Commit Graph

5 Commits

Author SHA1 Message Date
3803a3c5a7 Fixed some redraw problems with texture nodes. 2009-08-18 14:31:13 +00:00
2de4c8f2b2 Implemented multisampling for texture nodes. 2009-08-17 22:17:25 +00:00
f9ceeeede6 Slight refactor of texture nodes.
Delegates now receive a TexParams* instead of float *coords. This gives texture nodes access to dxt, dyt, cfra as well as coords. This fixes the time node and allows nice sampling to be implemented.
2009-08-17 20:30:11 +00:00
55b6230464 Made texture nodes accessible in the interface.
* Exposed Tex.use_nodes, Tex.nodetree, MTex.which_output in RNA
* Added node controls to texture buttons (Use Nodes and Use Output)
* Made new texture outputs have unique names by default, though unique names still aren't required.

Note: The preview window in the texture buttons only takes which_output into account when in "material" mode, and in the material half of "both" mode; the plain texture display ignores the user's output choice.

This is because ED_preview_draw draws a Tex* and not an MTex* -- still some work to do here.
2009-08-17 18:37:58 +00:00
b3c238e8bc 2.5: merge with trunk, previous merge was only up to yesterday.
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17416:HEAD
2008-11-12 22:03:11 +00:00