Commit Graph

9 Commits

Author SHA1 Message Date
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Nathan Letwory
de89e78589 Fix [#26475] <instance_material> wrong in COLLADA export.
reported by Juan Linietsky
fix by Imran Syed (freakabcd)

Use material index suffixed to material name to create symbolic name.
2011-03-22 22:51:02 +00:00
Nathan Letwory
82b21ba166 Fix [#26213] Collada exporter id's not unique
Reported by Kevin Yoon

<material> could get same id as <node>, prevent that by suffixing -material.
2011-02-28 14:24:52 +00:00
Nathan Letwory
caf9fb6cce doxygen: blender/collada tagged. 2011-02-27 20:30:35 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
47969866e0 SVN maintenance. 2010-10-06 20:40:16 +00:00
Nathan Letwory
7245280f6c COLLADA: Split ArmatureExporter, InstanceWriter and TransformWriter into separate files. 2010-10-06 11:02:44 +00:00