Commit Graph

2106 Commits

Author SHA1 Message Date
60576fba11 Fix resource leak dropping files in GHOST/Win32
Early returns in error cases missed calling ReleaseStgMedium for
getDropDataAsFilenames, getDropDataAsString & getDropDataAsString.
2022-08-31 16:28:32 +10:00
a0ff2be199 Cleanup: remove pointless strcpy return value check 2022-08-31 16:12:24 +10:00
ff651a08b5 Fix returning a freed context when initialization fails for GHOST/Win32 2022-08-31 14:55:47 +10:00
4df3cf020b Fix uninitialized variable use for ID3D11RenderTargetView
When 'm_render_target' was NULL, backbuffer_res would be used without
being assigned. While it seems likely this code-path is rarely used
(if at all), resolve the logical error.
2022-08-31 14:55:47 +10:00
065a1cd0b1 Cleanup: check GetKeyboardState succeeds before using it's values
Quiets compiler warning.
2022-08-31 14:55:39 +10:00
e9d4a20a59 Cleanup: tablet press could fall through to release on GHOST/Win32
Introduced in [0], checking the logic here, there seems to be no reason
a press event should ever run release logic, relocate break statement.

In practice this was unlikely to cause problems as peeking into press
events would need to fail, peeking into release would need to succeed.
Even so, better avoid accidental fall through in switch statements.

[0]: 6f158f834d
2022-08-31 14:36:44 +10:00
8bfb65e254 Cleanup: remove 'else' after return 2022-08-31 14:36:44 +10:00
c4a16389bc Cleanup: use bool for GHOST_SystemWin32::setConsoleWindowState return 2022-08-31 14:36:44 +10:00
c29d63aa5e Cleanup: spelling in comments 2022-08-30 16:22:49 +10:00
7fbf72f148 Build: automatically disable WITH_GHOST_WAYLAND if missing libraries
Same as other build options, don't make it a hard requirement to have
Wayland libraries installed when it gets enabled by default.

Also fixes wayland-protocols not being found on the buildbot.
2022-08-29 19:51:07 +02:00
d41acc23e1 CMake: include missing header files 2022-08-27 14:32:50 +10:00
f7027f2253 Cleanup: simplify key input handling for GHOST/Win32
- Don't create utf8 text for key release events.
- Reduce variable scope.
2022-08-27 13:47:17 +10:00
95162e7157 Cleanup: add missing braces for GHOST/Win32 2022-08-27 13:11:34 +10:00
955032ffb0 Cleanup: use C style comments for GHOST/Win32 text 2022-08-27 11:24:49 +10:00
37d835f0bc Fix T100582: Windows-10 Switching Desktops locks Ctrl Key
Regression in recent fix for T66088 [0]. caused by much older problem
introduced with [1] & [2].

Unlike other platforms, as of [1] GHOST/Win32 was keeping track of the
pressed modifier keys.

Since GHOST/Win32 cleared the modifier state on window activation [2]
and only changes to modifier state would generate key events, activating
the window and releasing the modifier would not send the release event.

Resolve this by removing the stored modifier state from GHOST/Win32,
always passing modifier press/release events through to Blender
(matching other GHOST back-ends).
Instead, use key-repeat detection to prevent repeated modifier keys
from being generated - an alternate solution to T26446.

[0]: 8bc76bf4b9
[1]: d6b43fed31
[2]: 6b987910e4
2022-08-27 07:36:00 +10:00
a3e1a9e2aa Cleanup: spelling in comments, format 2022-08-26 12:47:21 +10:00
ef51825c06 Fix incorrect UI scaling after changing monitors DPI under Wayland
Add a GHOST_kEventWindowDPIHintChanged event to ensure the UI is
properly updated.
2022-08-26 12:37:08 +10:00
a604ed0068 Fix accessing freed memory for GHOST/Wayland clipboard access 2022-08-25 10:52:36 +10:00
Germano Cavalcante
e4f1d71908 Fix T89399: Mouse wrapping causes erratic movement
As mentioned in T89399, "the source of this bug is that cursor wrap
moves the cursor, but when it later checks the mouse position it hasn't
yet been updated, so it re-wraps".

As far as I could see, this happens for two reasons:
1. During the first warp, there are already other mousemove events in the queue with an outdated position.
2. Sometimes Windows occasionally and inexplicably ignores `SetCursorPos()` or `SendInput()` events. (See [1])

The solution consists in checking if the cursor is inside the bounds right after wrapping.
If it's not inside, it indicates that the wrapping either didn't work or the event is out of date.
In these cases do not change the "accum" values.

1. f317d619cc/src/video/windows/SDL_windowsmouse.c (L255))

Maniphest Tasks: T89399

Differential Revision: https://developer.blender.org/D15707
2022-08-19 10:09:58 -03:00
2a2ca3292a CMake: always unset CMAKE_REQUIRED_* variables after use
Always unset these variables after use as they could interfere with
other checks made afterwards.
2022-08-18 10:01:27 +10:00
1c63e4233d Cleanup: Fix "unused m_system" warnings
The dummy `m_system` variable is not needed in the GHOST_NULL classes
2022-08-17 12:54:46 +02:00
a123fc9e22 GHOST/EGL: Only draw grey into buffers attached to windows
Avoid redundant drawing, match GHOST/GLX behavior.
2022-08-17 16:21:13 +10:00
8841bd9660 GHOST/Wayland: Add NDOF support
Logic for NDOF devices is shared with X11, process events using
GHOST_NDOFManagerUnix when WITH_INPUT_NDOF is enabled.
2022-08-16 12:27:42 +10:00
9d9c05a101 Cleanup: spelling in comments 2022-08-16 10:38:26 +10:00
3195a38120 Introduce headless OpenGL rendering on Linux
With this patch true headless OpenGL rendering is now possible on Linux.
It changes the logic of the WITH_HEADLESS build flag.

The headless backend is now always available with regular builds and
Blender will try to fall back to it if it fails to initialize other
backends while in background mode.

The headless backend only works on Linux as EGL is not used on Mac or Windows.
libepoxy does support windows and mac, so this can perhaps be remedied in the future.

Reviewed By: Brecht, Jeroen, Campbell

Differential Revision: http://developer.blender.org/D15555
2022-08-15 16:54:29 +02:00
8ffc11dbcb Cleanup OpenGL linking and related code after libepoxy merge
This cleans up the OpenGL build flags and linking.
It additionally also removes some dead code.

One of these dead code paths is WITH_X11_ALPHA which actually never was
active even with the build flag on. The call to use this was never
called because the default initializer for GHOST was set to have it off
per default. Nothing called this function with a boolean value to enable it.

These cleanups are needed to support true headless OpenGL rendering.
Without these cleanups libepoxy will fail to load the correct OpenGL
Libraries as we have already linked them to the blender binary.

Reviewed By: Brecht, Campbell, Jeroen

Differential Revision: http://developer.blender.org/D15554
2022-08-15 16:47:20 +02:00
a296b8f694 GPU: replace GLEW with libepoxy
With libepoxy we can choose between EGL and GLX at runtime, as well as
dynamically open EGL and GLX libraries without linking to them.

This will make it possible to build with Wayland, EGL, GLVND support while
still running on systems that only have X11, GLX and libGL. It also paves
the way for headless rendering through EGL.

libepoxy is a new library dependency, and is included in the precompiled
libraries. GLEW is no longer a dependency, and WITH_SYSTEM_GLEW was removed.

Includes contributions by Brecht Van Lommel, Ray Molenkamp, Campbell Barton
and Sergey Sharybin.

Ref T76428

Differential Revision: https://developer.blender.org/D15291
2022-08-15 16:10:29 +02:00
b5e92c3dfe Merge branch 'blender-v3.3-release' 2022-08-12 18:55:28 -03:00
ffd4f4a486 Fix T100354: Home key being the grave accent in french keyboard layout
I'm still not sure how the `0xFF` value came about, but it's not a
valid virtual key code.

Therefore it should not be used in `MapVirtualKey`.
2022-08-12 18:54:39 -03:00
f145366ae0 Cleanup: add missing braces, quite warnings by casting 2022-08-12 12:13:45 +10:00
408687c75f Cleanup: use 'filepath' for fill paths 2022-08-12 11:14:31 +10:00
fe63124c3e Cleanup: add missing braces in GHOST 2022-08-12 11:13:07 +10:00
d99ec7ff9e Cleanup: clang-tidy GHOST Context/Event/TimerManager 2022-08-12 11:04:21 +10:00
aa0ca3aefa GHOST/Wayland: support setting modifiers on window activation
Take advantage of Waylands wl_keyboard_listener.enter callback which
takes an array of keys that are pressed when a window is activated.

Resolves T74684 under Wayland.
2022-08-11 16:48:55 +10:00
1c716cbeb7 Cleanup: access modifier keys by index under Wayland
This simplifies accessing modifiers as there is no need to perform
a string lookup each time (which may fail).
2022-08-11 16:48:08 +10:00
d1e2988a12 Cleanup: missing newline in GHOST_PRINT 2022-08-11 10:58:41 +10:00
c7a7aee004 Cleanup: use own username in code-comment tags 2022-08-09 14:18:18 +10:00
c67d4117d4 Fix broken build due to missing include.
Caused by rBa95103f6f4abda2b. Please build blender before committing!
2022-08-04 14:52:51 +02:00
6af963ca81 Fix leak when the cursor leaves the window while dragging in Wayland 2022-08-04 22:33:28 +10:00
ff286a9fcf Fix double-free after drag & drop with GHOST/Wayland
Resolve crash on exit after drag & drop in Wayland.
2022-08-04 22:33:25 +10:00
a95103f6f4 GHOST/Wayland: support URL decoding for file drag & drop
Paths that contained characters that needed escaping as URL's failed
to import.

Move URL decoding to a new file (GHOST_PathUtils), shared with X11 but
maybe be useful for other platforms too.
2022-08-04 22:33:23 +10:00
727cc426bc Fix drag & drop in Wayland with some applications
Drag & drop worked with GTK3 apps but not QT5 (pcmanfm-qt for eg)
as files are separated by '\n' instead of '\r\n'.

Resolve by supporting both (follow up to T99737).
2022-08-04 22:33:22 +10:00
cdd718dbb2 GHOST/Wayland: improve logging for drag & drop
Log the response for dropping events to simplify troubleshooting
drag & drop failure.
2022-08-04 22:33:20 +10:00
Angus Stanton
ea70687dd5 Image: Display GPU layout in uiTemplateImageInfo
Add IMB_gpu_get_texture_format and GPU_texture_format_description to
retrieve and 'stringify' an eGPUTextureFormat. These are then used in the
image info panel used in several areas across blender.

New Information:
{F13330937}

Reviewed By: jbakker

Maniphest Tasks: T99998

Differential Revision: https://developer.blender.org/D15575
2022-08-03 08:15:12 +02:00
f1f89ca751 Cleanup: spelling in comments 2022-07-26 13:21:21 +10:00
185eeeaaac GHOST/Wayland: Fix mouse wheel events for Sway Compositor (use seat v5)
Bump the requested seat version to v5, use discreet scroll callback.

Tested with gnome, river & sway.
2022-07-22 22:15:00 +10:00
Sebastiano Barrera
a5c2d0018c Fix T91932: number sliders wrap around when dragged for long distance on X11
The value of number sliders (e.g. the "end frame" button) wrap around to
their pre-click value when dragging them for a very long distance (e.g.
by lifting the mouse off the desk and placing it back on to keep
dragging in the same direction).

The problem is X11-specific, and due to XTranslateCoordinates using a
signed int16 behind the curtains, while its signature and the rest of
Blender uses int32. The solution is to only use XTranslateCoordinates on
(0, 0) to get the delta between the screen and client reference systems,
and applying the delta in a second step.

Differential Revision: https://developer.blender.org/D15507
2022-07-21 19:02:03 +02:00
03338e0270 GHOST/Wayland: fix cursor glitch after grabbing while hidden
When the cursor grabbing was disabled, Blender's internal location
(wmWindow.eventstate) kept the location before un-hiding.

This caused the paint cursor to show in the wrong location after
adjusting the color wheel for e.g.
2022-07-21 21:47:41 +10:00
d8094f9212 GHOST/Wayland: partial support for updating the UI scale
Partial support for changing the UI scale while Blender is open.

The scale is set but issues with the window size not updating remain.
2022-07-15 15:42:24 +10:00
60f260eb6a GHOST/Wayland: fix error setting the cursor scale
Calculate a scale that's compatible with the cursor size.
Needed so the cursor is always a multiple of scale.
2022-07-15 15:36:21 +10:00