Commit Graph

311 Commits

Author SHA1 Message Date
32c7e22d36 Merged changes in the trunk up to revision 37388.
Conflicts resolved:
release/scripts/startup/bl_ui/properties_render.py
source/creator/SConscript
source/blender/blenlib/intern/bpath.c
source/blender/editors/space_outliner/outliner.c
2011-06-11 00:22:10 +00:00
348f947d80 tag unused rna args. 2011-05-31 02:14:25 +00:00
dfcd015535 Merged changes in the trunk up to revision 36757. 2011-05-19 01:40:37 +00:00
66f51ba5d1 RNA: make mechanism used by operators to keep python instance alive more generic, to be used by render engine later. 2011-05-18 11:21:10 +00:00
178ba76b09 RNA: pass Main rather than Context to register/unregister callbacks. 2011-05-18 10:56:26 +00:00
bd860f89e7 Merged changes in the trunk up to revision 36301. 2011-04-23 22:08:18 +00:00
5b920bc2ff Some strings to store ID names were too small, could cause stack corruption.
corrected these and replaced 'sizeof(((ID *)NULL)->name)-2' with 'MAX_ID_NAME-2'.
2011-04-19 06:59:49 +00:00
33efa9eeb6 Merged changes in the trunk up to revision 35367.
To branch builders: From this revision Python 3.2 will be used.
Don't forget svn update in the "lib" directory as well.
2011-03-06 12:13:32 +00:00
709c727c51 replace 0 with NULL when used as a pointer 2011-03-03 17:58:06 +00:00
Nathan Letwory
a47ca06502 doxygen: blender/makesrna tagged. 2011-02-27 20:20:01 +00:00
63b31ef91b Merged changes in the trunk up to revision 35203.
Conflicts resolved:
source/creator/creator.c
source/blender/python/intern/bpy.c
2011-02-26 20:21:09 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
70aa63306a Merged changes in the trunk up to revision 34996.
Conflicts resolved:
C:\bf-blender\soc-2008-mxcurioni\doc\python_api\sphinx_doc_gen.py
C:\bf-blender\soc-2008-mxcurioni\source\blender\makesrna\RNA_types.h
C:\bf-blender\soc-2008-mxcurioni\source\blender\render\SConscript
2011-02-19 23:51:18 +00:00
4c35d8d5a8 rename IDPropertyGroup to PropertyGroup
also renamed IDProperty to PropertyGroupItem (these are not referenced for common usage and we already have 'Property' defined).
2011-02-16 02:51:56 +00:00
3789c398ff Merged changes in the trunk up to revision 34828.
Conflicts resolved:
source/blender/makesrna/RNA_enum_types.h
2011-02-13 23:47:30 +00:00
d272b70ee0 rename ID.update() --> update_tag() since this function only tags for updating and scene.update() executes the update. 2011-02-07 08:13:28 +00:00
c7a122aa27 Merged changes in the trunk up to revision 34335. 2011-01-15 23:09:52 +00:00
e2054b291c bugfix [#25588] Not work fcurve.keyframe_points.add
The problem was flag-enums were being treated as regular enums, a default value of 0 was using the first enum item, whereas with flag enums we want to be able to use 0 as a default value to specify all flags are off.
2011-01-13 14:29:57 +00:00
0ec378f3fe Merged changes in the trunk up to revision 34193.
Conflicts resolved:
source/blender/editors/animation/anim_channels_defines.c
source/blender/editors/animation/anim_channels_edit.c
source/blender/editors/animation/keyframes_draw.c
source/blender/editors/animation/keyframes_edit.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/space_nla/nla_channels.c
source/blender/makesrna/intern/CMakeLists.txt
source/blender/makesrna/intern/rna_main_api.c
source/blender/makesrna/intern/rna_scene.c

API changes resolved:
source/blender/freestyle/intern/system/PythonInterpreter.h
2011-01-09 15:07:14 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
35422ac536 rna/api
move Object.update(...) to ID.update(). since depsgraph update function can now be called on ID types.

also changed how update flags work.

  obj.update(scene, 1, 1, 1)
... is now
  obj.update({'OBJECT', 'DATA', 'TIME'})

Don't pass scene anymore. This was used for recalculating text but I think this is better dont in a different function.
2011-01-03 09:09:30 +00:00
3368a595da Merged changes in the trunk up to revision 33765. 2010-12-18 11:49:12 +00:00
e5e039d626 Bugfix #25264
Bad user counting went on, ID users could be set zero whilst
having Fake user set. Also ensured the code using the BKE
calls for increment/decrement.
2010-12-17 14:20:20 +00:00
d624d1cbdd pass along the context to extension functions, this was already being done in all cases except for the render engine.
this allows python to NULL its internal context while scripts are not running.
2010-12-07 04:12:15 +00:00
8a2eb1f590 * Merged changes in the trunk up to revision 33492.
* Fixed a bug in listing all style modules in source/blender/blenlib/intern/bpath.c.
2010-12-06 01:23:18 +00:00
2f366d1544 use BLI_strnlen rather then strlen when comparing against fixed lengths. 2010-12-05 23:50:55 +00:00
0271ad6322 Give functions that use printf style formatting GCC format attributes so if incorrect formatting is used the compiler will warn of this.
found & fixed 2x incorrect formatting args.
2010-12-04 11:44:56 +00:00
3b2515ba0e Merged changes in the trunk up to revision 32684. 2010-10-24 13:05:09 +00:00
619a8b6952 bugfix [#24357] Font folder can be specified but is not opened
- open operator was incorrectly checking if the font path was set.
- rna ID editable check was also incorrect, checking the ID name rather then the filename.
- use define FO_BUILTIN_NAME rather then "<builtin>".
2010-10-24 07:02:19 +00:00
df528a9209 Merged changes in the trunk up to revision 32124. 2010-09-25 21:03:16 +00:00
05f8e53d33 bugfix [#23965] Segmentation fault when using bpy_struct.keyframe_insert() with nested custom property 2010-09-24 00:39:01 +00:00
9c6feb1987 * Merged changes in the trunk up to revision 31789.
* Made a local fix for a compilation error with VC++ 2008 and
CMake, reported to the bf-committers mailing list:
http://lists.blender.org/pipermail/bf-committers/2010-September/028643.html
2010-09-06 23:26:36 +00:00
d0c54d3d0e use set as a suffix (matches operators)
- set_frame() --> frame_set()
 - set_context_pointer() --> context_pointer_set()

material adding works for curves and metaballs, new function to remove materials.

materials.link() didnt well fit how this is used elsewhere
 - order matters
 - it can be linked more than once.
 - remove(material), isnt that useful since you need to manage indicies.

... use list style functions instead. materials.append(mat) / materials.pop(index)
2010-09-03 07:25:37 +00:00
bdd23c1a58 Merged changes in the trunk up to revision 31499. 2010-08-21 17:05:07 +00:00
4e3390437e - Properties from base classes are now registered too, this allows class mix-in's to define properties.
An example of how this is useful - an importer mixin could define the filepath properties and a generic invoke function which can run the subclasses exec for each selected file.

- Panels and Menus now skip the property check when registering.

- renamed _idproperties_ to _idprops_ in function names, function names were getting very long.
2010-08-19 10:16:30 +00:00
4fae911383 Merged changes in the trunk up to revision 31440. 2010-08-18 13:16:34 +00:00
7da5d9faec rna renaming, still only adjusting properties that wont be animated (at least its very unlikely). 2010-08-18 07:14:10 +00:00
ee61785384 A step toward a new user-friendly GUI for manipulating line style parameters.
This commit is just meant to give the new GUI framework a concrete shape.
There is no usefulness in newly introduced elements at the moment.

Freestyle options in render layers now include a pull-down menu named Control
Mode that allows you to choose either the Python Scripting or Parameter Editor
mode.  The Python Scripting mode is the conventional way of controlling
Freestyle by directly using style modules written in Python.  The Parameter
Editor is a new control mode that is intended to be used by everyone without
relying on Python programming.

In the Parameter Editor mode, you can specify multiple line sets for each
render layer.  A line set defines feature edge selection criteria, as
well as a line style for drawing the selected feature edges using specific
line stylization parameters.  Line style is a new datablock type, meaning
that a line style can be shared by multiple line sets (possibly those in
different render layers in different scenes).

Much more additions are anticipated in subsequent commits to implement UI
controls for specifying feature edge selection criteria and line stylization
parameters.
2010-06-25 22:45:42 +00:00
eb3220fa83 rna api
- ParticleHairKey.location can now be set (object space location).
- Library.parent was set to ID type.
2010-06-11 10:46:47 +00:00
9cbbc9d3af rename some rna properties filename --> filepath
* filename == "foo.ext"
 * filepath == "/path/to/and/including/foo.ext"

this was alredy followed in some places not not everywhere.
2010-06-02 17:58:28 +00:00
c8c22d2cf6 rna: added lib.parent access and made filename editable. 2010-04-22 08:25:05 +00:00
26736ac0f0 remove unused rna includes 2010-03-24 09:51:32 +00:00
d82e88d265 rna/py api function for removing ID blocks, id.unused_clear()
(revision 27409 from render25 branch)
2010-03-11 17:18:06 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
148435b70a batch remove .'s used with RNA_def_struct_ui_text 2010-02-10 21:15:44 +00:00
ec7df03c86 Warning fixes, one actual bug found in sequencer sound wave drawing. Also
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-08 13:55:31 +00:00
e0dd3fe587 * Restored font selection functionality with open font and unlink font operators,
so you can change the font of 3D text objects.
2010-01-11 05:10:57 +00:00
589b2b4ca8 object.group_users, object.scene_users
utility functions to find the groups and scenes this object is used in.

button to set the group location from the cursor (UI is horrible but not any nice place to add?)

smarp project would fail if there were linked meshes in the scene, made ID.tag ignore the library, so you can tag linked data since its only for tools to use.

normalize the vertex normal before setting and use inline vector functions.
2010-01-04 15:37:22 +00:00
e207d04532 quite a few python panels (10 or so) had names longer then the PanelType allowed,
for panels it would fail silently but for menu's it meant further references would give errors.

increase the registered class name from 32 to 64 and raise an error if the limit reached.
2009-12-22 10:04:15 +00:00