Commit Graph

194 Commits

Author SHA1 Message Date
97d0846d2c svn merge -r37335:37500 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-24 13:03:48 +00:00
23e2bfed23 fix [#25423] Mirror clipping is ignored with single vertex extrusion when using Face Snapping. 2011-06-14 11:18:00 +00:00
88f4087a57 svn merge -r36725:36801 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-05-20 16:52:10 +00:00
9f766c71b0 use event->mval rather then subtracting ar->winrct.x / y from event->x / y 2011-05-20 07:40:05 +00:00
304ce06a5a fix remaining crash from [#27035] 3 problems: crash and enum "REGION" not found in ('VERTS') 2011-05-18 09:58:17 +00:00
b254960873 manually merged older changes from trunk. 2011-05-11 09:28:00 +00:00
6ef77cf95a =bmesh= merge from trunk at r36529 2011-05-08 23:43:18 +00:00
474fe33301 fix transform code using a node space as an image space, accessing unallocated memory.
also remove bullet patch which has now been applied.
2011-05-02 05:24:59 +00:00
ba229e3859 fix [#27011] executing a script crashes Blender 2011-04-19 04:19:09 +00:00
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
Lukas Toenne
50969c24a6 Minor bugfix in initTransInfo: SpaceImage used even if space type is SPACE_NODE. 2011-04-08 12:02:30 +00:00
cfc904f3f1 - support transform operators running in backgruond mode (was crashing)
- fix for crash getting the extrude mode enum value when a non-mesh edit object was active.
2011-03-22 09:14:27 +00:00
3c184def72 use NULL instead of 0 for pointers, (editors) 2011-03-03 17:59:04 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
f01261d040 merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
a155d8895d Moved Auto-Keying "Insert for KeyingSet only" option from UserPrefs to
Scene (Toolsettings, i.e. alongside "layered" option for using NLA
while doing auto-keying)

This option makes all Auto-Keying operations use the active Keying Set
to carry out keyframing operations instead of picking and choosing
their own Keying Sets to use, thus cutting down on the number of
unwanted keys.

Warning: if the older userpref option was enabled in an old
startup.blend, it may be difficult to turn this option off.
2011-02-04 08:33:07 +00:00
cf25b10eb5 Todo #22395: Restoring Grease Pencil Editing Mode in DopeSheet Editor
This commit restores some basic functionality for retiming Grease
Pencil sketches. Some of the functionality that existed before still
hasn't been restored (namely snap/mirror tools as well as copy+paste),
though it should be possible to use this for basic retiming and
sketch-frame management again.

- There's still a lot of work required to get this up to the standard
of the rest of the animation editor code, as some of this code was
originally just hacked in based on the old-style code.
- Work is already required to not have to directly access the main db
global to get the list of Grease Pencil datablocks to show, but that
can come along with pending cleanups of the filtering code.
2011-01-10 22:10:28 +00:00
b0af2b5f3e bug [#25535] proportional editing bug
disable PET when rotating/scaling around face centers to make it more obvious its unsupported.
2011-01-10 06:00:56 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
486c3cd937 DAG_id_tag_update was being called with non object ID's and OB_RECALC_* flags which only apply to objects. harmless but misleading. 2011-01-03 12:41:16 +00:00
3bed4cbf2b fix [#25283] Edge length display difficult to read
- made theme colors for mesh edge len & face angle/area display.
- use %g rather then %f for float display, trims unneeded zeros.
- store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context.
- use unsigned char for more color functions, avoids casting to glColorubv().
2010-12-20 03:59:22 +00:00
e836d2a169 Bugfix, irc report
After using loop-cut with multiple edges, transform widget
disappeared. Reason was a variable being set in function
not being called on cancelled operators. Now it's in Posttrans()
2010-12-16 17:19:24 +00:00
2ed82275b5 transforming pose bones while the animation was playing would crash. 2010-12-10 00:10:43 +00:00
b110c7c8f2 Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it
only tags the ID and does the actual flush/update delayed, before the next
redraw. For objects the update was already delayed, just flushing wasn't
yet.

This should help performance in python and animation editors, by making 
calls to RNA property update quicker. Still need to add calls in a few
places where this was previously avoided due to bad performance.
2010-12-05 18:59:23 +00:00
cd97253502 - added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
1e579c780c [#24935] Proportional translation size stuck to none
Adjust hard and soft limits on proportional size operator property.

Prevent zero in old files with reset if under hard limit (in tools settings).
2010-11-27 19:18:13 +00:00
95d8cfc25d bugfix [#24907] bone roll z up broken and python script showing correct method to roll bones
from Josh Wedlake (joshwedlake), who provided a reference script used to apply changes in ED_rollBoneToVector().

- Obvious bug fixed where Z-Up didnt work right.
- More align axis options to Recalculate Roll operator: X/Y/Z/View Axis & Negate.
- Axis Only option, ignore the axis direction, use shortest rotation to align bones.


ED_rollBoneToVector() changes:
- would give bad roll when the axis wasn't normalized or perpendicular to the bone.
  some callers accounted for this but not all.
- option to align to the axis but not the direction.
2010-11-25 19:49:07 +00:00
ac2e77cac5 [#24827] Crash when auto-keyframing while playing animation
Reported by André Oliveira

Need to pass valid context to autokeying callback function.
2010-11-20 21:43:16 +00:00
bc7903c858 [#24639] Snap to Face (retopo) doesn't work when clipping is enabled in mirror modifier.
Apply project snap at the very end.
2010-11-14 16:31:06 +00:00
98e98bf5d2 Bugfix #24621: NLA strips move insensitively across tracks
This was a 2-part bug:
1) "Track index" (i.e. "index of NLA track within NLA Stack") was calculated incorrectly when the transform data is created. A typo meant that this was actually "index of strip within original track" 

2) Strips were flying around madly vertically (especially for downward movements, and with extreme difficulty for upwards) as the track index was being updated incorrectly. I suspect at the time I was misreading it as trackIndex = ... vs trackIndex += ..., though it obviously looked wrong looking at it now!
2010-11-11 10:27:24 +00:00
7569a25a4f centralize function for calculating pixel size. (no functional changes) 2010-11-05 05:26:34 +00:00
369a5cc29e fix for compiling with the c90 standard, support for non-static variable initializers is a c99 feature. 2010-11-02 13:12:30 +00:00
3367ef8b65 initialize structs to zero rather then using memset(). 2010-10-31 15:39:37 +00:00
03d4121a55 Cancelling rotation on axis/angle object rotation didnt restore the original rotation.
also commented drotAxis/Angle since its not used yet.
2010-10-19 11:15:08 +00:00
2e28a6f833 commit of working copy to debug on faster computer 2010-10-03 21:10:59 +00:00
30bd26d435 [#24028] Minor fixes to BLI_math_vector
+ minor warning fixes.
2010-09-28 11:48:13 +00:00
690397efb2 bugfix [#23908] Irratic manipulator scale at far out distances 2010-09-28 04:25:16 +00:00
Nathan Letwory
f61f7dbb55 Silence a compiler warning. 2010-09-20 13:19:37 +00:00
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
f32a35fd9d apply rna naming for ToolSettings 2010-08-18 03:24:52 +00:00
c0e39df6ac - Enable shape key switching in edit mode for curves, surfaces and latticies
- Disable changing of lattice size if there are shape keys
2010-08-10 06:36:42 +00:00
15669532a2 header re-shuffle, some headers contained unneeded refereces to other headers, better include inline with the C files that need them 2010-08-10 05:41:51 +00:00
3e58edda3a remove unused includes 2010-08-08 13:03:07 +00:00
708ef64663 include cleanup, no functional changes
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases)
- removed DNA_wave_types.h (never used)
- removed Main.wave
2010-08-04 04:01:27 +00:00
327b4d588b Separate proportional edit setting between edit and object mode. They are now used and toggled independently. 2010-07-31 19:26:21 +00:00
cc0f3146e7 Shapekeys for curves/surfeces
Fix #21498: Edit curve Shape key /252_r 27318

Added full support of shape keys for curves and nurbs surfaces including
topology changing in edit mode, undo stuff, updating relative keys when
working under basis and so on.
2010-07-25 11:57:36 +00:00
c11c196efa part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :) 2010-07-19 04:44:37 +00:00
5bacd2df29 Fix #22666: linked data lights lag during transform in GLSL mode.
Actually a depsgraph issue, transforming objects was incorrectly
tagging their data for recalculation.
2010-07-05 11:52:54 +00:00