e12c08e8d1
ClangFormat: apply to source, most of intern
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
de13d0a80c
doxygen: add newline after \file
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While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18
Cleanup: remove redundant doxygen \file argument
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524
Cleanup: remove redundant, invalid info from headers
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
6cba2b8d73
move bmesh tools into their own include,
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changes to tool args would rebuild far too many files and these are mainly by modifiers outside of bmesh.
2013-08-23 04:22:07 +00:00
b1f4e2b4db
code comments: bmesh operator doxy header descriptions.
2013-03-30 08:54:50 +00:00
b27854bd47
use booleans for bmesh api.
2013-01-14 16:42:43 +00:00
e8667421ed
bmesh operator api edits, add macros and NULL the buffer if BMO_slot_buffer_alloc()'s len is zero.
2012-11-20 03:29:12 +00:00
48639af5f8
use input and output slots for bmesh operators, needed for the python api to get return values.
2012-11-19 14:58:31 +00:00
f70d2c65d8
rename api functions...
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- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
0636886715
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
2012-10-23 04:26:39 +00:00
0c2a1500f2
minor changes
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- stub from last commit was incorrect (copied old docs)
- decimator was making copy of quadric for no reason.
- correct typo
2012-10-17 16:10:04 +00:00
12a8c19956
un-subdivide bmesh operator, useful for making lower polygon versions of models, can give nicer results then edge collapsing which tends to give a lot of sharp triangles.
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works on edges and faces, has iteration option to further reduce the poly count.
access from the edge menu, under subdivide.
example: http://www.graphicall.org/ftp/ideasman42/bmesh_unsubdivide.png
2012-10-16 16:04:12 +00:00