Also, can use numeric input to set segments and profile when
in those respective value-adjusting modes (as per S or P toggle).
Finally, fixed problem with previous bevel commit: when changing
value-adjusting mode, would like to start off resumed value adjustment
where it was before.
Steps to reproduce were:
* Go to edit mode, select geometry
* Spacebar -> search for bevel OP
* Activate *using enter key*
* Immediately stops when releasing enter key
To fix we simply make sure the initial release event is ignored. For mouse events that wasn't an issue since activating an element is done on key release in menus. An alternative fix would be to do the same for enter key, but that's more risky. Also, checking event value is highly recommended anyway.
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
Have reconsidered and feel it best to try matching previous behavior
(doing "loop slides" where possible) as default. This will avoid the
need to change regression tests, among other things.
Current behavior of bevel is to 'loop slide' along unbeveled edges
when possible, but this produces uneven bevel widths sometimes,
so this option lets user choose between having the loop slide effect
or having more even bevel widths. Trying it out with default being
'no loop slide', so different from current behavior. May reverse this
choice later, depending on user reactions.
Turned out there were several issues in handling of scale parameter by numinput.
Fixed that by factorizing more some code in common with 'usual' numbuttons eval code
(new `bUnit_getScaleUnit()` helper will return valid scaled value, depending on
given system and type).
Now, numinput behaves as expected - using default unit amended by scale in case no unit is given
(i.e. entering '20' with a scale of 0.01 will give you 20cm, and '20cm' as well!).
Also stumbled uppon 'move marker' code, was needing a bunch of fixes, cleanup and simplification,
and added a candy feature - now you will enter numinput values in seconds when editor is
in 'time' mode, instead of frames!
Turned out to be a clean/fix up of modal bevel tool, percentage mode handling was broken,
numinput handling was broken, etc.
Also added a way to switch between bevel types (modes) with M key, and tweaked a bit
numinput code to return early in case of 'char' event with ctrl modifier.
Now the bevel tool, modifier, and internal operator have a material
slot # parameter that the user can set. If left at default of -1,
behavior is as current -- bevel face material is taken from the
closest original face (this may be ambiguous). If material slot
is >= 0, it gives the material slot index number for the material
to use.
Parameter controls concavity / convexity.
<.25 means: concave inward
.25 means: straight slanted
>.25 means: concave outward
.5 means: circular (the default)
1 means: straight along original sides
For now, there is a hard lower limit of .15
because more work is needed to get decent
results in the range below that.
The profile is actually a superellipse, and the
parameter is 1/4 of the exponent in the implicit equation
for a superellipse, except at the extreme values of 0 and 1.
Summary:
This completly changes the way modal numinput is handled. Now, edited expression is a string, which then gets unit- and py-evaluated to get a float value.
We gain many power and flexibility, but lose a few "shortcuts" like '-' to negate, or '/' to inverse (if they are really needed, we still can add them with modifiers, like e.g. ctrl-/ or so).
Features:
- units (cm, ", deg, etc.).
- basic operations from python/BKE_unit (+, *, **, etc.), and math constants and functions (pi, sin, etc.).
- you can navigate in edited value (left/right key, ctrl to move by block) and insert/delete chars, e.g. to fix a typo without having to rewrite everything.
- you can go to next/previous value with (ctrl-)TAB key.
- As before, hitting backspace after having deleted all leading chars will first reset the edited value to init state, and on second press, the whole "modal numinput" editing will be cancelled, going back to usual transform with mouse.
Notes:
- Did not touch to how values are shown in header when modal numinput is not enabled (would do that in another commit), so this is still quite inconsistent.
- Added back radian support in BKE_unit.
- Added arcminute/arcsecond to BKE_unit.
(those unit changes affect all angle UI controls, btw, so you can now enter radians or longitude/latitude values when in degrees units).
Related to T37600.
Reviewers: brecht, campbellbarton, carter2422
Reviewed By: brecht, campbellbarton, carter2422
Thanks everybody!
Differential Revision: http://developer.blender.org/D61
Now there is an 'Offset Type' dropdown on tool
shelf with types:
Offset - current method, offset of new edge
from old along sliding face
Width - width of new bevel face (if segments=1)
Depth - amount a chamfering plane moves down
from original edge
Percent - percent of way sliding edges move
along their adjacent edges
The different options mainly are useful when
beveling more than one edge at once.
Leaving as a TODO to put these in the modifier,
as doing that has more permanent effects so
want to let users shake out problems with this
first.
of the active object in the 3D view. This was due to sharing a global G.moving
flag to indicate that transform is active, now it's only set per transform data
type so different editors don't influence each other.
- bevel had incorrect cancel when initialization failed which could crash (own mistake).
- main particle poll function didnt check if the area/region were NULL.
- some uv operators needed space image but didnt check for it. also use uv_ prefix for most operator functions.