2ad21e2286
==Python API==
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Blender.Geometry.ClosestPointOnLine(pt, vec1, vec2) -> (pt, lambda)
This wraps lambda_cp_line_ex
Needed for experemental tree generator
2007-11-06 18:53:46 +00:00
a2000b53cd
Adding Blender.Geometry function PointInTriangle2D
2007-04-27 20:48:23 +00:00
83a9a84498
BoxPack2D example in epydocs, small cleanup on Geometry.c
2007-03-20 12:07:02 +00:00
a51477093b
Geometry.c - rewrote my python box-packer algo in C,
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packing 2400 rectanges is about 38x faster.
Use the C implimentation in uvcalc_lightmap and uvcalc_smart_project
Blender.c - filename returning None raises errors with existing scripts, just return "" so string functions on the filename dont raise an error.
2007-03-20 07:23:09 +00:00
853785782e
Updated docs not to use Object.New() in examples, use scn.objects.*
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Bugfix from ZanQdo, MOT files wouldent load in lightwave. also made some minor improvements.
2007-01-27 02:15:14 +00:00
30d207e650
Added python func Blender.Geometry.LineIntersect2D(v1,v2,v3,v4)
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updated archimap and cookie cutter to use it, removed python version from BPyMathutils
archimap island merging is noticibly faster
2006-10-07 04:56:36 +00:00
156f2030fd
Adding new geometry module, at the moment it only contains polyfill.. more commits to come, moving from mathutils.
2006-07-02 15:25:37 +00:00