9273b91eef
Transform: show arrows for 'custom' ratio input
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Arrows are now shown for vertex/edge slide.
2018-10-17 17:14:36 +11:00
7c16739c75
Fix mouse input overwriting transform redo values
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Redo trackball rotate and edge slide weren't working.
Caused by re-ordering of initialization 47de0321bf
2018-06-15 08:48:53 +02:00
39aea50155
Fix T55178: Cursor fails to restore on cancel
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574c0fe38f
caused complications
restoring the cursor.
Use WM_cursor_modal_set/restore which is intended for operator use,
calling ED_region_cursor_set after an operator runs isn't reliable.
2018-05-24 14:23:32 +02:00
59c6487e93
Merge branch 'master' into blender2.8
2018-05-13 06:56:51 +02:00
b99d064e91
Cleanup: trailing space
2018-05-13 06:44:03 +02:00
579c01da60
Extrude Widget: with/without axis constraint
2018-05-08 20:30:29 +02:00
47de0321bf
Transform: support initial offset option
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Needed to redo extrude+transform macro w/o resetting the translation.
2018-05-06 10:14:16 +02:00
159a7e8b38
UI: replace transform hand icon w/ 4 arrows
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The hand doesn't have a hotspot which you might want using manipulators
2018-04-28 09:14:02 +02:00
617534327a
Cleanup: style, duplicate includes
2018-04-28 09:02:22 +02:00
6866547517
Fix cursor switching w/ transform redo
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Recent cursor changes stopped number button continuous grab.
2018-04-25 10:15:20 +02:00
3ae4aa720f
Cleanup: indentation
2018-04-25 10:10:00 +02:00
574c0fe38f
Manipulators/Tools: always draw a cursor while interacting
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Cursor can be a system one or drawn with OpenGL.
Before, dragging the transform manipulator would hide the cursor and reset it to the initial positon.
2018-04-23 00:59:01 +02:00
863f0434ec
Fix T51691: Shear cursor input scales w/ zoom
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Use relative value from cursor movement.
2017-06-02 20:40:41 +10:00
d508b69e44
Cleanup: gcc7.1 warnings
2017-05-16 12:46:52 +10:00
e138cdeeb6
Transform manipulator: Allow first clicking Shift before selecting axis
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Avoids possible jumps when one is trying to do some really preciese tweak.
Quite striaghtforward change for mouse input initialization: take Shift
state into account. However, this will interfere with the axis exclusion
which is currently also uses Shift (the feature to move something in a
plane which doesn't have selected axis). This is probably not so commonly
used feature (nobody in the studio even knew of it) and the only downside
now would be that such a constrainted movement will become accurate by
default. That's easy to deal from user side by just unholding Shift key.
Reviewers: brecht, mont29, Severin
Differential Revision: https://developer.blender.org/D2418
2017-01-18 12:18:54 +01:00
a57d9f725f
Fix crash running transform in background mode
2016-01-29 15:12:57 +11:00
1554a4c2a0
Transform: bend-mouse-input error initializing
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Missed from transform-mouse-input changes.
2015-12-17 19:45:29 +11:00
8d8bc24dd5
Cleanup: double-conversion warnings
2015-12-02 15:52:47 +11:00
833ef0cfdd
Transform input: don't change initial cursor value
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Store previous coords in cursor data instead.
2015-11-12 22:58:35 +11:00
e6abc3ad57
Transform: Support storing virtual cursor location
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Grabbing now doesn't 'jump' when shift is released (matching rotation modes).
This simplifies most logic for transform input,
where mouse input callbacks can choose to use the 'virtual' cursor,
which accounts for precision when shift is held.
2015-10-30 18:24:02 +11:00
e0c60985b6
Transform: Replace t->imval w/ t->mouse.imval
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Initial mouse position was saved in two different places
D1588 by @mauge
2015-10-28 23:31:15 +11:00
19137e86bb
Fix T46606: Trackball Rotate jumps releasing shift
2015-10-27 21:49:51 +11:00
8cd9d784c7
Replace sqrt with hypot for wipe-effect & transform code
2014-06-14 17:34:52 +10:00
c918f24edb
Tweaks to bevel and crease transform
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They were using INPUT_SPRING in a way which didn't allow
it to easily redo the operator because INPUT_SPRING internally
is stored as a ration between old value and new one and crease
and bevel were converting this to value delta.
Now made it special input type INPUT_SPRING_DELTA which is
storing delta of the spring, meaning now values in the redo
panel kind of makes sense -- they mean how much to add/remove
to the crease/bevel weight.
Expect to be no functional changes from interactive transform
POV, just a bit more convenient to use redo panel.
2014-06-03 22:05:33 +06:00
c67bd49e56
Code cleanup: use 'const' for arrays (editors)
2014-04-27 00:25:15 +10:00
b1932477a7
Spelling error fixes
2014-04-25 13:19:21 +12:00
7199e2288f
Code cleanup: use sqrtf when input and output are float
2014-03-28 14:53:37 +11:00
5816aa42bf
code cleanup: minor transform refactor
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redraw flag were mixing up types - int/char/bool, add enum type to use instead.
2013-10-23 06:48:36 +00:00
b00a8122e3
improve warp transform so it can be used as a general bending tool too.
2013-10-13 01:09:23 +00:00
7998b2f6a7
transform - use 2d float's for the viewport center (allows for vector math functions to be used more easily).
2013-10-12 03:42:06 +00:00
f3518d9d76
fix for crash changing transform modes rotate/edge-slide/grab. setCustomPoints() assumed allocated member was big enough which wasnt the case when switching from rotate.
2013-04-24 15:06:42 +00:00
e0464a0549
code cleanup: remove unused vars in edge slide, only store the initial vertex coords rather then a copy of the whole vertex, name edge slide directions a/b rather then up/dowb.
2013-04-19 02:22:23 +00:00
aaa8a13c49
code cleanup: use const events for modal and invoke operators.
2013-03-13 09:03:46 +00:00
b2feb19c02
fix for memory leak in transform when changing transform modes within transform
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(if you held down the R-key for example).
2013-02-11 02:06:19 +00:00
518bfbb1c9
style cleanup
2013-02-02 04:58:03 +00:00
c734808fb0
fix error with flipped vertex slide failing, also fix bug where you could be flipped and in proportional vertex slide mode.
2013-01-31 22:18:37 +00:00
2e154f7ce5
vertex slide was using flipped value, wasnt so noticable unless you types in a value.
2013-01-15 03:35:31 +00:00
e0388a881b
fix for own error with unwrap selection checking uvedit_have_selection() failed with no UV layer.
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also add some safety checks for BM_ELEM_CD_GET_* macros.
2013-01-14 08:02:06 +00:00
5e9ee25328
style cleanup
2012-12-14 04:38:52 +00:00
0c3103ac85
Fix #33500 : when transforming, tapping shift twice and holding did not enable
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precision mode. Not really the intended way to use this but it revealed a bug
in the event handling here.
2012-12-13 07:32:31 +00:00
869efe927c
style cleanup
2012-06-10 22:13:17 +00:00
d2a37d464a
code cleanup: double promotion warnings
2012-05-22 21:16:59 +00:00
3896ad4cbb
code cleanup: spelling
2012-05-20 21:23:26 +00:00
ed679693c9
style cleanup: whitespace/indentation
2012-05-19 13:55:54 +00:00
d20c129a9c
style cleanup: whitespace/operators
2012-05-09 09:24:15 +00:00
5da2135eef
code cleanup: double promotion & some style cleanup
2012-05-03 21:35:04 +00:00
b340f930ec
style cleanup: changes to brace placement / newlines - for/while/if/switch
2012-04-28 06:31:57 +00:00
ab4a2aaf4a
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
31d2ee9bf7
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
4344d84c02
Fix #29483 : edge slide gives nan when zoomed in close. Cause was integer
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overflow leading to negative value for sqrt().
2011-12-03 13:16:32 +00:00