Commit Graph

8 Commits

Author SHA1 Message Date
29338aa2b3 fix for x3d importer
- files blender exports (blender uses unusual array formatting).
- scene needed to be rotated on import.
- lamp spot size was half as big as it needed to be.

x3d export typo broke image export.
2011-01-13 22:44:47 +00:00
792bf1535f add x3d/vrml importer into the menu. 2011-01-12 08:20:09 +00:00
ac64114d1b vrml/x3d import
now its basically usable, next step is to add menu item.

update for changes in mathutils api.
- fix radians/degrees usage
- correct matrix multiplication order
- primitives were being imported twice the size they should be.
- uv transformations were not working.
2011-01-12 08:02:27 +00:00
8397e3e476 continued x3d/vrml import update from 2.4x version
- parsed over 1000 vrml test files
- animataion import works again
- importing curves works again
2011-01-11 13:42:22 +00:00
22577d98c9 initial x3d/vrml importer port from 2.4x.
some files import now.
- no animation support yet
- no rad/deg conversion changes from 2.4x
- matrix multiplication still needs switching.
2011-01-11 02:49:01 +00:00
bfcea85c6f x3d import now passes pep8 checker 2011-01-10 13:56:14 +00:00
ff204a1e4d x3d import tabs -> spaces 2011-01-10 13:16:04 +00:00
f5c203af73 copy x3d/vrml importer from blender 2.4x.
svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/import_web3d.py release/scripts/op/io_scene_x3d/import_x3d.py
2011-01-10 13:11:56 +00:00