915235c87a
Cleanup: unused headers
2014-11-28 22:16:14 +01:00
8d084e8c8f
Ghost Context Refactor
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https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
621bf47e91
Docs: doxygen file descriptions for BLF, GPU and WM
2014-01-19 23:15:25 +11:00
359edc27d3
style cleanup
2013-05-11 01:06:01 +00:00
9379dcb507
code cleanup: unused defines, shadowing and unintended enum-as-variable.
2013-03-22 14:31:03 +00:00
ee3d910f8f
code cleanup: quiet struct gcc warnings, also use more conventional names for bmesh dissolve.
2013-03-12 08:50:02 +00:00
9fe858264c
OpenGL: more work on fixed function lighting implementation as GLSL.
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* Rename functions and move to own header.
* Add wrapper functions for glLight.
* Auto detect if we can use faster code for solid lighting.
* Various fixes for textured draw mode.
2013-03-10 15:38:23 +00:00