Commit Graph

41 Commits

Author SHA1 Message Date
706a4c22b5 Implemented dynamic and multidimensional array support in RNA.
Example code: http://www.pasteall.org/7332/c.
New API functions: http://www.pasteall.org/7330/c.

Maximum number of dimensions is currently limited to 3, but can be increased arbitrarily if needed.

What this means for ID property access:

* MeshFace.verts - dynamic array, size 3 or 4 depending on MFace.v4
* MeshTextureFace.uv - dynamic, 2-dimensional array, size depends on MFace.v4
* Object.matrix - 2-dimensional array

What this means for functions:

* more intuitive API possibility, for example:
  Mesh.add_vertices([(x, y, z), (x, y, z), ...])
  Mesh.add_faces([(1, 2, 3), (4, 5, 6), ...])

Python part is not complete yet, e.g. it is possible to:

MeshFace.verts = (1, 2, 3) # even if Mesh.verts is (1, 2, 3, 4) and vice-versa
MeshTextureFace.uv = [(0.0, 0.0)] * 4 # only if a corresponding MFace is a quad

but the following won't work:

MeshTextureFace.uv[3] = (0.0, 0.0) # setting uv[3] modifies MTFace.uv[1][0] instead of MTFace.uv[3]
2009-08-25 17:06:36 +00:00
d776dcf795 - added RNA_struct_free_extension rather then having the funcs in each unregister func.
- use RNA_struct_blender_type_set to set the type to NULL before its freed

There is a memory error here when reloading scripts - ui_handler_panel_region, need to look into theis further.
2009-08-16 07:26:29 +00:00
6b8dae0874 RNA
* ID blocks can now get RNA properties defined from python, e.g.:
  bpy.types.Scene.BoolProperty(..)
* RNA structs/functions/properties can now get pointers duplicated
  (mostly strings), since we can't point to some static string then.
* Added ExtensionRNA struct to add into *Type structs for subclassing,
  is a bit more compact than defining the 4 variables each time.
  Only disadvantage is it requires including RNA in more places.
2009-07-21 20:05:16 +00:00
f682de6fd2 RNA
* Added suppport for generating code without verifying with DNA,
  this doesn't give good errors and is more error prone, but makes
  it easier to wrap things like EditBone which are not in DNA.
* RNA_define_verify_sdna(0), and set to 1 again afterwards.
2009-07-21 01:14:55 +00:00
4b3dafcaa7 RNA
* RNA_enum_items_add_value and RNA_enum_item_add_separator utility
  functions, to add an item from an existing array with a certain
  value, and to add a separator.
2009-07-14 17:35:07 +00:00
2e3e044d27 RNA
* Enums can now be dynamically created in the _itemf callback,
  using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking
  for enum items now need to potentially free the items.
* This callback now also gets context, this was added specifically
  for operators. This doesn't fit design well at all, needed to do
  some ugly hacks, but can't find a good solution at the moment.
* All enums must have a default list of items too, even with an
  _itemf callback, for docs and fallback in case there is no context.

* Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation.
* Also changes some operator properties that were enums to booleas
  (unselected, deselect), to make them consistent with other ops.
2009-07-10 19:56:13 +00:00
5e749af429 2.5: Various Fixes
* Context panel now draws without header, with arrows, no scene name.
* Softbody vertex group search popup.
* Improve names for autogenerated shortcut keys in menus.
* Make most Select menus in the 3D view header work.
* Fix armature border select selection syncing.
* Add POSE_OT_select_constraint_target,
  MESH_OT_select_by_number_vertices, MESH_OT_select_vertex_path.
* Merge mesh select similar into one operator.
* Don't give MESH_OT_select_random Space hotkey.
* Add DAG_object_flush_update to many mesh edit tools, not calling this
  will crash with modifiers.
* RNA_def_enum_funcs for dynamic enums in operators, but not very useful
  without context yet.
* Fix refresh issue with image window header + editmode.
* Fix drawing of shadow mesh for image painting.
* Remove deprecated uiDefMenuButO and uiDefMenuSep functions.
* Remove keyval.c, code is in wm_keymap.c already.
* Rename WM_operator_redo to WM_operator_props_popup.
2009-07-08 15:34:41 +00:00
7a357cba39 2.5: File Selector: display operator properties in the side region,
check Save Image or Export PLY operator for example.

Also these code changes:

* Added some RNA collection iterator macros to simplify code.
* Fix bpy.props.BoolProperty not working correct.
* Merge uiDefAutoButsRNA/uiDefAutoButsRNA_single into one.
2009-06-24 21:27:10 +00:00
aa0aac706e 2.5
* Optimized RNA property lookups and path resolving, still can be
  much better, but now the 1000 IPO example on bf-taskforce25
  runs at reasonable speed.
* Also an optimization in the depsgraph when dealing with many
  objects, this was actually also a bottleneck here.
2009-06-19 23:05:21 +00:00
4cd24cf058 RNA
Merging changes made by Arystanbek in the soc-2009-kazanbas branch,
plus some things modified and added by me.

* The API files now all in the makesrna module, convention is to
  call them e.g. rna_mesh_api.c for rna_mesh.c. Note for visual
  studio build maintainers, the rna_*_api.c files are compiled as
  part of "makesrna", but do not have rna_*_gen.c generated as part
  of the library. SCons/cmake/make were updated.

* Added function flags FUNC_USE_CONTEXT and FUNC_USE_REPORTS, to
  allow RNA functions to get context and error reporting parameters
  optionally. Renamed FUNC_TYPESTATIC to FUNC_NO_SELF.

* RNA collections now have a pointer to add/remove FunctionRNA's, this
  isn't actually used anywhere yet, purpose is to make an alias
  main.meshes.add() for main.add_mesh() in python.

* Fixes to make autogenerating property set/get for multidimensional
  arrays work, though a 4x4 matrix will be exposed as a length 16
  one dimensional RNA array.

* Functions and properties added:
	* Main.add_mesh()
	* Main.remove_mesh()
	* Object.matrix
	* Object.create_render_mesh()
	* WindowManager.add_fileselect()
2009-06-18 19:48:55 +00:00
51fbc95e8c RNA
* Added icon to property and enum property items. The latter is
  responsible for the large number of files changed.
* For RNA functions, added PROP_RNAPTR flag to ask for a PointerRNA
  as argument instead of a C pointer, instead of doing it implicitly
  with the AnyType type.

* Material: properly wrap diffuse/specular param variables, and
  rename some things for consistency.
* MaterialTextureSlot: added "enabled" property (ma->septex).
* Image: make animated property editable.
* Image Editor: make some things editable, notifiers, respect state.
* Context: fix issue with screen not being set as ID.
2009-06-16 00:52:21 +00:00
673a39dab1 RNA:
* Accept None as NULL pointers through python function calls.
* Added type callback for pointers back, it's useful still in
  some cases. Made Object.data editable using this, the pointer
  type varying based on object type.
* Wrap pin ID pointer in buttons space.
* Added subclasses for text and surface curve ID blocks, to
  organize data better and get proper icons.
* Added RNA_type_to_ID_code and ID_code_to_RNA_type functions.
* Update RNA_access.h with new RNA types.
2009-06-07 13:09:18 +00:00
a8f69a7f5c UI/RNA:
* Added an icon entry to RNA structs, instead of the UI_GetIconRNA
  function, to keep code together a bit more and make the lookup
  faster.
2009-06-03 23:16:51 +00:00
688b7c73ad RNA:
* Added PROP_ID_REFCOUNT flag to control if refcounting should
  be done on ID pointer properties. All ID pointers are refcounted,
  by default, with the exception of Object, Scene and Text.
* Also made TextureFace image pointer editable, with the special
  refcounting behavior.
2009-05-29 15:12:31 +00:00
a591a47c43 RNA:
* Automatically do us++ and us-- reference counting in ID pointer
  set functions.
* Added an enum property callback to dynamically vary the list of
  available items.
* Added some functions to do removes on pointers and collections
  runtime defined for RNA and using ID properties.

* Constraints now have owner/target space wrapped, and most
  pointers made editable. They can be ported to use python layouts.
* Also other pointers made editable that I think are see now with
  the automatic reference counting.
2009-05-28 23:23:47 +00:00
f1286b15a3 RNA:
* Any Struct can now have ID properties, by creating a callback
  function to create/return an IDProperty.
* Wrapped PoseChannel ID properties.
* Note there is still no way to create ID Properties in 2.5, though
  the callback to get/create the initial group is now exposed through
  RNA_struct_idproperties.
2009-05-20 09:52:02 +00:00
adff6aeb1c RNA: Generic Type Registration
The Python API to define Panels and Operators is based on subclassing,
this makes that system more generic, and based on RNA. Hopefully that
will make it easy to make various parts of Blender more extensible.

* The system simply uses RNA properties and functions and marks them
  with REGISTER to make them part of the type registration process.
  Additionally, the struct must provide a register/unregister callback
  to create/free the PanelType or similar.
* From the python side there were some small changes, mainly that
  registration now goes trough bpy.types.register instead of
  bpy.ui.addPanel.

* Only Panels have been wrapped this way now.  Check rna_ui.c to see
  how this code works. There's still some rough edges and possibilities
  to make it cleaner, though it works without any manual python code.
* Started some docs here:

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNATypeRegistration

* Also changed some RNA_property and RNA_struct functions to not
  require a PointerRNA anymore, where they were not required (which
  is actually the cause of most changed files).
2009-04-19 13:37:59 +00:00
767db1b716 RNA: Commit of the API patch by vekoon. This adds Functions to RNA,
which can be defined to call C functions with defined parameters.

* Parameters are RNA properties, with the same types.
* Parameters are stored in a ParameterList, which is like a small
  stack with the values. This is then used to call the C function.
* Includes Python integration.

* Only one test function is part of this commit, ID.rename.
* Integration with the editors/ module is not included in this
  commit, there's some issues to be worked out for that still.
2009-04-07 00:49:39 +00:00
985a4c1e5e RNA:
* Test with constructing RNA paths from pointer + property, based on
  a callback per struct. For animato we'll need to be able to do this,
  for keyframing from buttons, unless we can somehow derive the paths
  from the interface code, which seems like an unnecessary burden.

  However constructing such paths is not always quick, and we need a
  fast way to find out if a property is animated for drawing buttons,
  so this may not be the best solution.

  See rna_mesh.c for some callbacks created as a test.

* Added BLI_sprintfN to mallocN a new string using printf style
  formatting.
2009-03-25 20:29:01 +00:00
9310c92e53 RNA:
* Allow pointers to be editable, did SpaceTextEditor.text as a test.
* Changed PROP_NOT_EDITABLE to PROP_EDITABLE, and added
  RNA_def_property_clear_flag.
* Removed rna_dependency.c test code.
2009-03-23 13:24:48 +00:00
cc59417cae RNA:
- Added an autogenerated C++ API, basically a simple layer over the C
  API, but with the advantage that it fits the object oriented RNA
  model better. Read-only still like the C API.
- Had to rename "protected" property in Action Group because it is
  a C++ keyword, called it "locked" since that seems more consistent
  anyway?
- It's not used anywhere, so here's some example code I used to test it,
  to get an idea of how it would be used:

http://pasteall.org/4582/cpp

- Also, ID names are now editable.
2009-03-14 23:17:55 +00:00
63ae590f44 Boolean vectors and arrays! 2009-03-04 15:30:47 +00:00
94e583b476 RNA:
* Added Particle wrapping patch by Roelf de Kock. It's not
  complete yet and I haven't reviewed it, but committing anyway,
  will get to it later.
* Added "Percentage" subtype for floats. Doesn't really do
  much besides making auto rna buttons into sliders rather than
  numeric inputs, but can later display in % rather than 0.0-1.0.
2009-02-17 21:07:01 +00:00
284db61572 RNA: C API
* RNA_blender.h is now generated along with the other files. It is not
  used anywhere yet, and still located quite hidden next to the other
  rna_*_gen.c files. Read only access for now.
* Inherited properties are not copied from the base anymore but
  iterated over. Patch by Vekoon, thanks!
* Array get/set callbacks now do the whole array instead of getting an
  index. This is needed for some layers for example so python can set
  the array as a whole, otherwise the check that one layer has to be
  enabled at all times gets in the way. Also nicer for the C API.
* Also some changes to returning pointers to make the API cleaner, got
  rid of the type() callback and instead let get() return PointerRNA
  with the type included.

The C API looks like this currently:
http://users.pandora.be/blendix/RNA_blender.h
2009-02-02 19:57:57 +00:00
c1cf33c8aa RNA
* Added more compact property definitions, with a single function.
  Only used by operators at the moment, would need to tweak regular
  expressions a bit more to use it also for other RNA definitions.

* The operator properties defined now were completed a bit more but
  still have many issues that need to be adressed, specifically;

  * Some properties that should be booleans or enums are defined as
    ints, note that ints are only for numeric values, not bitflags
	or multiple choice.
  * Soft/hard limits and default values of many properties are not
    well defined still,
  * Inconsistent naming, especially for example mouse locations or
    bounds are named differently in different places. Also mouse
	locations and other vector like properties should become a single
	vector property instead of multiple X/Y properties.
  * Almost no properties have descriptions, these would be good to
    have for docs and tooltips.

So, please verify that the properties of the operators you wrote are
well defined.
2009-01-16 23:53:11 +00:00
7cd4e2781a RNA
* Finished DNA_lamp_types.h, DNA_world_types.h and DNA_sound_types.h.
* Renamed "parent" struct property to "nested", and also remaining "from"
  usage to "base".
* Added a NEVER_NULL subtype for pointers and use it for all properties
  that apply.
* Make sure all structs have a description, and fix any other DOC_BROKEN
  descriptions, also many other naming consistency improvements.
2009-01-10 22:57:33 +00:00
e60be63d23 added rna property "parent" so nested RNA structs can access their parent RNA struct
This is used for generating docs so a nested RNA struct such as MaterialRaytraceTransparency are listed under Material rather then in the global struct list)
These RNA structs are used for grouping properties and don't correspond to a C structure.
2009-01-09 16:08:47 +00:00
fc7944f436 RNA
* Added support for sending notifiers and updates when setting
  RNA properties. Per property, there is a notifier NC_/ND_ flag,
  and a function that is called. Currently only used for
  Object.loc/rot/size.
* RNA_property_update that does this is not automatically called
  in every _set function, it has do be done separate, and is being
  done by buttons with RNA data.
* Perhaps for python there could be a trick to accumulate these
  flags rather than update each time, though for now the python
  RNA code could just do them everytime. Did not add these calls
  in the python code yet because it needs context, not sure where
  to get that from?
2009-01-01 15:52:51 +00:00
0714d28236 python operators (in bpy_opwrapper.*)
This means you can define an operator in python that is called from C or Python - like any other operator.

Python functions for invoke and exec can be registered with an operator name.

keywords are read from the python exec() function, then used to create operator properties. The default python values are used to set the property type and defaults.

def exec(size=2.0, text="blah"): ...

is equivalent to...
prop = RNA_def_property(ot->srna, "size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_default(prop, 2.0f);

prop = RNA_def_property(ot->srna, "size", PROP_STRING, PROP_NONE);
RNA_def_property_string_default(prop, "blah");


TODO -
* make use of events
* return OPERATOR_CANCELLED/OPERATOR_FINISHED.. etc
* add support for array args
* more testing
2008-12-27 14:52:49 +00:00
82cf2aebba RNA:
* Added support for using pointers + collections as operator properties,
  but with the restriction that they must point to other type derived from
  ID property groups. The "add" function for these properties will allocate
  a new ID property group and point to that.
* Added support for arrays with type IDP_GROUP in ID properties.
* Fix bug getting/setting float array values.

Example code for collections, note the "OperatorMousePath" type is defined
in rna_wm.c and has a float[2] property named "loc".


Defining the operator property:

prop= RNA_def_property(ot->srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);


Adding values:

PointerRNA itemptr;
float loc[2] = {1, 1},

RNA_collection_add(op->ptr, "path", &itemptr);
RNA_float_set_array(&itemptr, "loc", loc);


Iterating:

RNA_BEGIN(op->ptr, itemptr, "path") {
	float loc[2];

	RNA_float_get_array(&itemptr, "loc", loc);
	printf("Location: %f %f\n", loc[0], loc[1]);
}
RNA_END;
2008-12-26 20:38:52 +00:00
04428d6750 added "description" and "readonly" properties to RNA Structs (also accessible via python)
Many descriptions are not written, grep for DOC_BROKEN if you have some spare time to write struct descriptions.
2008-12-19 04:06:24 +00:00
10232f2c86 Forgot this file in my last commit. 2008-12-03 21:13:47 +00:00
8f1847e4c3 RNA: review of commits in the past days, check the diffs for the
many small changes, but the two bigger ones are:

* Sensors and controllers now use inheritance, rather than pointing
  to the data in a separate struct. Had to add some new RNA define
  functionality to support this better.
* DNA_meta_types.h was marked as done but still missing many things,
  now completed.
2008-12-02 23:45:11 +00:00
97dcbbf886 RNA
* Added more lamp properties. (patch by Michael Fox)
* Fix a number of warnings in the RNA code.
* Converted DOS line endings to UNIX.
* Added some information on defining ID structs, and fixed use
  of "ID" inheritance for some non-ID structs.
* Added text on naming conventions to the RNA documentation, and
  applied it to the current code.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA#Naming_Conventions
2008-11-29 14:35:50 +00:00
8e8e2c3ba9 RNA
* Added support for auto generating enum properties that are defined as
  bitflags mixed with other flags (use for shadow type in la->mode now).
2008-11-26 22:52:01 +00:00
b863bf98e5 RNA
* Wrap most user editable data in DNA_mesh_types.h and DNA_meshdata_types.h.
  Still needs to be improved in some areas though, especially how to deal
  with data layers (expose per element or as array, or both?), and data in
  face corners (bmesh type data structures are more logical here).

Tweaks to RNA defining to make some cases easier:
* Added range callback function for int/float.
* Added 'skip' callback for listbase and array iterators to skip items in
  the collection.
* Extra error print when calling wrong define_property_*_sdna functions.
* Also made button code respect non_editable flag, is quick change though,
  need to add support for properly graying out etc.
2008-11-24 12:12:24 +00:00
129585285c RNA
* More ID property support. What was already possible was showing
  ID properties as RNA properties. Now it is possible to define
  RNA properties and have an ID property automatically created the
  first time it is set (if not set it retuns the default).

* Added support for defining RNA structs and properties at runtime.
  This is useful for python and plugins, and could also be used
  for operators, not sure yet what is best there, they could be done
  in preprocess for speed, but not sure how to do that while keeping
  operator registration a single function.

* Added quick functions to get/set properties based on names, to be
  used for operators.

* Added some simple support for inheritance, was already doing this
  but having it as a feature simplifies things. Two things were added
  for this: when defining a struct you can give a 'from' struct whose
  properties will be copied, and structs like ID, operator, modifier,
  can define a refine callback that will return the more specific type
  of the struct like ID -> Object, Mesh, .. .

* Added simple windowmanager wrap with only the registered operators
  list, used for testing RNA for operators.
2008-11-21 02:23:46 +00:00
a2cc29d221 RNA
* Rename cname to identifier.
* Rename PropertyEnumItem to EnumPropertyItem.
* Wrapped min/max/step/precision, pointer type for RNA.
* Draw FLT_MAX a bit better in buttons.
2008-11-14 18:46:57 +00:00
4a8e571e8d RNA
* Added accessor functions for structs and properties instead of
  direct access, in preparation of wrapping ID properties.
* Added more error prints for wrong defines.
* Wrap RNA data structures with RNA.
* Disable dependency code for now to avoid confusion.
2008-11-14 14:34:19 +00:00
7e8ba5c84d RNA
* Added more error prints for wrong definitions, for cases that
  would laters cause problems compiling or crash at runtime, and
  also made messages more clear.
* Added some skeleton code for main/ID/mesh/vertex types for testing.
* Added support for automatic arrays as collections using SDNA.

* Changed how pointers to data work. Now they are always wrapped
  in a PointerRNA struct, which contains the data pointer and type,
  and also the data pointer and type of the ID datablock that this
  belongs to, since for example a vertex on it's own may not have
  enough information for some operations, it also needs the mesh.

* Added some code for defining dependencies with RNA, and looking up
  data with paths like: scenes[0].objects["Cube"].data.verts[7].co.
  Note sure either will end up being used, this is experimental.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA
2008-11-07 02:58:25 +00:00
7f24dbe5fc RNA / Data API
This is the first code for the Data API, also known as RNA system in the
2.5 Branch. It does not include a user interface, and only wraps some
Scene properties for testing. It is integrated with Scons and Makefiles,
and compiles a 'makesrna' program that generates an RNA.c file.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/DataAPI
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA

The changes are quite local, basically adding a makesrna module which
works similar to the makesdna module. The one external change is in
moving genfile.c from blenloader to the makesdna module, so that it can
be reused by the RNA code. This also meant changing the DNA makefiles.
It seems to be doing dependencies correct still in my tests, but if
there is an issue with the DNA not being rebuilt this commit might be
the one causing it. Also it seems for scons the makesdna and makesrna
modules are compiling without warnings. Not a new issue but this should
be fixed.

The RNA code supports all types as defined in the Data API design, so
in that sense it is fairly complete and I hope that aspect will not
have to change much. Some obviously missing parts are context related
code, notify() functions for updates and user defined / ID properties.
2008-10-31 23:50:02 +00:00