All modifications are behind compileflag INTERNATIONAL,
and affect these two directories; source/blender/src and
source/blender/ftfont.
Thanks to philipp, a new utf8towchar() function is added
to Shizu's work, which fixes the international support for
OSX. It also makes the iconv library obsolete. This means
all translation files (blender.mo) need to be 'recoded' to
UTF-8, and language support in the fileselect window and
the text editor is not possible. Iconv might be added in
the future to enable these features.
Redesigned the userpreference window layout. (not finished yet)
Enhanced the texteditor with; a rightmousemenu, clipboard text
support (for windows !) and the alt-m keystroke generates a 3d
text object. (up to 1000 characters)
(1, 2, 3, 4 and 7 from http://www.tncci.com/blender/feats.html)
- drawXXXspace, changeXXXspace, and winqreadXXXspace now receive the area
and spacedata as explicit arguments, allowing them to access private
data w/o going through globals.
- pass the new BWinEvent through to the winqreadXXXspace, allowing future
access to extended event data.
Removed direct calls to winqreadXXXspace to simulate user actions, replaced
by calls to action functions in edit.c or the appropriate handler.
The tooltip on the button is wrong, it doesn't translate
the view it zooms it to a specific region. Tooltip has
been updated and border-zoom functionality was not working
in oops window, fixed.
action channel from the cooresponding
action when the bone's IPO is deleted
from the IPO window (the old behavior
was to set the channel's ipo to NULL
without removing it from the action).
This is to alleviate the problem that
there is a lot of action channel code
that tries to access the channel's ipo
(chan->ipo) without testing whether
it is NULL or not (resulting in a
segfault).
This seems to be the best way to
solve this problem ... unless there
is a reason why it might be useful
to have an action channel with no
ipo attached to it?
Thanks to zel365 for uncovering this
problem.
(I noticed its not completely gone yet from the blender/source dir)
But its a big step in the right direction if it doesn't enable
all of the functionatlity already...
(Using cscope for LICENSE_KEY_VALID still turns up some stuff)
Kent
--
mein@cs.umn.edu