Commit Graph

171 Commits

Author SHA1 Message Date
d937d06c02 WorkSpace: UI filtering for add-ons
Allows for each workspace to have it's own add-ons on display.

Filtering for: Panels, Menus, Keymaps & Manipulators.
Automatically applies to add-ons at the moment.

Access from workspace, toggled off by default
once enabled, add-ons can be white-listed.

See D3076
2018-03-01 01:31:07 +11:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
43858c4197 Cleanup: avoid right-shifted args in RNA register 2017-09-13 21:52:57 +10:00
0bbae3f3f6 RNA: strict naming for types in bpy.types
Blender scripts already do this, some addons will need updating.
2017-09-01 01:00:57 +10:00
636baa598a RNA: Limit which classes struct-map contains
Only add subclasses of: Menu, Panel, Header, UIList, Operator

This helps avoid unnecessary naming collisions,

See T52599 for details
2017-08-31 23:49:50 +10:00
732f70a151 RNA: existing type check used wrong identifier
Own error in recent type checks, in many cases the 'idname'
is used for the struct identifier, not the 'identifier'
which is the Python class name in this context.
2017-08-31 18:45:00 +10:00
1e60ac3394 RNA: report error on struct naming collision
Fixes T52463, error instead of crash.
2017-08-23 15:02:21 +10:00
bc88ee3292 Error in last commit, problems with unregister
We can't free the identifier before its used when
removing from the ghash.
2017-08-11 19:10:19 +10:00
a7b3047cef Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.

In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.

Original author: @artfunkel

Alexander (Blend4Web Team)

Reviewers: brecht, artfunkel, mont29, campbellbarton

Reviewed By: mont29, campbellbarton

Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne

Maniphest Tasks: T37754

Differential Revision: https://developer.blender.org/D113
2017-04-13 12:33:05 +03:00
440d104279 Refactor RNA property: split flags in property flags, parameter flags, and internal flags.
This gives us 9 flags available again for properties (we had none anymore),
and also makes things slightly cleaner.

To simplify (and make more clear the differences between mere properties
and function parameters), also added RNA_def_parameter_flags function (and
its clear counterpart), to be used instead of RNA_def_property_flag for
function parameters.

This patch is also a big cleanup (some RNA function definitions were
still using 'prop' PropertyRNA pointer, etc.).

And yes, am aware this will be annoying for all branches, but we really need
to get new flags available for properties (will need at least one for override, etc.).

Reviewers: sergey, Severin

Subscribers: dfelinto, brecht

Differential Revision: https://developer.blender.org/D2400
2016-12-12 15:46:06 +01:00
676d790d29 Cleanup: use rna_enum_ prefix for RNA enums
Definitions could shadow local vars.
2015-11-23 17:40:09 +11:00
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
fca515838e Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)'
and 'strcmp(foo, bar) == 0' in several places...
2015-01-26 16:59:24 +01:00
3e034831de Refactor 'immediate search' feature
Currently, code just checks whether a text-edited button uses a given icon (VIEWZOOM) to decide to apply changes on each typed char.

This patch adds a propper button flag (UI_BUT_TEXTEDIT_UPDATE) and a dedicated RNA flag (PROP_TEXTEDIT_UPDATE) for that.
It's also now usable not only for text buttons, but also for example for num buttons when in 'text edit' mode, etc.

It also fixes an actual bug, which is for text properties, in 'immediate' mode, hitting escape would not restore org value, because `ui_apply_but_TEX()` would set its orgstr to NULL on first call (giving it to `but->rename_orig` instead of copying it).

Note no change in behavior is expected from user POV.
Update for addons using that 'VIEWZOOM' icon 'feature' will follow (if any).

Reviewers: campbellbarton

Reviewed By: campbellbarton

Projects: #user_interface, #bf_blender:_next

Differential Revision: https://developer.blender.org/D938
2014-12-25 12:55:29 +01:00
c0d9ef65e9 UI: Warn when using fallback category
Scripts should be updated.
2014-08-27 10:55:15 +10:00
3d6ed42c3b Fix T38999: Tool tabs and Old Addons living in perfect harmony.
Just have a default 'Misc' category (harmless for panels in non-cat context).
In case we would still want a panel to show in all tabs (rather unlikely),
just explicitely give an empty string to its bl_category property.

Note I choose 'Misc' because it's much shorter than 'Uncategorized' (space
is an issue here), it's a one-liner to change it anyway if UI Mafia does not like it!
2014-08-26 14:49:55 +02:00
617557b08e Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
cb685c46bc RNA API: remove unused PROP_NEVER_CLAMP flag 2014-02-09 05:53:18 +11:00
b53f310be8 Quiet warning 2014-02-07 09:39:22 +11:00
10b82471f4 Fix T38515: python menu tooltip description affecting unrelated menus. 2014-02-06 16:14:58 +01:00
c0a4089265 Fix T38356: Crash when UIList.filter_items returns too few items. 2014-01-24 22:13:20 +01:00
348cf17448 Code Cleanup: no need to pass empty strings as default values 2014-01-16 22:00:29 +11:00
a621d1e488 UI: Tabs categories for panels (D75)
- works by defining panel categories, currently restricted to the toolbar.
- no panels define bl_categories yet, so no user visible changes since tabs only show when there are multiple.
- panel pinning is available in rmb menu or alt+lmb.
2013-12-17 03:55:45 +11:00
203c6effd5 code cleanup: quiet rna warnings, remove remove_strict_flags() for cmake/rna.
also set_source_files_properties() wasn't working for rna_*_gen.c files,
set dna.c and generated data files with generated property too.
2013-09-20 06:35:28 +00:00
83b2eefd09 Usual UI messages fixes... 2013-09-09 20:22:01 +00:00
658e72f47d minor ui edits
- move addon refresh button into header
- uilist, use icon for sorting by name (gives more room for name, icon is used in fileselector for same purpose).
- rename orderby to sort in rna and flag names.
- simplify BKE_nurb_handle_calc_simple
2013-08-30 11:49:35 +00:00
113997a03c Last uiList patch (for now!): filtering and reordering of shown elements.
Thanks to Brecht for the reviews. :)

This commit adds a show/hide extension below each uiList, containing by default an option to filter and/or reorder items by name (and to reverse those filtering and reordering).

Each derived uiList class in Python can define more specific filtering by implementing callbacks: the draw_filter() function to draw options in UI, and the filter_items() function to effectively filter/reorder items.

Note: the advanced options for vgroups shown as "proof od concept" in patches do not go in trunk for now, we have to find a better way to get those vgroups info for UI code, we can't afford to loop over each vertex here!

And doc (release notes and uiList example) is still to be updated, will do this in next days.
2013-08-29 12:55:31 +00:00
d39c6fdf2d Various cleanup around default i18n context.
Issue is that the real default context is NULL, however, in python and RNA, this value can't be used easily. So we use a specific string instead ("*"), defined as BLF_I18NCONTEXT_DEFAULT_BPYRNA.

From now on, all bpy/rna code should only use the BLF_I18NCONTEXT_DEFAULT_BPYRNA value, while all "usual" C code should use the BLF_I18NCONTEXT_DEFAULT value (BLF_pgettext is still able to "understand" both, anyway).

Also added BLF_is_default_context helper func, so that we can keep that check in a single place!

Finally, we should no need anymore to understand the void string "" as default context too - two values for a same thing are more than enough!
2013-03-19 19:37:22 +00:00
284e59d608 Add the possibility to define the translation context for py rna classes (operators, panels and menus).
Thanks to Campell and Brecht for the reviews!
2013-03-15 14:32:29 +00:00
6fdaa9c99a Fix [#34023] r54146 breaks name-display of default "UI_UL_list"
draw_item *is* optional (it then uses default C function), even though there is not much sense to register a class without it, except for our default UI_UL_list!
2013-01-28 18:46:04 +00:00
Lukas Toenne
0bf264f7ef Fix for errors caused by fixing RNA function register flags. Default UIList class now has a dummy draw_item callback. Panel draw_header is now optional (most panel classes don't define it). 2013-01-28 12:18:00 +00:00
cef730d969 Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).

* The ability for addons to feature translations, using the (un)register functions of above module.

* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).

Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 

Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.

Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
2013-01-20 17:29:07 +00:00
2d526c23dd remove uiPanelClearType(), instead redraw all windows when registering/unregistering. 2013-01-09 13:15:23 +00:00
9b5a2084bc avoid having dangling panel pointers in the interface, unregistering addons could leave the interface pointing to freed memory. 2013-01-09 06:00:33 +00:00
cecbb3498b add RNA_def_struct_ptr(...) to use for runtime struct registration, saves over 2000 string lookups on startup and gives overall ~10% speedup for starting blender on my system. 2013-01-09 05:32:15 +00:00
5ee3cd6c86 Remove some uneeded/irrelevant "PROP_TRANSLATE".
This sub-type is actually *only* needed for the "text" property of UI rna api (maybe we should rename it to "PROP_PY_TRANSLATE", as it is anyway only 'active' during conversion from py string to RNA string property...). In fact, I think it should only be used in RNA func properties anyway, as it stores the translated string into the property, it should only be used with "one time" RNA stuff...
2013-01-05 13:52:41 +00:00
8c00c57187 style cleanup: var naming for ui list 2012-12-28 10:32:49 +00:00
7504cf34b4 This commit frees list ui items from their dependencies to Panel, and hence from all the limitations this implied (mostly, the "only one list per panel" one).
It introduces a new (py-extendable and registrable) RNA type, UIList (roughly similar to Panel one), which currently contains only "standard" list's scroll pos and size (but may be expended to include e.g. some filtering data, etc.). This now makes lists completely independent from Panels!

This UIList has a draw_item callback which allows to customize items' drawing from python, that all addons can now use. Incidentally, this also greatly simplifies the C code of this widget, as we do not code any "special case" here anymore!

To make all this work, other changes were also necessary:

* Now all buttons (uiBut struct) have a 'custom_data' void pointer, used currently to store the uiList struct associated with a given uiLayoutListBox.

* DynamicPaintSurface now exposes a new bool, use_color_preview (readonly), saying whether that surface has some 3D view preview data or not.

* UILayout class has now four new (static) functions, to get the actual icon of any RNA object (important e.g. with materials or textures), and to get an enum item's UI name, description and icon.

* UILayout's label() func now takes an optional 'icon_value' integer parameter, which if not zero will override the 'icon' one (mandatory to use "custom" icons as generated for material/texture/... previews).
  Note: not sure whether we should add that one to all UILayout's prop funcs?

Note: will update addons using template list asap.
2012-12-28 09:20:16 +00:00
Lukas Toenne
ee62b20158 Fix for misleading doc string of panel header options. 2012-12-12 12:50:45 +00:00
26d0492653 A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_reportf() fixes. 2012-10-21 14:02:30 +00:00
9f21b799c4 And more UI messages spell check. 2012-10-13 13:40:05 +00:00
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
a9f6e54384 style cleanup: mostly whitespace in rna 2012-05-12 11:01:29 +00:00
0281ff408d Plugin system:
* Remove RNA, Operator and UI for Texture and Sequence plugins.
Since 2.5x no effort has been done to bring that back, so there is simply no reason in keeping that code and the UI for that ;-)
* Low Level code still exists and is unchanged.
2012-04-28 08:27:09 +00:00
9a6a791ff0 fix [#30865] Crash when browsing last operators in outliner (or by Python API)
Operator descriptions can be NULL pointers,
fix this by making use of PROP_NEVER_NULL flag, when its not set, generated string funcs will test for NULL.
2012-04-09 04:39:47 +00:00
ed43b652ee Code style edits (mostly spliting long lines, and removing trailing spaces).
Note about long lines: I did not touch to two pieces of code (because I don’t see any way to keep a nicely formated, compact code, with shorter lines):
* The node types definitions into rna_nodetree_types.h
* The vgroup name functions into rna_particle.c
2012-03-18 09:27:36 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
0114d78c33 Code cleanup in rna files (huge, higly automated with py script).
Addresses:
* C++ comments.
* Spaces after if/for/while/switch statements.
* Spaces around assignment operators.
2012-03-05 23:30:41 +00:00
ec7498ce0b Reverting changes in commit r43458.
That was intended change to clear PROP_TRANSLATE flag from bl_label property of
operators, panels and menus (see rev40570)

If this flag leads to another issues it should be fixed in another way.

This fixes #30210: International Font Problem
2012-02-16 15:53:30 +00:00
b1e89faa6b Poor menu labels were not translated! 2012-01-17 16:13:39 +00:00