI 2008-11-30 22:48:43 +00:00
cfa5c7c396 RNA: Support for Metaballs and Metaelements. I did not figure out a way to test latter but hopefully it works as well. 2008-11-30 20:18:55 +00:00
255bc067ec * changed NULL properties into UnknownProperty
* added rna_property.c and rna_actuator
* enabled access to properties and actuators from object
Note that because we have RNA_Property in the RNA itself, you can find 
properties in gamelogic of and object under the name of RNA_GameProperty
2008-11-30 19:52:21 +00:00
9cb9bf7da3 RNA:
* DNA_image_types.h done, except for some properties not being editable.
2008-11-30 18:39:49 +00:00
a141e44e55 RNA
* DNA_lattice_types: added rna definitions for lattice u,v,w and some flags
* updated MSVC projectfiles
2008-11-30 16:38:56 +00:00
42aa747ec0 RNA
* DNA_radio_types.h: done. (patch by Jorge Bernal). Also adds
  some #defines in the radiosity DNA since it was using hardcoded
  values.
* Added an "UnknownType" which has no properties, useful as a
  placeholder for pointers that have no defined type yet.
* Sort a few lists in the code alphabetically.
2008-11-30 15:55:14 +00:00
5464c2e4a8 * controller structs, bController, bExpressionCont and bPythoncont RNFied\n*controllers are available in objects\n* some typos in rna_sensor 2008-11-30 14:40:00 +00:00
970fa83fab Added Group type to RNA 2008-11-30 05:07:57 +00:00
fc20b87768 RNA
Adding support for Cameras. Work in progress, I'm still learning about RNA.
2008-11-29 19:53:49 +00:00
2b7e390967 RNA
* Fix sensor data pointer code, also made sensor type non editable,
  would need to do more work than just setting the type.
* Fix a fairly obscure bug related to inheritance and sorting.
* Complete DNA_ID.h wrapping, just a few extra properties and the
  Library struct, most of this is internal.
2008-11-29 19:08:46 +00:00
97dcbbf886 RNA
* Added more lamp properties. (patch by Michael Fox)
* Fix a number of warnings in the RNA code.
* Converted DOS line endings to UNIX.
* Added some information on defining ID structs, and fixed use
  of "ID" inheritance for some non-ID structs.
* Added text on naming conventions to the RNA documentation, and
  applied it to the current code.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA#Naming_Conventions
2008-11-29 14:35:50 +00:00
344d9f1e6a add initial codes for rna_sensors 2008-11-29 02:01:39 +00:00
Nathan Letwory
6cb554fa96 * start RNA_screen
* nicer RNA names for NodeTree and Node
2008-11-29 01:04:15 +00:00
Nathan Letwory
651a94886e * add beginning of Material RNA and Nodetree+Node RNA 2008-11-27 00:23:22 +00:00
8e8e2c3ba9 RNA
* Added support for auto generating enum properties that are defined as
  bitflags mixed with other flags (use for shadow type in la->mode now).
2008-11-26 22:52:01 +00:00
e384ad573a RNA
* Made auto collection wrapping work for ** arrays.
  (Mesh.mats, still points to ID since there is no Material yet).
* Added sorting of RNA structs/properties before writing.
2008-11-26 22:24:26 +00:00
b863bf98e5 RNA
* Wrap most user editable data in DNA_mesh_types.h and DNA_meshdata_types.h.
  Still needs to be improved in some areas though, especially how to deal
  with data layers (expose per element or as array, or both?), and data in
  face corners (bmesh type data structures are more logical here).

Tweaks to RNA defining to make some cases easier:
* Added range callback function for int/float.
* Added 'skip' callback for listbase and array iterators to skip items in
  the collection.
* Extra error print when calling wrong define_property_*_sdna functions.
* Also made button code respect non_editable flag, is quick change though,
  need to add support for properly graying out etc.
2008-11-24 12:12:24 +00:00
129585285c RNA
* More ID property support. What was already possible was showing
  ID properties as RNA properties. Now it is possible to define
  RNA properties and have an ID property automatically created the
  first time it is set (if not set it retuns the default).

* Added support for defining RNA structs and properties at runtime.
  This is useful for python and plugins, and could also be used
  for operators, not sure yet what is best there, they could be done
  in preprocess for speed, but not sure how to do that while keeping
  operator registration a single function.

* Added quick functions to get/set properties based on names, to be
  used for operators.

* Added some simple support for inheritance, was already doing this
  but having it as a feature simplifies things. Two things were added
  for this: when defining a struct you can give a 'from' struct whose
  properties will be copied, and structs like ID, operator, modifier,
  can define a refine callback that will return the more specific type
  of the struct like ID -> Object, Mesh, .. .

* Added simple windowmanager wrap with only the registered operators
  list, used for testing RNA for operators.
2008-11-21 02:23:46 +00:00
c3da1af01c RNA minor changes
* Added start of lamp wrapping (code by Michael Fox).
* Add back Object.data, was crashing with unknown data type.
* Added support for using consecutive variables like float r, g, b;
  as an array without writing a manual get/set function.
* Also note the RNA documentation is updated now to be more
  about how to define RNA and use it, including some diagrams.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA
2008-11-18 10:57:06 +00:00
623421d580 RNA
* Added support for ID properties, mapped as follows:
	* IDP Int = RNA Int
	* IDP Float, Double = RNA Float
	* IDP_String = RNA String
	* IDP Group = RNA IDPropertyGroup Struct
	* IDP_Array = RNA Array

* PropertyRNA and StructRNA are now defined private for the module,
  to force external code to always use accessor functions.
2008-11-17 18:44:06 +00:00
a2cc29d221 RNA
* Rename cname to identifier.
* Rename PropertyEnumItem to EnumPropertyItem.
* Wrapped min/max/step/precision, pointer type for RNA.
* Draw FLT_MAX a bit better in buttons.
2008-11-14 18:46:57 +00:00
4a8e571e8d RNA
* Added accessor functions for structs and properties instead of
  direct access, in preparation of wrapping ID properties.
* Added more error prints for wrong defines.
* Wrap RNA data structures with RNA.
* Disable dependency code for now to avoid confusion.
2008-11-14 14:34:19 +00:00
8ba404b0d7 RNA Tweaks:
* Added an error for RNA enums without items.
* Added to scene layer set callback.
2008-11-14 11:15:53 +00:00
bdfe7d89e2 Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416

Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
  later added in trunk also, but reverted partially, specifically revision
  16683. I have left out this reversion in the 2.5 branch since I think it is
  needed there.
  http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
  for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
  -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
  differently. Since this is changed so much, and I don't think those fixes
  would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
  initialized when running with -P. The code that initializes the screen there
  I had to disable, that can't work in 2.5 anymore but left it commented as a
  reminder.

Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.

Still to be done:
* Go over files and functions that were moved to a different location but could
  still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00
7e8ba5c84d RNA
* Added more error prints for wrong definitions, for cases that
  would laters cause problems compiling or crash at runtime, and
  also made messages more clear.
* Added some skeleton code for main/ID/mesh/vertex types for testing.
* Added support for automatic arrays as collections using SDNA.

* Changed how pointers to data work. Now they are always wrapped
  in a PointerRNA struct, which contains the data pointer and type,
  and also the data pointer and type of the ID datablock that this
  belongs to, since for example a vertex on it's own may not have
  enough information for some operations, it also needs the mesh.

* Added some code for defining dependencies with RNA, and looking up
  data with paths like: scenes[0].objects["Cube"].data.verts[7].co.
  Note sure either will end up being used, this is experimental.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA
2008-11-07 02:58:25 +00:00
21a0e55c50 RNA compile error and warning fixes for MSVC. 2008-11-01 00:23:08 +00:00
7f24dbe5fc RNA / Data API
This is the first code for the Data API, also known as RNA system in the
2.5 Branch. It does not include a user interface, and only wraps some
Scene properties for testing. It is integrated with Scons and Makefiles,
and compiles a 'makesrna' program that generates an RNA.c file.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/DataAPI
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA

The changes are quite local, basically adding a makesrna module which
works similar to the makesdna module. The one external change is in
moving genfile.c from blenloader to the makesdna module, so that it can
be reused by the RNA code. This also meant changing the DNA makefiles.
It seems to be doing dependencies correct still in my tests, but if
there is an issue with the DNA not being rebuilt this commit might be
the one causing it. Also it seems for scons the makesdna and makesrna
modules are compiling without warnings. Not a new issue but this should
be fixed.

The RNA code supports all types as defined in the Data API design, so
in that sense it is fairly complete and I hope that aspect will not
have to change much. Some obviously missing parts are context related
code, notify() functions for updates and user defined / ID properties.
2008-10-31 23:50:02 +00:00