Commit Graph

8 Commits

Author SHA1 Message Date
788d380460 UI: UI list refactor & preparations for asset view template
This is more of a first-pass refactor for the UI list template. More
improvements could be done, but that's better done separately. Main
purpose of this is to make the UI list code more manageable and ready
for the asset view template.

No functional changes for users.

* Split the huge template function into more manageable functions, with
  clear names and a few structs with high coherency.
* Move runtime data management to the template code, with a free
  callback called from BKE. This is UI data and should be managed at
  that level.
* Replace boolean arguments with bit-flags (easily extendable and more
  readable from the caller).
* Allow passing custom-data to the UI list for callbacks to access.
* Make list grip button for resizing optional.
* Put logic for generating the internal UI list identifier (stored in
  .blends) into function. This is a quite important bit and a later
  commit adds a related function. Good to have a clear API for this.
* Improve naming, comments, etc.

As part of further cleanups I'd like to move this to an own file.
2021-07-15 16:12:36 +02:00
c27ef1e9e8 Geometry Nodes: dim links whose start and end sockets are not visible
This makes node trees with long links that cross other nodes easier to work with.
Dimmed links will be ignored by various modal operators like cut and reroute insertion.

Differential Revision: https://developer.blender.org/D11813
2021-07-15 11:00:23 +02:00
9b89de2571 Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
2021-07-04 00:43:40 +10:00
f1e4903854 Cleanup: full sentences in comments, improve comment formatting 2021-06-26 21:50:48 +10:00
4b9ff3cd42 Cleanup: comment blocks, trailing space in comments 2021-06-24 15:59:34 +10:00
ec98bb318b UI: Add the option to not display some socket labels
This commit adds a flag to disable displaying some socket labels which
just redundant eye sores. We still want to have a label, because that
information can potentially be accessed elsewhere in the UI.

The flag is used in a few geometry nodes.

Differential Revision: https://developer.blender.org/D11540
2021-06-09 09:13:09 -05:00
17f72be3cb Cleanup: spelling in comments, correct outdated comments 2021-06-03 10:47:02 +10:00
4f8edc8e7f Nodes: move some files to C++
This just moves a couple of files in `space_node` to C++ and fixes
related errors.

The goal is to be able to use C++ data structures to simplify the code.

Differential Revision: https://developer.blender.org/D11451
2021-06-02 17:20:46 +02:00