318b44fe5d
Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!
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Should have no effect over modifier behavior.
2012-05-09 15:00:26 +00:00
3d8e58751c
style cleanup: modifiers
2012-05-06 13:38:33 +00:00
5da2135eef
code cleanup: double promotion & some style cleanup
2012-05-03 21:35:04 +00:00
60c9addf79
- improve select grouped prefix/suffix from recent patch
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- added select similar direction (Y axis)
2012-04-30 08:24:44 +00:00
b340f930ec
style cleanup: changes to brace placement / newlines - for/while/if/switch
2012-04-28 06:31:57 +00:00
5eca59cf0d
Fix #30882 : using an image sequence in the displace modifier did not update
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properly in animation rendering.
2012-04-10 14:11:45 +00:00
5a90ea77bc
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:24:53 +00:00
ad3e9900d6
call CDDM_from_BMEditMesh without creating tessface data for modifiers.
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- in the case of deform modifiers this is very safe (assuming the mods themselves dont need tessface data), since the DM is freed right after, so this is an easy speedup.
- in the case of bevel and split edge modifiers this should still work out fine since mods that need tessface data will generate it.
2012-01-18 15:29:25 +00:00
9d782c8a1a
argument for CDDM_from_BMEditMesh() so creating tessface data is optional, no functional changes since all callers use this so far.
2012-01-18 15:09:27 +00:00
db6cb30941
svn merge ^/trunk/blender -r42669:42670
2011-12-16 23:50:55 +00:00
3311164b24
Math lib: matrix multiplication order fix for two functions that were
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inconsistent with similar functions & math notation:
mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)
For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
2011-12-16 19:53:12 +00:00
15e6d6cd75
svn merge ^/trunk/blender -r41226:41227 .
2011-10-24 12:43:08 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
effea8c29b
svn merge ^/trunk/blender -r40511:40587
2011-09-27 03:12:31 +00:00
58587a3881
replace strncpy with BLI_strncpy, in some cases strncpy was being misused since it doesnt ensure \0 termination.
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also dont call CTX_data_scene() twice when checking for function arguments.
2011-09-26 18:51:10 +00:00
9494340dae
svn merge ^/trunk/blender -r40432:40491
2011-09-23 13:04:01 +00:00
aa809e6f78
Minor: Bah, doxygen file's doc comments were also missing from warp and navmesh modifiers...
2011-09-22 12:00:24 +00:00
1ff373ef5b
svn merge -r40166:40279 ^/trunk/blender
2011-09-17 04:59:14 +00:00
761c44cbc1
Fix [ #28654 ] Warp modifier does not support negative strength when Vertex Group is used.
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The vg weight was multiplied by org strength (i.e. neg strength was always skiping all verts!), now multiplying it with abs value of strength.
2011-09-15 11:18:15 +00:00
55a560c0c4
svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-16 06:30:14 +00:00
c265a686d8
Modifiers: add callback to loop over each texture assigned to a modifier.
2011-08-12 18:11:22 +00:00
794f3291fe
svn merge -r38200:38300 https://svn.blender.org/svnroot/bf-blender/trunk/blender , source/blender/gpu/intern/gpu_buffers.c updated from trunk and re-made edits to use getTessFace* functions.
2011-07-26 03:00:55 +00:00
9fb2e5dde7
Fix #27930 : many modifiers crashed when used on a lattice with a vertex group.
2011-07-11 09:15:20 +00:00
5776d7ff9c
svn merge -r36529:36564 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-05-09 09:38:48 +00:00
5a2a3d7d82
more syncing with trunk, also cleared many warnings with gcc4.6
2011-05-09 04:06:48 +00:00
6ef77cf95a
=bmesh= merge from trunk at r36529
2011-05-08 23:43:18 +00:00
b432520799
fix [ #27324 ] WindowManager.invoke_search_popup() crashes blender and does not work
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also minor formatting fixes.
2011-05-08 12:51:05 +00:00
4548063f97
SVN maintenance.
2011-05-01 23:16:16 +00:00
7cc98cbb0b
warp modifier, using negative strength inverts the transformation matrix but the location it gave wasnt useful when rotation was used too, just negate the translation.
2011-05-01 16:07:18 +00:00
6b0d932c0d
warp modifier, added in the render branch for durian.
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simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
2011-05-01 15:16:59 +00:00