Commit Graph

11 Commits

Author SHA1 Message Date
96bd647c4f split some >120 lines, no functional changes 2011-12-21 22:56:06 +00:00
9c9099a805 formatting edits in py api, no functional changes 2011-12-18 08:50:06 +00:00
965c287630 fixes scale on derivative maps 2011-12-09 23:26:06 +00:00
2b939904ab documentation - brief descriptions for bpy api files. 2011-11-05 08:21:12 +00:00
565fcd8907 fix for error in gpu.export_shader() was missing *4 (only writing 1/4 of the colorband) 2011-10-28 08:53:00 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
276e5f7095 formatting edits & remove debug print. 2011-10-13 01:29:08 +00:00
2222f536f8 use replace 0 with NULL for pointers, set some functions static
also fixed own errors in recent static check commit.
2011-09-16 08:20:21 +00:00
0128218254 recast and detour patch now builds again with GCC
- rearrange structs to work for 64bit
- define all vars before goto's
- ifdefs for qsort_r/qsort_s
- dont cast pointers to int only for NULL checks
- dont printf STR_String directly, get the char pointer from it

also minor change to gpu py module, no need to pass empty tuple to PyObject_CallObject, can just be NULL
2011-09-10 03:07:26 +00:00
5fc9baa962 warning fixes 2011-09-09 13:46:47 +00:00
01744abd81 GPU: add gpu python module with export_shader() function to export GLSL shader.
shader = gpu.export_shader(scene,material) 

Returns the GLSL shader that blender generates to produce the visual effect
of material in scene for the purpose of reusing the shader in an external engine.
This function is meant to be used in a material exporter so that the GLSL
shader can be exported entirely. The return value is a dictionary containing the
shader source code and all associated data. 

The full documentation is under sphinx.

Warning: there has been an API between the patch and this commit:
uniform['lamp'] and uniform['image'] now return python reference to 
ID block instead of ID name as before. The X3D exporter that uses this
function must be adapted.
2011-09-09 11:55:38 +00:00