Commit Graph

2141 Commits

Author SHA1 Message Date
7b84a75a22 Fix zooming in/out preview in sequencer
It was a regression since disabling Y-axis zooming in sequencer.
Now check region type and allow all kind of zooming for preview
region.
2012-08-26 16:41:03 +00:00
2ec75c3104 code cleanup: comments and some minor edits to interface code. 2012-08-25 20:49:51 +00:00
ed0489bb6e style cleanup: also spelling 2012-08-24 23:22:34 +00:00
56b28635e7 code cleanup: rename BLI_in_rctf() --> BLI_rctf_isect_pt(), to conform with our naming convention. 2012-08-23 18:25:45 +00:00
f4ab3b9d8b sequencer zooms horizontal only from mouse wheel and plus buttons. 2012-08-23 14:49:20 +00:00
fd2c3d1e30 BGE: When creating a controller by linking a sensor and actuator, the created controller will always be an and controller instead of the last controller type added. 2012-08-23 09:24:59 +00:00
1939baa47d style cleanup 2012-08-22 16:44:32 +00:00
c92ab5c3ef code cleanup: use rect size macros 2012-08-21 20:34:05 +00:00
abd031bb4e code cleanup: use rect size macros for the interface 2012-08-21 19:35:06 +00:00
0fd2448c8b alt+wheel scrolling over the render slots works again (this didnt support scrolling when new interfaces would replace the old ones). 2012-08-21 15:45:17 +00:00
3090ae35af fix [#32374] Curve compositor UI drawing glitch
copy the curve for the compositor.
2012-08-21 15:14:29 +00:00
29dd72ea84 code cleanup: some legacy compo nodes were not ifdef'd 2012-08-21 08:58:47 +00:00
3204731209 code cleanup: don't use magic numbers for curve flag & use bool args for curvemapping_changed() 2012-08-21 08:47:36 +00:00
77f47799dd code cleanup: use BLI_RCT_SIZE macro 2012-08-20 23:06:17 +00:00
ff876a473a HDR color picker now works in the clip space. 2012-08-20 16:56:11 +00:00
26f073b327 macros for rectangle center and size 2012-08-20 15:29:02 +00:00
adec7cdea2 Patch #32326: NDOF support of rotation and panning the view at the same time
Additional changes:
- Option to the ndof menu letting you pick turntable/trackball independently
  of the mouse viewport navigation style
- Option to change the rotation sensitivity separate from the panning

Holding shift + moving the ndof does just as before locking it to panning
Holding ctrl + moving will lock it to only rotation

Patch by Fredrik Hansson, thanks!

Reviewed by self and Mike Erwin.
2012-08-19 13:52:36 +00:00
d36da8a8a1 style cleanup 2012-08-19 10:41:27 +00:00
ab662a1e02 fix for own commit r49991, this exposed bad logic in rect copy function. 2012-08-18 20:54:43 +00:00
a5b5f5d3fb code cleanup: use BLI rect functions for interface button and block code. 2012-08-18 18:11:51 +00:00
63f143a3cc use rctf struct for UI buttons and blocks, easier to read and means we can use BLI_rctf functions. 2012-08-18 16:53:46 +00:00
27b4b45543 utility functions: BLI_findptr, BLI_rfindptr --- use for finding an item in a linked list by a pointer. 2012-08-18 16:16:13 +00:00
dac761057d fix for crash showing tooltip for NODE_OT_add_search() 2012-08-17 11:31:54 +00:00
81dd80f1d3 support fro HDR color picking (values over 1.0) when color picking in the image editor or node space. 2012-08-16 14:47:14 +00:00
e2cffbe732 rendering now stops the composite job first, then renders. 2012-08-15 10:31:52 +00:00
502dfcce5f use job types when checking for jobs in areas of the code that made assumptions about job types (that could be wrong) 2012-08-15 10:23:06 +00:00
97859e8709 add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type. 2012-08-15 09:42:06 +00:00
7d3e854aeb add hook now has option to add to active bone (mango request). 2012-08-13 08:54:33 +00:00
3c2b4107de confusion minf/fmin, broke msvc 2012-08-12 19:41:47 +00:00
c140ccb9fd 2d smoothview now scales back the time to move for smaller view zoom/panning.
also the compositor bounds (used for scroll bars), were only calculated when pressing the home key in 2.63, how this is updated on draw
2012-08-12 19:35:47 +00:00
9cce2d8645 smooth-view for 2d views, graph editor, sequencer, node view, works with border zoom, view selected, view all. 2012-08-12 01:07:31 +00:00
b96c622015 style cleanup 2012-08-11 22:12:32 +00:00
c567cf3fab code cleanup: WM naming conventions 2012-08-11 21:35:24 +00:00
5e0f254afa utility functions for getting/setting rectangles for operators. 2012-08-08 20:38:55 +00:00
f0951f58ca code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering 2012-08-08 18:37:06 +00:00
a35420eee5 Code cleanup - whitespace 2012-08-08 14:02:44 +00:00
db6c4ba11e bring back the play option from 2.4x 2012-08-06 16:07:11 +00:00
887d517e3b use define for 0.375 = GLA_PIXEL_OFS, used all over the interface.
also use M_SQRT1_2 in math_rotation.c
2012-08-05 17:27:52 +00:00
6972e19fd5 code cleanup:
- replace (strcmp(vfont->name, FO_BUILTIN_NAME) == 0)  with  (BKE_vfont_is_builtin(vfont)).
- reduce some double promotions.
2012-08-03 22:12:57 +00:00
b876ca5611 fix: column flow layout wrongly calculated height of second and subsequent columns when used with more than 2 columns.
* discovered while playing with the column flow layout in asset branch.
2012-08-01 17:52:14 +00:00
a199ae5368 style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work). 2012-07-31 23:06:12 +00:00
7217927414 add inline functions for max/min ints, good to use when the arguments are function calls (we had a few of these). 2012-07-29 18:14:20 +00:00
c41e1e434a code cleanup: replace MIN2/MAX2 with minf/maxf 2012-07-29 16:59:51 +00:00
0cfd402a7f scale down histogram button movement by 10, was very sensitive 2012-07-29 01:41:46 +00:00
e32c60284a style cleanup 2012-07-29 00:20:28 +00:00
61469d2e3e code cleanup: remove unneeded 'struct' qualifiers 2012-07-26 22:47:05 +00:00
0c1ea14656 fix for crash when displaying the tooltip for a non python menu (was introduced with recent translation/ui edits) 2012-07-26 16:55:34 +00:00
fb520785b6 Run versioning stuff for animation summary color again
Seems it was messed up at some point or changes weren't applied
synchronized, which lead to lots of files with wrong color used.
2012-07-26 15:50:45 +00:00
2b8fdedaf3 Fix #31897: Ctrl+Click in 'Hue Correct' Node Adds in Wrong Location
Misusage of X/Y coords, ancient one!
2012-07-26 12:04:11 +00:00
2157031dc0 Fix #31550: Active Armature bone hardly distinguishable from other selected bones
Made active bone color a bit brighter and made it a userpref option.
2012-07-26 10:53:59 +00:00