Commit Graph

99 Commits

Author SHA1 Message Date
d5fb0e517c Cleanup: rename 'datablocks' -> 'data-blocks'
Similar to addons -> add-ons, for reading it fits better to hyphenate.
2015-10-24 02:44:43 +11:00
a93f346ff4 Cleanup: unused function 2015-03-24 15:09:58 +11:00
22e222563a Blender world value viewport update
This patch will update the 3D viewport if a word value has changed.

This patch does not depends on an other patch, but should applied after https://developer.blender.org/D151 otherwise the the word value viewport update is be slow.

Reviewers: brecht

Reviewed By: brecht

Subscribers: thelasthope, darkxiv

Differential Revision: https://developer.blender.org/D159
2015-03-24 00:31:31 +01:00
8fa55d95e4 World background working on cycle nodes.
This is added in the spirit of the general cycles GLSL system
which is pretty much WIP still.

This will only work on cycles at the moment but generating for blender
internal is possible too of course though it will be done in a separate
commit.

This hasn't been tested with all and every node in cycles, but
environment and regular textures with texture coordinates work.

There is some difference between the way cycles treats some coordinates,
which is in world space and the way GLSL treats them, which is in view
space.
We might want to explore and improve this further in the future.

...also </drumroll>
2014-11-26 15:07:26 +01:00
d9dd29054f Style cleanup 2014-05-20 00:11:16 +10:00
57e1ec2308 Fix part of T39708, don't overupdate particles when changine active
particle texture slot
2014-05-16 01:23:25 +03:00
30512d7c55 Blender Internal:
* Remove Stars feature. This was a quite minimalistic feature and there are
better alternatives with more control (particles for example).

Removal discussed during BCon13 developer meeting and already years before, time to do it..

Reviewed By: brecht
Differential Revision: http://developer.blender.org/D17
2013-11-20 19:13:41 +01:00
Lukas Toenne
4638e5f99a Merge of the PyNodes branch (aka "custom nodes") into trunk.
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements.

=== Dynamic node type registration ===
Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes.

Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2].

=== Node group improvements ===
Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3].

The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there.

[1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes
[2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender
[3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
2013-03-18 16:34:57 +00:00
127c2bbf86 Code cleanup:
* Remove some old RNA code for physics engines other than Bullet.
2013-02-21 17:52:07 +00:00
8ee99cc39c add ability to use world gradient rendering when 'Only Render' option is enabled.
supports paper/blend/real.
2013-01-06 15:02:23 +00:00
4149ea5f50 Last spell checking (for now).
Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
2012-07-04 15:52:07 +00:00
a9f6e54384 style cleanup: mostly whitespace in rna 2012-05-12 11:01:29 +00:00
ed43b652ee Code style edits (mostly spliting long lines, and removing trailing spaces).
Note about long lines: I did not touch to two pieces of code (because I don’t see any way to keep a nicely formated, compact code, with shorter lines):
* The node types definitions into rna_nodetree_types.h
* The vgroup name functions into rna_particle.c
2012-03-18 09:27:36 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
0114d78c33 Code cleanup in rna files (huge, higly automated with py script).
Addresses:
* C++ comments.
* Spaces after if/for/while/switch statements.
* Spaces around assignment operators.
2012-03-05 23:30:41 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
71ce197bbb patch [#28094] New equirectangular world texture mapping option 2011-12-19 23:52:17 +00:00
fdfd7045eb A bunch of fixes and tweaks in RNA messages, found while translating them in french... 2011-11-26 12:30:01 +00:00
30f1f28a8a Nodes: add support for shader nodes on world and lamps, in addition to materials.
The internal render engine does not support them, and they are not accesible in
the UI yet, but cycles will use them.
2011-11-02 18:55:32 +00:00
e1594ebb3c World Mist
* Removed some more unused stuff and marked as deprecated.
2011-11-02 14:36:21 +00:00
aa363800b0 World Stars:
* Remove remaining star color code, was unused. Marked as deprecated in DNA.
2011-11-02 14:28:16 +00:00
3d35e004d3 Related to #29092: make the working of the Mist Intensity option more clear in
the user interface.
2011-11-02 12:18:51 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
daf51fe6cd A big set of UI messages fixes and tweaks! No functional changes. 2011-10-20 07:56:04 +00:00
e79d16270b Ambient Occlusion:
* Increase max. samples from 32 to 128.
2011-09-06 15:44:44 +00:00
81982140b8 Fix #27550: texture node editor header was still showing texture datablock
selector even if there is no active texture slot or node, now it's disabled
in that case.
2011-06-01 16:17:38 +00:00
348f947d80 tag unused rna args. 2011-05-31 02:14:25 +00:00
7459133648 Patch [#27344] 300+ New/changed tooltips by Davis Sorenson (dsavi). Thanks a lot!
Reviewed by Tom Musgrove and myself. 

From the patch description:
ValterVB on #blendercoders submitted a long list of missing tooltips in Blender, and I went through the list and added all I knew. After that I crowdsourced the rest by putting a spreadsheet on Google docs and having people fill in the missing ones that I didn't know. So if there's some weird tooltip in there that doesn't make sense, that's why.

Thanks to Wolter, spacetug and others on BlenderArtists for contributing tooltips.
2011-05-15 17:59:48 +00:00
a5804c2e60 [#26719] Fix AAO Tooltips by Sergej Reich (sergof). Thanks! 2011-04-02 12:54:17 +00:00
Nathan Letwory
a47ca06502 doxygen: blender/makesrna tagged. 2011-02-27 20:20:01 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
b110c7c8f2 Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it
only tags the ID and does the actual flush/update delayed, before the next
redraw. For objects the update was already delayed, just flushing wasn't
yet.

This should help performance in python and animation editors, by making 
calls to RNA property update quicker. Still need to add calls in a few
places where this was previously avoided due to bad performance.
2010-12-05 18:59:23 +00:00
886e7a7f45 Fix #24923: tweak falloff strength tooltip to apply both to AO and indirect. 2010-11-26 03:31:12 +00:00
72279e1c92 fix for RNA ranges exceeding the range of the type (INT_MAX used on short's for eg). 2010-11-21 03:45:35 +00:00
47541fe47e fix [#24810] Mist Settings Are Not Visually Updated When Camera Displays Mist 2010-11-19 11:10:56 +00:00
df9bedddcf bugfix [#24708] World Notifier Problems
also draw stars when 'Only Render' option is enabled.
2010-11-15 08:53:35 +00:00
9347dd04a3 bugfix [#24231] outliner not refreshed correctly
also made world changes only redraw the 3d view if 'Render Only' option is set.
2010-10-13 01:10:56 +00:00
0cf0f5a622 rna api
- move: material.add_texture(tex, coords, mapto) --> material.texture_slots.add()
- added material.texture_slots.create(index), material.texture_slots.clear(index)
- texture slot functions also work for lamp and world now.

Other minor changes
- allow rna functions to set FUNC_NO_SELF and FUNC_USE_SELF_ID at once.
- [#23317] Changed some operators' RNA to accept lengths, a modification I made to this patch made it not work as intended, removed this edit so unit buttons appier in the UI for certain operators.
- Sphinx doc gen, 2 columns rather then 3, didnt quite fit in some cases.
2010-09-03 14:53:54 +00:00
e4700ba58b * Fixing some UI Increment/Decrement issues, where click on left/right triangle in the button would change a decimal which was not seen in the UI.
* Made Decimate slider a percentage slider (as the dna name says percent as well).
2010-08-22 16:44:48 +00:00
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
e0f0a425fa rna pointer poll function, not used yet. 2010-08-03 05:14:59 +00:00
5095e97ea6 use the world horizon color when view3d render only option is set 2010-07-19 19:57:28 +00:00
91a6fb4b5c Some Renaming:
Render:
*antialiasing > render_antialiasing
Mist:
*enabled > use_mist
Stars:
*enabled > use_stars
2010-05-16 08:36:29 +00:00
91ee8e045f World RNA:
*3D View (camera perspective) didn't update on changing some Star settings. They were missing ND_WORLD_DRAW notifier.
2010-04-02 09:09:10 +00:00
26736ac0f0 remove unused rna includes 2010-03-24 09:51:32 +00:00
4d218824c5 Better tooltips and button name in some case in file browser 2010-02-14 06:18:17 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00