874c29cea8
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
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Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20 15:06:46 +00:00
40237b6e57
some more msvc6 magic
2005-11-16 23:39:49 +00:00
e25b7c519e
special service for msvc6 projects
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post build step for booleans --> copy boolop.lib to lib folder _foo_/lib/windows..
enabeling bullet for GE
wants to link with _foo_/lib/windows/bullet/lib/bullet3.lib
you have to build it with continuous.dsw in exten/bullet and copy it manually there
since bullet is exten i think no automagic in place here
2005-11-11 20:15:16 +00:00
d02d09da84
Python 2.4 for MSVC 6.0 projectfiles.
2005-08-02 23:20:33 +00:00
e5c4bd6349
Projectfiles update for Python 2.3.X
2004-05-03 01:37:50 +00:00
3d45e6ca31
- updated MSVC 6 projectfiles with gameengine/solid changes.
2004-03-25 21:04:51 +00:00
92ff8e298f
- fixed include paths for SoundSystem (MSVC 6).
2003-07-26 16:26:01 +00:00
ac09398c37
- cleaned up MSVC 6 project files (removed non-existing .h files, etc)
2003-07-12 12:49:36 +00:00
ab05ef7618
- updated MSVC project files to suit the lib dir move - better late than never!
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- blenderplayer and the web plugin now compile again (now using OpenAL)
2003-03-12 21:40:56 +00:00
febeabb7eb
Fixed ActiveX control libraries and library paths.
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Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
0efbb6c87b
Fixed the MSVC project files. They now build both the release and debug
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targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
2002-11-11 21:59:46 +00:00
6db6011d89
First round of updates to project files. There is a working game player (debug
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target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
2002-11-11 00:02:52 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00