Commit Graph

37 Commits

Author SHA1 Message Date
601979fc15 Fix Windows compile error. Update MSVC project files 2008-09-06 16:53:44 +00:00
553da831e6 Update MSVC project files for Mathutils support in the blenderplayer 2008-08-05 22:23:38 +00:00
2740bbc89c Update MSVC project files to support ffmpeg. Make sure you do svn update in lib/windows to link with latest ffmpeg libraries 2008-04-27 15:02:37 +00:00
94b7743dd3 ==== MSVC 7.1 project files ====
- cleanup of the python included files
- update for some recently added files
2007-04-20 16:53:57 +00:00
0d19c13c93 ==== MSVC 7.1 projectfiles ====
- Python API changes: removed Main.c, added BPyModule.c
2007-03-27 18:04:51 +00:00
261120236b ==== MSVC 7.1 projectfiles ====
- added new file Config.c for Python API
2007-03-19 19:29:27 +00:00
4badc5da7a ==== MSVC 7.1 projectfiles ====
- small update, added missing files.
2007-03-13 18:23:05 +00:00
ccefcc8a79 updating vc7 projectfiles to link to python2.5 2007-03-01 20:49:44 +00:00
a91e25ac1f ==== MSVC project files ====
- maintenance: added python Main.c
2007-02-25 15:49:22 +00:00
885d40c30d =ID Properties MSVC Project Files Update=
This commit updates the MSVC project files (both sets of them) to build
with ID Properties.  Please test!
2006-11-17 06:28:55 +00:00
857f7a66fa ==== MSVC 7 project files ===
maintenance work:
- added missing files in blenkernel
- updated Bullet in extern
- Python: SurfNurb.c
- removed compile and dependency of PHY_Ode
- made blenderplayer compile again (had to add pthreads lib)
2006-09-17 17:55:57 +00:00
851974a17b === MSVC project files ===
- added new Geometry.c file
2006-07-02 19:00:49 +00:00
d8d720ed3a * update for projectfiles vc7
- added python files
- fixed a small C coding error in vpaint preventing windows builds
2006-05-25 19:18:04 +00:00
3be8e53c10 update to msvc7 projectfiles 2006-05-13 14:46:48 +00:00
a77ab034d4 *projectfiles update*
- added Modifier.c to python project
2006-04-24 14:07:09 +00:00
f54a113cde Update to the VC7 projectfiles.
This should bring the projectfiles upto date for msvc7.

Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005.

Build intern.sln, extern.sln and then blender.sln. Enjoy. :p
2006-04-17 20:05:39 +00:00
6cb422b886 Update for thin mesh
*warnings fixes
*projectfile update
2005-10-03 20:48:43 +00:00
1b4f29353f update to .NET projectfiles
- added imagepaint and key files
2005-09-14 02:27:15 +00:00
ebd83b9bc4 _updates and warning fix_
* fixed a few warnings in the python project
* added timeline to py project
2005-08-07 12:09:50 +00:00
cb83b8de1b _.NET projectfiles update_
- links to python 2.4
(please update /lib/windows)
2005-08-02 17:02:40 +00:00
292c03ab8e _.NET projectfiles update_
* converted files to .NET 2002
* removed unneeded projectfiles from bullet
* PHY_Bullet outputs to correct directories
* Bullet linked to activex and blenderplayer
* misc updates
2005-08-02 13:44:49 +00:00
49499c49be updated vc7 projectfiles so they work with bullet 2005-07-31 14:40:51 +00:00
3e34ff9a09 _update to .NET projectfiles_
- removed wave from python
- added include path for decimation header
- added additional line to eof in point
2005-07-26 13:30:08 +00:00
c0cc75e621 _update to msvc7 project_
- added point to python
ps
 - the point commit remove vector division as it is undefined
2005-07-23 13:52:12 +00:00
bd19d6f7f4 _update to msvc7 project files_
- adds new files for modifer
- removes build from python
- hopefully fixes the mac line endings
2005-07-22 10:04:12 +00:00
56a85af31d Increase the warning level for the python vcproj 2005-07-18 03:52:29 +00:00
82be11b36b - updates to MSVC7 projectfiles for recent (and past) changes 2005-05-16 14:35:42 +00:00
b3b96acc73 -Added Text3D module to project files 2005-03-07 01:17:54 +00:00
61767b4f48 MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/  to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's  :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
2005-02-20 21:33:11 +00:00
Nathan Letwory
4652363db5 add editmesh_undo.c and windowTheme.c/h so everything links nicely again 2004-09-30 12:48:56 +00:00
Nathan Letwory
b9d82d3b47 Update project files to compile and link with newest changes (editmesh refactoring) 2004-09-19 13:46:43 +00:00
Nathan Letwory
81e960d1c4 Update msvc7 project files:
* Add Sound module
* Add files for global undo
2004-09-05 17:18:49 +00:00
af38db0f18 - update to MSVC7 for Property support 2004-06-11 13:19:48 +00:00
Nathan Letwory
2b8c917de3 Update projectfile for new python module 2004-04-26 15:52:45 +00:00
630a0536f8 -update to MSVC7 project for NLA module 2004-04-19 07:17:36 +00:00
6d07302694 -update to msvc7 project for NLA module 2004-04-19 07:08:21 +00:00
Nathan Letwory
9dea66a835 Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.

Update to the INSTALL file will follow soon.
2004-04-07 18:17:37 +00:00